Move synth pitch modulation to control rate — fix playback hiccups (v0.4.4)
On-device profiling (worst case: 4 channels x 3 oscillators + cutoff & pitch modulation, dense pattern at 200 BPM) showed the render callback averaging 2.8ms against a 2.0ms budget with continuous xruns — the hiccups. The cost was the per-sample Math.pow used for pitch modulation across 3 oscillators x many voices. Recompute modulated oscillator pitch at control rate (every 16 samples, like the filter cutoff) instead of per sample; LFO/envelopes move slowly enough that this is inaudible. Render dropped to ~1.27ms avg with zero new xruns. No crashes under load (the ConcurrentHashMap + stable SVF filter fixes from 0.4.3 hold). Patch bump to 0.4.4 (versionCode 11). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -22,8 +22,8 @@ android {
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// (android.media.midi) and AAudio low-latency audio we rely on.
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minSdk = 26
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targetSdk = 34
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versionCode = 10
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versionName = "0.4.3"
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versionCode = 11
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versionName = "0.4.4"
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// We provide our own instrumentation runner if/when tests are added.
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testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
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@@ -34,6 +34,7 @@ class SynthVoice(private val sampleRate: Int) {
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private val phase = DoubleArray(SynthPatch.OSC_COUNT)
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private val staticSemis = FloatArray(SynthPatch.OSC_COUNT) // oct+semi+fine, no modulation
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private val staticInc = DoubleArray(SynthPatch.OSC_COUNT) // phase increment when un-modulated
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private val modInc = DoubleArray(SynthPatch.OSC_COUNT) // modulated increment, refreshed at control rate
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private var pitchModActive = false // any mod slot routes to pitch?
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// Topology-preserving (Cytomic) 2-pole state-variable low-pass. Unconditionally
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@@ -97,6 +98,7 @@ class SynthVoice(private val sampleRate: Int) {
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val semis = patch.oscOct[i] * 12f + patch.oscSemi[i] + patch.oscFine[i] / 100f
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staticSemis[i] = semis
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staticInc[i] = (baseFreq * fastPow2(semis / 12.0) / sampleRate).coerceIn(0.0, 0.49)
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modInc[i] = staticInc[i] // valid until the first control-rate refresh
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}
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pitchModActive = (0 until SynthPatch.MOD_SLOTS).any { patch.modSrc[it] != 0 && patch.modDst[it] in 0..2 }
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}
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@@ -136,27 +138,9 @@ class SynthVoice(private val sampleRate: Int) {
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}
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}
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// ---- oscillators + noise ----
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var mix = 0f
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for (i in 0 until SynthPatch.OSC_COUNT) {
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val level = patch.oscLevel[i]
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if (level <= 0.0001f) continue
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val inc = if (pitchModActive) {
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var semis = staticSemis[i] + mPitch * 12f
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if (i == 1) semis += mOsc2 * 12f
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if (i == 2) semis += mOsc3 * 12f
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(baseFreq * fastPow2(semis / 12.0) / sampleRate).coerceIn(0.0, 0.49)
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} else {
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staticInc[i]
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}
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var ph = phase[i] + inc
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if (ph >= 1.0) ph -= 1.0
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phase[i] = ph
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mix += waveform(patch.oscWave[i], ph, inc, mPwm) * level
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}
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if (patch.noiseLevel > 0.0001f) mix += nextRand() * patch.noiseLevel
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// ---- filter (coefficients refreshed at control rate) ----
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// ---- control-rate update (every CTRL_INTERVAL samples): the expensive
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// Math.pow for cutoff + pitch runs ~1/16 as often. LFO/envelopes move slowly
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// enough that stepping the coefficients this often is inaudible. ----
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if (ctrl <= 0) {
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ctrl = CTRL_INTERVAL
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val exp = (patch.cutoff + patch.filterEnvAmt * filtE + patch.keytrack * keyNorm + mCut)
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@@ -165,8 +149,31 @@ class SynthVoice(private val sampleRate: Int) {
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val g = tan(Math.PI * hz / sampleRate).toFloat()
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val k = (2f - 1.96f * patch.resonance).coerceIn(0.05f, 2f) // lower k = more resonance
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ca1 = 1f / (1f + g * (g + k)); ca2 = g * ca1; ca3 = g * ca2
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if (pitchModActive) {
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for (i in 0 until SynthPatch.OSC_COUNT) {
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var semis = staticSemis[i] + mPitch * 12f
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if (i == 1) semis += mOsc2 * 12f
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if (i == 2) semis += mOsc3 * 12f
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modInc[i] = (baseFreq * fastPow2(semis / 12.0) / sampleRate).coerceIn(0.0, 0.49)
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}
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}
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}
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ctrl--
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// ---- oscillators + noise ----
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var mix = 0f
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for (i in 0 until SynthPatch.OSC_COUNT) {
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val level = patch.oscLevel[i]
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if (level <= 0.0001f) continue
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val inc = if (pitchModActive) modInc[i] else staticInc[i]
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var ph = phase[i] + inc
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if (ph >= 1.0) ph -= 1.0
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phase[i] = ph
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mix += waveform(patch.oscWave[i], ph, inc, mPwm) * level
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}
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if (patch.noiseLevel > 0.0001f) mix += nextRand() * patch.noiseLevel
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// ---- filter (coefficients computed at control rate, above) ----
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val filtered = svf(mix)
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// ---- amplifier ----
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