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96bbc5a4cc
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main
| Author | SHA1 | Date | |
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924b84a4d5 | ||
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7296a3a72b | ||
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dfb6ee9c9b | ||
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9fdef7fee7 |
@@ -22,8 +22,8 @@ android {
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// (android.media.midi) and AAudio low-latency audio we rely on.
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minSdk = 26
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targetSdk = 34
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versionCode = 44
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versionName = "0.18.0"
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versionCode = 48
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versionName = "0.21.1"
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// We provide our own instrumentation runner if/when tests are added.
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testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
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@@ -75,10 +75,13 @@ class MainActivity : ComponentActivity() {
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SizzleAppUi(viewModel)
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}
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}
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}
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override fun onStart() {
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super.onStart()
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// Start MIDI listening (USB + BLE) and the MIDI clock here — bound to the
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// Activity's WHOLE lifetime (onCreate..onDestroy), not onStart/onStop — so a
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// connected controller keeps driving the app while the screen is off. The
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// audio engine already runs a continuous output stream via the started
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// PlaybackService, which keeps the process alive to receive those events in
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// the background; closing the ports on onStop was the only reason input died.
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midi.start()
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app.midiClock.start()
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}
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@@ -93,11 +96,19 @@ class MainActivity : ComponentActivity() {
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override fun onStop() {
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// Autosave the project whenever we leave the foreground, so a later
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// system-kill (or crash) resumes from here on next launch.
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// system-kill (or crash) resumes from here on next launch. MIDI is
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// deliberately NOT stopped here (see onCreate / onDestroy) so controllers
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// keep working with the screen off or the app backgrounded.
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app.projectStore.save(app.project)
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super.onStop()
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}
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override fun onDestroy() {
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// Release MIDI only when the Activity is actually torn down (task removed or
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// finishing), not merely backgrounded / screen-off.
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midi.stop()
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app.midiClock.stop()
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super.onStop()
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super.onDestroy()
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}
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// ---- Hardware input forwarding ----
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@@ -506,9 +506,34 @@ class AudioEngine(
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}
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// --------------------------------------------------------------- transport
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fun play() {
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/**
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* Start playback. When [startBeat] is >= 0, seek to that beat in the arrangement
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* (or that line in pattern-loop mode) so Play resumes from a marker the user
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* placed on the arrangement, instead of always from the top. Ignored if it doesn't
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* land inside the current playlist / pattern.
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*/
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fun play(startBeat: Int = -1) {
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rebuildArrangement()
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rebuildFxChains()
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if (startBeat >= 0) {
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if (arrangementMode) {
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val list = playlist
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// Find the first occurrence of that beat in the (possibly A/B-expanded)
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// playlist; if it isn't in there just start from the top.
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var seek = -1
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for (i in list.indices) if (list[i] == startBeat) { seek = i; break }
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if (seek >= 0) {
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playlistIndex = seek; lineInBeat = 0; arrPlayLine = 0; samplesIntoLine = 0.0
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}
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} else {
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val proj = project
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if (proj != null) {
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val pat = proj.activePattern()
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val line = (startBeat * proj.timeSignature.linesPerBeat).coerceIn(0, pat.length - 1)
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currentLine = line; samplesIntoLine = 0.0
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}
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}
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}
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pendingTrigger = true
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playing = true
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maybeStartRecording()
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@@ -33,8 +33,12 @@ sealed interface InputAction {
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data object NoteOffCell : InputAction
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// ----- Live note entry (also used to audition instruments) -----
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data class NoteOn(val pitch: Int, val velocity: Int) : InputAction
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data class NoteOff(val pitch: Int) : InputAction
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// [channel] is the 1-based MIDI channel (1..16) for MIDI input, so notes can be
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// routed to the mixer track(s) listening on it; it is -1 when the source has no
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// channel of its own (physical / on-screen keyboard), which falls back to the
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// on-screen keyboard's channel.
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data class NoteOn(val pitch: Int, val velocity: Int, val channel: Int = -1) : InputAction
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data class NoteOff(val pitch: Int, val channel: Int = -1) : InputAction
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// ----- Transport -----
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data object PlayPause : InputAction
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@@ -74,16 +74,19 @@ class MidiInput(
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// anywhere; forward them (clock / start / stop) and move on one byte.
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if (status >= 0xF8) { onRealtime?.invoke(status); i++; continue }
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val type = status and 0xF0
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// Low nibble is the MIDI channel (0..15); expose it 1-based (1..16) so
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// it matches the mixer channels' `midiChannel` for routing.
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val channel = (status and 0x0F) + 1
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when (type) {
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0x90 -> { // Note On
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val note = data.getOrZero(i + 1)
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val vel = data.getOrZero(i + 2)
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if (vel > 0) router.dispatch(InputAction.NoteOn(note, vel))
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else router.dispatch(InputAction.NoteOff(note)) // vel 0 == note off
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if (vel > 0) router.dispatch(InputAction.NoteOn(note, vel, channel))
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else router.dispatch(InputAction.NoteOff(note, channel)) // vel 0 == note off
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i += 3
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}
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0x80 -> { // Note Off
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router.dispatch(InputAction.NoteOff(data.getOrZero(i + 1))); i += 3
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router.dispatch(InputAction.NoteOff(data.getOrZero(i + 1), channel)); i += 3
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}
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0xB0 -> { // Control Change
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val cc = data.getOrZero(i + 1)
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@@ -15,10 +15,13 @@ import space.rcmd.android.sizzle.input.InputAction
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import space.rcmd.android.sizzle.input.InputRouter
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import space.rcmd.android.sizzle.model.Cell
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import space.rcmd.android.sizzle.model.CellColumn
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import space.rcmd.android.sizzle.model.ParamSpec
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import space.rcmd.android.sizzle.model.Pattern
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import space.rcmd.android.sizzle.model.Pitch
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import space.rcmd.android.sizzle.model.Project
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import space.rcmd.android.sizzle.model.TimeSignature
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import space.rcmd.android.sizzle.model.ToolboxSlot
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import kotlin.math.roundToInt
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.flow.SharingStarted
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import kotlinx.coroutines.flow.StateFlow
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@@ -38,6 +41,14 @@ import kotlinx.coroutines.launch
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* performance, so after we mutate the grid we bump [revision]. Compose reads that
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* value while drawing the grid, so an increment forces a redraw. Simple and fast.
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*/
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/** Tab index of the Tracker tab (see [App]'s tab order). */
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private const val TAB_TRACKER = 0
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/** Reserved prefix for a toolbox slot's MIDI-CC parameter bindings, stored in the
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* slot's value map (`midicc@<paramKey>` -> CC number) so they persist with the
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* project / preset like any other parameter and never collide with a real key. */
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private const val CC_PREFIX = "midicc@"
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class AppViewModel(
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val project: Project,
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private val engine: AudioEngine,
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@@ -157,6 +168,13 @@ class AppViewModel(
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var learnTarget by mutableStateOf<String?>(null); private set
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private var learnSource: space.rcmd.android.sizzle.input.InputSource? = null
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// ----- Toolbox parameter MIDI-learn state (device editors) -----
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/** The toolbox slot + parameter key currently waiting to capture a MIDI control,
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* or (-1 / null) when nothing is arming. The device editor's MIDI-learn popup
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* reads these to highlight the armed row. */
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var paramLearnSlot by mutableIntStateOf(-1); private set
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var paramLearnKey by mutableStateOf<String?>(null); private set
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init {
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// Collect neutral input actions from every non-touch device.
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viewModelScope.launch {
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@@ -207,15 +225,16 @@ class AppViewModel(
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cursorColumn = CellColumn.entries[flat % cols]
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}
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/** Punch a note into the focused cell (velocity/channel from the keyboard) and
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* advance the cursor by [skipStep] rows, cycling past the pattern ends — the
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* touch-keyboard entry path. */
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fun punchNote(midi: Int) {
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/** Punch a note into the focused cell and advance the cursor by [skipStep] rows,
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* cycling past the pattern ends. Velocity/channel default to the on-screen
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* keyboard's (the touch-keyboard entry path); MIDI punch-in passes the incoming
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* note's own velocity and channel so the recorded cell plays back correctly. */
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fun punchNote(midi: Int, velocity: Int = kbdVelocity, channel: Int = kbdChannel) {
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val cell = focusedCell()
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cell.note = midi.coerceIn(Pitch.LOWEST, Pitch.HIGHEST)
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cell.velocity = kbdVelocity.coerceIn(0, Cell.MAX_VELOCITY)
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cell.channel = kbdChannel
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lastNote = cell.note; lastChannel = kbdChannel
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cell.velocity = velocity.coerceIn(0, Cell.MAX_VELOCITY)
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cell.channel = channel
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lastNote = cell.note; lastChannel = channel
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moveCursorVerticalWrap(skipStep)
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touched()
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}
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@@ -378,13 +397,42 @@ class AppViewModel(
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touched()
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}
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// ---- Arrangement selection (hoisted from ArrangementRoll so Play/Stop can read it).
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// Rectangular selection anchor (…0) and live corner (…1); beat < 0 = no selection.
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// Play starts from [arrSelBeat0]'s beat if set; Stop clears the selection so the
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// highlight disappears and the next Play resumes from the top.
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var arrSelLane0 by mutableIntStateOf(-1); private set
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var arrSelBeat0 by mutableIntStateOf(-1); private set
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var arrSelLane1 by mutableIntStateOf(-1); private set
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var arrSelBeat1 by mutableIntStateOf(-1); private set
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/** Set/update the arrangement selection rectangle. Pass all corners at once so the
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* ArrangementRoll's tap / drag gestures update it atomically. */
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fun setArrangementSelection(lane0: Int, beat0: Int, lane1: Int, beat1: Int) {
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arrSelLane0 = lane0; arrSelBeat0 = beat0; arrSelLane1 = lane1; arrSelBeat1 = beat1
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}
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fun clearArrangementSelection() {
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arrSelLane0 = -1; arrSelBeat0 = -1; arrSelLane1 = -1; arrSelBeat1 = -1
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}
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// ------------------------------------------------------- transport control
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fun playPause() {
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val t = transport.value
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if (t.isPlaying) engine.pause() else engine.play()
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if (t.isPlaying) {
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engine.pause()
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} else {
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// Start from the earliest beat of the arrangement selection if there is
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// one; otherwise from wherever the engine last was (top after a Stop).
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val start = if (arrSelBeat0 >= 0) minOf(arrSelBeat0, arrSelBeat1) else -1
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engine.play(start)
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}
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}
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fun stop() = engine.stop()
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fun stop() {
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clearArrangementSelection() // resets the highlight so the next Play starts from the top
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engine.stop()
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}
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/** MIDI panic: silence all sounding/stuck notes immediately. */
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fun midiPanic() { heldNotes.clear(); engine.panic() }
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@@ -499,13 +547,22 @@ class AppViewModel(
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InputAction.NoteOffCell -> noteOffFocused()
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is InputAction.NoteOn -> {
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markNoteOn(action.pitch)
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engine.liveNoteOn(action.pitch, action.velocity)
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// Live entry also writes the note into the focused NOTE cell.
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if (cursorColumn == CellColumn.NOTE) {
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focusedCell().note = action.pitch; lastNote = action.pitch; touched()
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// MIDI notes route to the mixer track(s) listening on their channel;
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// a channel-less source (physical keyboard) plays the default synth.
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if (action.channel >= 1) engine.busNoteOn(action.channel, action.pitch, action.velocity)
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else engine.liveNoteOn(action.pitch, action.velocity)
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// On the Tracker tab with punch-in armed, also enter the note into the
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// grid — recording its own velocity/channel so it plays back correctly.
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if (selectedTab == TAB_TRACKER && punchInMode) {
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val ch = if (action.channel >= 1) action.channel else kbdChannel
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punchNote(action.pitch, action.velocity, ch)
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}
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}
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is InputAction.NoteOff -> { markNoteOff(action.pitch); engine.liveNoteOff(action.pitch) }
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is InputAction.NoteOff -> {
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markNoteOff(action.pitch)
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if (action.channel >= 1) engine.busNoteOff(action.channel, action.pitch)
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else engine.liveNoteOff(action.pitch)
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}
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InputAction.PlayPause -> playPause()
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InputAction.Stop -> stop()
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InputAction.ToggleLoop -> { project.arrangement.loopEnabled = !project.arrangement.loopEnabled; touched() }
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@@ -533,11 +590,95 @@ class AppViewModel(
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router.learnMode = false
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}
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// ---------------------------------------------- toolbox parameter MIDI-learn
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private fun ccKey(paramKey: String) = "$CC_PREFIX$paramKey"
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/** The CC number currently bound to [slotIndex]'s [paramKey], or null. */
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fun paramCcFor(slotIndex: Int, paramKey: String): Int? =
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project.toolbox.getOrNull(slotIndex)?.string(ccKey(paramKey))?.toIntOrNull()
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/** Arm MIDI-learn for a toolbox parameter: the next MIDI control moved binds to it. */
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fun beginParamLearn(slotIndex: Int, paramKey: String) {
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cancelLearn() // don't clash with a Settings nav/transport learn
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paramLearnSlot = slotIndex
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paramLearnKey = paramKey
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router.learnSource = space.rcmd.android.sizzle.input.InputSource.MIDI
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router.learnMode = true
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touched()
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}
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fun cancelParamLearn() {
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paramLearnSlot = -1
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paramLearnKey = null
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router.learnSource = null
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router.learnMode = false
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touched()
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}
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/** Remove the MIDI-CC binding for [slotIndex]'s [paramKey]. */
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fun clearParamCc(slotIndex: Int, paramKey: String) {
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project.toolbox.getOrNull(slotIndex)?.values?.remove(ccKey(paramKey))
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touched()
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}
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/** Bind [cc] to [slotIndex]'s [paramKey]. A physical control drives one parameter,
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* so the CC is first removed from any parameter it was previously bound to. */
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private fun bindParamCc(slotIndex: Int, paramKey: String, cc: Int) {
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for (s in project.toolbox) {
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s.values.entries.removeAll { it.key.startsWith(CC_PREFIX) && it.value.toIntOrNull() == cc }
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}
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project.toolbox.getOrNull(slotIndex)?.set(ccKey(paramKey), cc.toString())
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touched()
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}
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/** Drive every toolbox parameter bound to [cc] from a normalized ([0,1]) value. */
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private fun applyParamCc(cc: Int, norm: Float) {
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var changed = false
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for (slot in project.toolbox) {
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val type = slot.type ?: continue
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for (spec in type.params) {
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if (slot.values[ccKey(spec.key)]?.toIntOrNull() != cc) continue
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applyNormToParam(slot, spec, norm)
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changed = true
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}
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}
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if (changed) touched()
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}
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private fun applyNormToParam(slot: ToolboxSlot, spec: ParamSpec, norm: Float) {
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val n = norm.coerceIn(0f, 1f)
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if (spec.isEnum) {
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val idx = (n * (spec.choices.size - 1)).roundToInt().coerceIn(0, spec.choices.lastIndex)
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slot.set(spec.key, spec.choices[idx])
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} else {
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var v = spec.min + n * (spec.max - spec.min)
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if (spec.isInt) v = v.roundToInt().toFloat()
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slot.set(spec.key, v)
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}
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}
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/** A control arrived during learn. If it matches the armed source, store it as
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* the binding for [learnTarget]. Each action keeps at most one binding, so any
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* previous one for this action (on the same device) is replaced. */
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private fun onRawControl(action: InputAction.RawControl) {
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val target = learnTarget ?: return
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// Toolbox parameter MIDI-learn takes priority: the first MIDI control captured
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// binds to the armed parameter.
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val plKey = paramLearnKey
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if (plKey != null) {
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if (action.source == space.rcmd.android.sizzle.input.InputSource.MIDI) {
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bindParamCc(paramLearnSlot, plKey, action.code)
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cancelParamLearn()
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}
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return
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}
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val target = learnTarget
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if (target == null) {
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// Not learning: a MIDI CC bound to a toolbox parameter drives it live.
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if (action.source == space.rcmd.android.sizzle.input.InputSource.MIDI) {
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applyParamCc(action.code, action.value)
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}
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return
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}
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if (action.source != learnSource) return
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when (action.source) {
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space.rcmd.android.sizzle.input.InputSource.MIDI ->
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@@ -917,6 +1058,7 @@ class AppViewModel(
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fun loadProjectText(text: String) {
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space.rcmd.android.sizzle.io.ProjectIo.loadInto(project, text)
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cursorLine = 0; cursorTrack = 0
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clearArrangementSelection() // the old arrangement's selection is no longer meaningful
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touched()
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}
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||||
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||||
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@@ -39,6 +39,7 @@ import androidx.compose.material3.OutlinedTextField
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import androidx.compose.material3.Text
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import androidx.compose.material3.TextButton
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.DisposableEffect
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import androidx.compose.runtime.getValue
|
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import androidx.compose.runtime.mutableIntStateOf
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import androidx.compose.runtime.mutableStateOf
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@@ -299,6 +300,8 @@ private fun ParamEditor(vm: AppViewModel, slot: ToolboxSlot, onClose: () -> Unit
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val pinnedBottom = pinnedKeyboard || type == ToolboxType.SAMPLER
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// Selected pad, hoisted so the scrolling detail area and the pinned pad grid agree.
|
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var samplerPad by remember(slot.index) { mutableIntStateOf(0) }
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// Whether the MIDI-learn popup (map controls to this device's parameters) is open.
|
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var showMidiLearn by remember(slot.index) { mutableStateOf(false) }
|
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Box(Modifier.fillMaxSize().background(c.background.copy(alpha = 0.96f))) {
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Column(Modifier.fillMaxSize()) {
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@@ -312,8 +315,13 @@ private fun ParamEditor(vm: AppViewModel, slot: ToolboxSlot, onClose: () -> Unit
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) {
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Row(Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.SpaceBetween) {
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Text(slot.name, color = c.accent, fontFamily = FontFamily.Monospace, fontSize = 15.sp)
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Text("CLOSE ✕", color = c.textDim, fontFamily = FontFamily.Monospace, fontSize = 13.sp,
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modifier = Modifier.pointerInput(Unit) { detectTapGestures { onClose() } })
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// Right-side toolbar: MIDI-learn (map controls to params) + close.
|
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Row(horizontalArrangement = Arrangement.spacedBy(14.dp)) {
|
||||
Text("⇄ MIDI", color = c.accent, fontFamily = FontFamily.Monospace, fontSize = 13.sp,
|
||||
modifier = Modifier.pointerInput(Unit) { detectTapGestures { showMidiLearn = true } })
|
||||
Text("CLOSE ✕", color = c.textDim, fontFamily = FontFamily.Monospace, fontSize = 13.sp,
|
||||
modifier = Modifier.pointerInput(Unit) { detectTapGestures { onClose() } })
|
||||
}
|
||||
}
|
||||
|
||||
// Preset browser: load / save / import / share for this device.
|
||||
@@ -349,6 +357,85 @@ private fun ParamEditor(vm: AppViewModel, slot: ToolboxSlot, onClose: () -> Unit
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (showMidiLearn) {
|
||||
MidiLearnPopup(vm, slot, onClose = { showMidiLearn = false })
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Maps a MIDI controller's knobs/faders to this device's adjustable parameters.
|
||||
* Lists every [ParamSpec] of the slot's device; tap LEARN on a row, then move a
|
||||
* control on the connected MIDI device and its CC binds to that parameter (the CC's
|
||||
* 0..127 sweep then drives the parameter's full range live). The binding is stored
|
||||
* in the slot (so it travels with the project / preset); ✕ clears it.
|
||||
*/
|
||||
@Composable
|
||||
private fun MidiLearnPopup(vm: AppViewModel, slot: ToolboxSlot, onClose: () -> Unit) {
|
||||
val c = LocalRetro.current
|
||||
@Suppress("UNUSED_VARIABLE") val rev = vm.revision // refresh CC readouts + armed row
|
||||
val type = slot.type ?: return
|
||||
// Always disarm learn when the popup leaves the composition (closed / editor exited).
|
||||
DisposableEffect(slot.index) { onDispose { vm.cancelParamLearn() } }
|
||||
|
||||
Box(
|
||||
Modifier.fillMaxSize().background(c.background.copy(alpha = 0.92f))
|
||||
.pointerInput(Unit) { detectTapGestures { onClose() } },
|
||||
contentAlignment = Alignment.Center,
|
||||
) {
|
||||
Column(
|
||||
Modifier
|
||||
.fillMaxWidth(0.96f)
|
||||
.fillMaxHeight(0.9f)
|
||||
.border(1.dp, c.accent, RectangleShape)
|
||||
.background(c.surface)
|
||||
.pointerInput(Unit) { detectTapGestures { } } // swallow taps inside the card
|
||||
.padding(12.dp),
|
||||
verticalArrangement = Arrangement.spacedBy(8.dp),
|
||||
) {
|
||||
Row(Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.SpaceBetween) {
|
||||
Text("MIDI LEARN — ${slot.name}", color = c.accent,
|
||||
fontFamily = FontFamily.Monospace, fontSize = 14.sp)
|
||||
Text("DONE", color = c.textDim, fontFamily = FontFamily.Monospace, fontSize = 13.sp,
|
||||
modifier = Modifier.pointerInput(Unit) { detectTapGestures { onClose() } })
|
||||
}
|
||||
Text(
|
||||
"Tap LEARN, then move a knob/fader on your MIDI controller.",
|
||||
color = c.textDim, fontFamily = FontFamily.Monospace, fontSize = 10.sp,
|
||||
)
|
||||
Column(
|
||||
Modifier.fillMaxWidth().weight(1f).verticalScroll(rememberScrollState()),
|
||||
verticalArrangement = Arrangement.spacedBy(6.dp),
|
||||
) {
|
||||
type.params.forEach { spec ->
|
||||
val arming = vm.paramLearnSlot == slot.index && vm.paramLearnKey == spec.key
|
||||
val cc = vm.paramCcFor(slot.index, spec.key)
|
||||
Row(
|
||||
Modifier.fillMaxWidth(),
|
||||
horizontalArrangement = Arrangement.spacedBy(8.dp),
|
||||
verticalAlignment = Alignment.CenterVertically,
|
||||
) {
|
||||
Text(spec.label, color = c.text, fontFamily = FontFamily.Monospace, fontSize = 12.sp,
|
||||
modifier = Modifier.weight(1f))
|
||||
Text(
|
||||
when {
|
||||
arming -> "waiting…"
|
||||
cc != null -> "CC $cc"
|
||||
else -> "—"
|
||||
},
|
||||
color = if (arming) c.accent else c.textDim,
|
||||
fontFamily = FontFamily.Monospace, fontSize = 11.sp,
|
||||
modifier = Modifier.width(72.dp),
|
||||
)
|
||||
RetroButton(if (arming) "ARMING" else "LEARN", active = arming, width = 78.dp) {
|
||||
if (arming) vm.cancelParamLearn() else vm.beginParamLearn(slot.index, spec.key)
|
||||
}
|
||||
RetroButton("✕") { vm.clearParamCc(slot.index, spec.key) }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -100,14 +100,13 @@ fun ArrangementRoll(vm: AppViewModel) {
|
||||
val beatWidthPx = with(density) { beatWidth.toPx() }
|
||||
val rulerHeightPx = with(density) { rulerHeight.toPx() }
|
||||
|
||||
// Rectangular cell selection: anchor (…0) + live corner (…1). Beat < 0 = none.
|
||||
// Unlike before, selecting does NOT change any cell; the toolbar toggle acts
|
||||
// on the selection. Read in composition (for the toolbar's FILL/CLEAR label)
|
||||
// and captured by the Canvas draw below.
|
||||
var selLane0 by remember { mutableIntStateOf(-1) }
|
||||
var selBeat0 by remember { mutableIntStateOf(-1) }
|
||||
var selLane1 by remember { mutableIntStateOf(-1) }
|
||||
var selBeat1 by remember { mutableIntStateOf(-1) }
|
||||
// Rectangular cell selection lives on the ViewModel so the transport (Play/Stop)
|
||||
// can read and clear it — Play starts from the selection's first beat, Stop clears
|
||||
// it. Selecting still does NOT change any cell; the toolbar toggle acts on it.
|
||||
val selLane0 = vm.arrSelLane0
|
||||
val selBeat0 = vm.arrSelBeat0
|
||||
val selLane1 = vm.arrSelLane1
|
||||
val selBeat1 = vm.arrSelBeat1
|
||||
|
||||
val hasSelection = selBeat0 >= 0
|
||||
val laneRange = if (hasSelection) minOf(selLane0, selLane1)..maxOf(selLane0, selLane1) else IntRange.EMPTY
|
||||
@@ -227,8 +226,7 @@ fun ArrangementRoll(vm: AppViewModel) {
|
||||
val lane = ((off.y - rulerHeightPx) / laneH).toInt()
|
||||
.coerceIn(0, ArrModel.LANE_COUNT - 1)
|
||||
val beat = (off.x / beatWidthPx).toInt().coerceIn(0, lengthBeats - 1)
|
||||
selLane0 = lane; selLane1 = lane
|
||||
selBeat0 = beat; selBeat1 = beat
|
||||
vm.setArrangementSelection(lane, beat, lane, beat)
|
||||
}
|
||||
}
|
||||
// Long-press then drag sweeps out a rectangular selection.
|
||||
@@ -240,14 +238,16 @@ fun ArrangementRoll(vm: AppViewModel) {
|
||||
}
|
||||
fun beatAt(off: Offset): Int =
|
||||
(off.x / beatWidthPx).toInt().coerceIn(0, lengthBeats - 1)
|
||||
var dragLane0 = 0; var dragBeat0 = 0
|
||||
detectDragGesturesAfterLongPress(
|
||||
onDragStart = { off ->
|
||||
selLane0 = laneAt(off); selLane1 = selLane0
|
||||
selBeat0 = beatAt(off); selBeat1 = selBeat0
|
||||
dragLane0 = laneAt(off); dragBeat0 = beatAt(off)
|
||||
vm.setArrangementSelection(dragLane0, dragBeat0, dragLane0, dragBeat0)
|
||||
},
|
||||
onDrag = { change, _ ->
|
||||
selLane1 = laneAt(change.position)
|
||||
selBeat1 = beatAt(change.position)
|
||||
vm.setArrangementSelection(
|
||||
dragLane0, dragBeat0, laneAt(change.position), beatAt(change.position),
|
||||
)
|
||||
},
|
||||
)
|
||||
},
|
||||
|
||||
Reference in New Issue
Block a user