Why: the point of a sync server is that two people can work at once. Picking a winner was all this one could do while it could not read a vault. What, end to end: - A vault is created at /web or with `keeporg vault -create`: the server builds an empty KDBX 4 file, encrypts it with the password from the form, and stores it as version 1. An existing database can adopt a stored key with `keeporg db -id <id> -store-password`, which is verified against the stored file before it is accepted. - A stale push to a `merge` vault is no longer refused. The server opens the stored version and the pushed one in memory, folds them together, and stores the re-encrypted result. Clients push as usual and pull what comes back. Any failure answers 409 merge_failed and the client keeps its copy aside, so a failed merge still loses nothing. - At rest: vault contents stay KDBX-encrypted as always. A merge vault's password is kept AES-256-GCM-wrapped under a master key that lives outside the data directory, bound to the vault id, never returned by the API. A stolen data directory is ciphertext; a stolen data directory plus the master key is not. The server runs without a master key and simply refuses to create or merge vaults. This moves the server inside the trust boundary for vaults it can merge, which is inherent to merging and is stated plainly in the README, the handover notes and the web form itself. Key-less strategies are unchanged and remain the default for a database created without a password. Proved: two clients editing the same version are merged rather than refused, the newer edit of one entry wins, a merge failure leaves the stored vault untouched, `merge` is refused without a stored key, the wrapped key never appears in state.json or the API, and the web interface rejects a form without its CSRF token, withholds its cookie over plain http, and only offers groups the user administers. Checked by hand against the real thing: a vault created in a browser, edited by keepassxc-cli on two sides from the same version, merged by the server, and both entries read back out with keepassxc-cli. make check, make test-race, android lint and both .deb builds are clean.
239 lines
7.4 KiB
Go
239 lines
7.4 KiB
Go
// Package store holds the server's authoritative metadata: users, nested
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// groups, databases and the grants that connect them.
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//
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// Glossary:
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//
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// User an account, authenticated by password+TOTP or by OIDC.
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// Group a node in a single tree of groups. Grants hang off groups.
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// Membership a user's place in one group, as member or admin.
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// Database one KDBX file tracked by the server. Owned by one group.
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// Grant a (group, database, permission) triple.
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// Invite a single- or multi-use registration token.
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// Session a bearer token held by a client device.
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package store
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import "time"
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// Perm is a permission on a database, ordered read < write < admin.
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type Perm string
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const (
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PermNone Perm = ""
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PermRead Perm = "read"
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PermWrite Perm = "write"
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PermAdmin Perm = "admin"
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)
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var permRank = map[Perm]int{PermNone: 0, PermRead: 1, PermWrite: 2, PermAdmin: 3}
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// Rank orders permissions so the strongest of several grants can be picked.
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func (p Perm) Rank() int { return permRank[p] }
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// AtLeast reports whether p is as strong as want.
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func (p Perm) AtLeast(want Perm) bool { return p.Rank() >= want.Rank() }
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// Valid reports whether p is a permission that may be stored.
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func (p Perm) Valid() bool { return p == PermRead || p == PermWrite || p == PermAdmin }
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// Role is a user's role inside a group.
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type Role string
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const (
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RoleMember Role = "member"
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RoleAdmin Role = "admin"
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)
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// Valid reports whether r is a role that may be stored.
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func (r Role) Valid() bool { return r == RoleMember || r == RoleAdmin }
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// Strategy decides what happens when a client pushes a database version that
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// is no longer current.
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type Strategy string
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const (
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// StrategyServerWins rejects the stale push; the client takes the server
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// copy and keeps its own as a conflict file. This is the default.
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StrategyServerWins Strategy = "server-wins"
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// StrategyClientWins lets the client overwrite the server copy.
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StrategyClientWins Strategy = "client-wins"
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// StrategyManual rejects the stale push and leaves both copies in place
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// for a human to reconcile.
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StrategyManual Strategy = "manual"
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// StrategyMerge decrypts both copies in memory and folds them together,
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// so neither edit is lost. It is the only strategy that requires the
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// server to hold the vault's key.
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StrategyMerge Strategy = "merge"
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)
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// Valid reports whether s is a strategy that may be stored.
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func (s Strategy) Valid() bool {
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return s == StrategyServerWins || s == StrategyClientWins ||
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s == StrategyManual || s == StrategyMerge
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}
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// NeedsKey reports whether this strategy can only run when the server holds
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// the vault's key.
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func (s Strategy) NeedsKey() bool { return s == StrategyMerge }
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type User struct {
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ID string `json:"id"`
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Username string `json:"username"`
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Email string `json:"email,omitempty"`
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PassHash string `json:"pass_hash,omitempty"`
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OIDCIssuer string `json:"oidc_issuer,omitempty"`
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OIDCSubject string `json:"oidc_subject,omitempty"`
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TOTPSecret string `json:"totp_secret,omitempty"`
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TOTPConfirmed bool `json:"totp_confirmed"`
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ServerAdmin bool `json:"server_admin"`
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Disabled bool `json:"disabled"`
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CreatedAt time.Time `json:"created_at"`
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}
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type Group struct {
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ID string `json:"id"`
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Name string `json:"name"`
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ParentID string `json:"parent_id,omitempty"`
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CreatedAt time.Time `json:"created_at"`
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}
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type Membership struct {
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UserID string `json:"user_id"`
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GroupID string `json:"group_id"`
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Role Role `json:"role"`
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}
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type Database struct {
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ID string `json:"id"`
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Name string `json:"name"`
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OwnerGroupID string `json:"owner_group_id"`
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MergeStrategy Strategy `json:"merge_strategy"`
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// WrappedKey is the vault's own password, encrypted under the server's
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// master key. It is present only for vaults that are merged here, and it
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// is never returned by the API.
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WrappedKey string `json:"wrapped_key,omitempty"`
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Version int64 `json:"version"`
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SHA256 string `json:"sha256"`
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Size int64 `json:"size"`
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UpdatedAt time.Time `json:"updated_at"`
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UpdatedBy string `json:"updated_by,omitempty"`
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}
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type Grant struct {
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GroupID string `json:"group_id"`
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DatabaseID string `json:"database_id"`
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Perm Perm `json:"perm"`
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}
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type Invite struct {
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Token string `json:"token"`
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GroupID string `json:"group_id,omitempty"`
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Role Role `json:"role"`
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CreatedBy string `json:"created_by"`
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CreatedAt time.Time `json:"created_at"`
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ExpiresAt time.Time `json:"expires_at"`
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MaxUses int `json:"max_uses"`
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Uses int `json:"uses"`
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}
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// Usable reports whether the invite may still be redeemed at time now.
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func (i *Invite) Usable(now time.Time) bool {
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return now.Before(i.ExpiresAt) && (i.MaxUses <= 0 || i.Uses < i.MaxUses)
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}
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type Session struct {
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Token string `json:"token"`
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UserID string `json:"user_id"`
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Label string `json:"label,omitempty"`
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// CSRF guards the browser forms of a session held in a cookie.
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CSRF string `json:"csrf,omitempty"`
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CreatedAt time.Time `json:"created_at"`
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ExpiresAt time.Time `json:"expires_at"`
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}
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// DeviceAuth backs the browser-assisted login used for OIDC on desktop and
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// Android: the client shows a short user code, the browser approves it, the
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// client polls until a session token appears.
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type DeviceAuth struct {
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DeviceCode string `json:"device_code"`
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UserCode string `json:"user_code"`
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Label string `json:"label,omitempty"`
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SessionToken string `json:"session_token,omitempty"`
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OIDCState string `json:"oidc_state,omitempty"`
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CreatedAt time.Time `json:"created_at"`
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ExpiresAt time.Time `json:"expires_at"`
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}
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// State is the whole metadata set, serialized as one JSON document.
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type State struct {
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Users map[string]*User `json:"users"`
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Groups map[string]*Group `json:"groups"`
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Databases map[string]*Database `json:"databases"`
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Invites map[string]*Invite `json:"invites"`
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Sessions map[string]*Session `json:"sessions"`
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Devices map[string]*DeviceAuth `json:"devices"`
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Memberships []Membership `json:"memberships"`
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Grants []Grant `json:"grants"`
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}
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func newState() *State {
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return &State{
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Users: map[string]*User{},
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Groups: map[string]*Group{},
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Databases: map[string]*Database{},
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Invites: map[string]*Invite{},
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Sessions: map[string]*Session{},
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Devices: map[string]*DeviceAuth{},
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}
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}
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func (s *State) init() {
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if s.Users == nil {
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s.Users = map[string]*User{}
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}
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if s.Groups == nil {
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s.Groups = map[string]*Group{}
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}
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if s.Databases == nil {
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s.Databases = map[string]*Database{}
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}
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if s.Invites == nil {
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s.Invites = map[string]*Invite{}
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}
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if s.Sessions == nil {
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s.Sessions = map[string]*Session{}
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}
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if s.Devices == nil {
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s.Devices = map[string]*DeviceAuth{}
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}
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}
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// UserByName finds a user by exact username.
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func (s *State) UserByName(name string) *User {
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for _, u := range s.Users {
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if u.Username == name {
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return u
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}
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}
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return nil
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}
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// UserByOIDC finds a user previously linked to an OIDC issuer and subject.
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func (s *State) UserByOIDC(issuer, subject string) *User {
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for _, u := range s.Users {
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if u.OIDCIssuer == issuer && u.OIDCSubject == subject {
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return u
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}
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}
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return nil
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}
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// DeviceByUserCode finds a pending device login by the code shown to the user.
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func (s *State) DeviceByUserCode(code string) *DeviceAuth {
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for _, d := range s.Devices {
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if d.UserCode == code {
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return d
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}
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}
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return nil
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}
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