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@@ -22,8 +22,8 @@ android {
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// (android.media.midi) and AAudio low-latency audio we rely on.
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minSdk = 26
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targetSdk = 34
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versionCode = 18
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versionName = "0.6.0"
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versionCode = 48
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versionName = "0.21.1"
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// We provide our own instrumentation runner if/when tests are added.
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testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
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@@ -52,7 +52,7 @@ class MainActivity : ComponentActivity() {
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app.project, app.audioEngine, app.inputRouter,
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app.gamepadInput, app.midiInput, app.keyboardInput,
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app.bindingStore, app.presetLibrary, app.songLibrary,
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app.settingsStore, app.themeLibrary, app.applicationContext,
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app.settingsStore, app.themeLibrary, app.midiClock, app.applicationContext,
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)
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}
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},
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@@ -75,11 +75,15 @@ class MainActivity : ComponentActivity() {
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SizzleAppUi(viewModel)
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}
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}
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}
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override fun onStart() {
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super.onStart()
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// Start MIDI listening (USB + BLE) and the MIDI clock here — bound to the
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// Activity's WHOLE lifetime (onCreate..onDestroy), not onStart/onStop — so a
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// connected controller keeps driving the app while the screen is off. The
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// audio engine already runs a continuous output stream via the started
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// PlaybackService, which keeps the process alive to receive those events in
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// the background; closing the ports on onStop was the only reason input died.
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midi.start()
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app.midiClock.start()
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}
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override fun onResume() {
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@@ -92,12 +96,21 @@ class MainActivity : ComponentActivity() {
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override fun onStop() {
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// Autosave the project whenever we leave the foreground, so a later
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// system-kill (or crash) resumes from here on next launch.
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// system-kill (or crash) resumes from here on next launch. MIDI is
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// deliberately NOT stopped here (see onCreate / onDestroy) so controllers
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// keep working with the screen off or the app backgrounded.
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app.projectStore.save(app.project)
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midi.stop()
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super.onStop()
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}
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override fun onDestroy() {
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// Release MIDI only when the Activity is actually torn down (task removed or
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// finishing), not merely backgrounded / screen-off.
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midi.stop()
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app.midiClock.stop()
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super.onDestroy()
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}
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// ---- Hardware input forwarding ----
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// Gamepad events are intercepted at DISPATCH time — before Compose's focus
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// system can consume D-pad / button keys — so USB *and* Bluetooth pads work
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@@ -45,6 +45,11 @@ class SizzleApp : Application() {
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val gamepadInput: GamepadInput by lazy { GamepadInput(inputRouter) }
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val midiInput: MidiInput by lazy { MidiInput(this, inputRouter) }
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/** MIDI clock sync (send/receive) over USB + Bluetooth MIDI. */
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val midiClock: space.rcmd.android.sizzle.input.MidiClock by lazy {
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space.rcmd.android.sizzle.input.MidiClock(this)
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}
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/** Persists the input binding maps across restarts (DataStore-backed). */
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val bindingStore: BindingStore by lazy { BindingStore(this) }
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@@ -80,6 +85,8 @@ class SizzleApp : Application() {
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// single small read; blocking briefly at cold start keeps the input maps
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// authoritative from the first keypress rather than racing an async load.
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runBlocking { bindingStore.loadInto(keyboardInput, gamepadInput, midiInput) }
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// Feed incoming MIDI real-time (clock / start / stop) to the clock sync module.
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midiInput.onRealtime = midiClock::handleRealtime
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installCrashAutosave()
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}
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@@ -17,6 +17,7 @@ import kotlinx.coroutines.flow.MutableStateFlow
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import kotlinx.coroutines.flow.StateFlow
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import kotlin.concurrent.thread
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import kotlin.math.abs
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import kotlin.math.max
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import kotlin.math.sin
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import kotlin.math.tanh
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@@ -77,11 +78,29 @@ class AudioEngine(
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private val busSampleVoices = Array(Pattern.TRACK_COUNT * BUS_POLYPHONY) { SampleVoice(sampleRate) }
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// Per-(lane,track) arpeggiator state, driven by advanceArps.
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private val arps = Array(Arrangement.LANE_COUNT * Pattern.TRACK_COUNT) { ChannelArp() }
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// Bumped once per triggered line. Notes reaching an arpeggiator with the same
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// stamp are the same line's chord (accumulated into one arp); a new stamp starts
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// a fresh chord. Lets a held chord arpeggiate all its notes instead of collapsing
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// to the last one entered. Audio-thread only.
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private var lineTriggerGen = 0
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// Per-(lane,track) MIDI channel the track last played a note on. A note-off cell
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// is tied to its track (it has no channel of its own) and releases whatever the
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// track last started, on the bus(es) that channel routed to. -1 = nothing yet.
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private val trackLastChannel = IntArray(Arrangement.LANE_COUNT * Pattern.TRACK_COUNT) { -1 }
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// ---- outgoing MIDI (send the sequenced notes to external gear) ----
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// The sequencer runs on the audio thread, which must not do MIDI I/O; note events
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// are packed into a lock-free single-producer/single-consumer ring that the MIDI
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// clock thread drains via [pollMidiOut]. Only filled when [midiOutEnabled]. Each
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// slot packs (status<<16)|(data1<<8)|data2. Note-on/off mirror the tracks' cells
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// (mono per track, matching the internal note lifecycle) on the cell's MIDI channel.
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@Volatile var midiOutEnabled = false
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private val moutRing = IntArray(256)
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@Volatile private var moutHead = 0 // producer (audio thread)
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@Volatile private var moutTail = 0 // consumer (MIDI clock thread)
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private val moutNote = IntArray(Arrangement.LANE_COUNT * Pattern.TRACK_COUNT) { -1 }
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private val moutCh = IntArray(Arrangement.LANE_COUNT * Pattern.TRACK_COUNT)
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// Cached subtractive-synth patch per bus, reparsed only when the slot changes
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// (version) or tempo changes — so note triggers don't allocate a patch each time,
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// and active voices can be refreshed per block for live parameter feedback.
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@@ -153,6 +172,35 @@ class AudioEngine(
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/** Scratch buffer: per-channel sum for one sample (audio-thread only). */
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private val channelSum = FloatArray(Pattern.TRACK_COUNT)
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// ---- master brickwall limiter (feed-forward, look-ahead) ----
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// A short delay line lets the peak detector "see" a loud sample coming and pull
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// the gain down BEFORE it reaches the output, so the makeup gain below can be
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// pushed hard (bringing quiet instruments up to media loudness) while the output
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// is mathematically guaranteed to stay under LIM_CEILING — no clipping, and none
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// of the tanh saturation a static soft-clipper would add to a hot single voice.
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// Gain has instant attack (drops the moment a peak enters the look-ahead window),
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// holds for the window length, then releases smoothly toward unity. Audio-thread
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// state only.
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private val limDelayL = FloatArray(LIM_LOOKAHEAD)
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private val limDelayR = FloatArray(LIM_LOOKAHEAD)
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private var limPos = 0
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private var limGain = 1f
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private var limHold = 0
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// Limiter output for the current sample (avoids a per-sample Pair allocation).
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private var limOutL = 0f
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private var limOutR = 0f
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// ---- per-channel VU metering (for the mixer strips' fader VU) ----
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// The audio thread tracks each bus's post-fader/post-FX peak within a block, then
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// once per block folds it into a smoothly-decaying meter value (instant attack,
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// exponential release) and a clip-hold counter (latched when the bus crosses 0 dBFS
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// so a brief overload stays visible). The UI polls [channelMeter]/[channelClipped]
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// at frame rate. Plain arrays: single writer (audio thread), display-only readers —
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// a stale value for one frame is harmless, so no locking/volatility is needed.
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private val chBlockPeak = FloatArray(Pattern.TRACK_COUNT) // scratch, reset each block
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private val chMeter = FloatArray(Pattern.TRACK_COUNT) // published decaying peak
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private val chClipHold = IntArray(Pattern.TRACK_COUNT) // blocks left to show "clipping"
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// Per-block compact active-voice lists (audio-thread only). Rebuilt once per block:
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// the per-sample mix loop iterates ONLY the voices that are actually sounding, so it
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// never calls render() on idle pool slots (the whole POLYPHONY*TRACK_COUNT pool was
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@@ -458,9 +506,34 @@ class AudioEngine(
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}
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// --------------------------------------------------------------- transport
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fun play() {
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/**
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* Start playback. When [startBeat] is >= 0, seek to that beat in the arrangement
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* (or that line in pattern-loop mode) so Play resumes from a marker the user
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* placed on the arrangement, instead of always from the top. Ignored if it doesn't
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* land inside the current playlist / pattern.
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*/
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fun play(startBeat: Int = -1) {
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rebuildArrangement()
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rebuildFxChains()
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if (startBeat >= 0) {
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if (arrangementMode) {
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val list = playlist
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// Find the first occurrence of that beat in the (possibly A/B-expanded)
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// playlist; if it isn't in there just start from the top.
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var seek = -1
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for (i in list.indices) if (list[i] == startBeat) { seek = i; break }
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if (seek >= 0) {
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playlistIndex = seek; lineInBeat = 0; arrPlayLine = 0; samplesIntoLine = 0.0
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}
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} else {
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val proj = project
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if (proj != null) {
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val pat = proj.activePattern()
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val line = (startBeat * proj.timeSignature.linesPerBeat).coerceIn(0, pat.length - 1)
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currentLine = line; samplesIntoLine = 0.0
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}
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}
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}
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pendingTrigger = true
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playing = true
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maybeStartRecording()
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@@ -485,6 +558,7 @@ class AudioEngine(
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busSampleVoices.forEach { it.kill() }
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arps.forEach { it.stop() }
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trackLastChannel.fill(-1)
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allMidiNotesOff() // release any notes sent to external gear
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}
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/** Stop playback. If already stopped, rewind to the very beginning. */
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@@ -508,7 +582,10 @@ class AudioEngine(
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}
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fun liveNoteOff(pitch: Int) {
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liveVoices.firstOrNull { it.isActive && it.pitch == pitch }?.noteOff()
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// Prefer a held (gated) voice over one already releasing, so a fast retrigger
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// of the same pitch never leaves the held voice stuck (see [auditionSlotOff]).
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(liveVoices.firstOrNull { it.pitch == pitch && it.isGated }
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?: liveVoices.firstOrNull { it.isActive && it.pitch == pitch })?.noteOff()
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}
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// ------------------------------------------------------------- render loop
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@@ -555,6 +632,7 @@ class AudioEngine(
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// note it starts mid-block via [queueSeq]/[queueSmp] (see [advanceSequencer]).
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blockGen++
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actSeqN = 0; actSmpN = 0; actBusN = 0; actBSmpN = 0; actLiveN = 0; actASmpN = 0
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for (ch in 0 until Pattern.TRACK_COUNT) chBlockPeak[ch] = 0f // reset per-channel VU accumulators
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for (i in seqVoices.indices) if (seqVoices[i].isActive) { seqGen[i] = blockGen; actSeq[actSeqN++] = i }
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for (i in sampleVoices.indices) if (sampleVoices[i].isActive) { smpGen[i] = blockGen; actSmp[actSmpN++] = i }
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for (i in busVoices.indices) if (busVoices[i].isActive) actBus[actBusN++] = i
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@@ -587,6 +665,9 @@ class AudioEngine(
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if (!s.isFinite()) s = 0f
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// Optional per-bus soft-clip limiter (toolbar toggle).
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if (mc.limiter) s = softClip(s)
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// Track this bus's peak for the mixer VU (post-fader/post-FX).
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val a = if (s < 0f) -s else s
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if (a > chBlockPeak[ch]) chBlockPeak[ch] = a
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// Voices and inserts are mono; both master channels get the same
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// sum. The master output/recording path stays stereo (2 channels).
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mixL += s; mixR += s
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@@ -594,12 +675,87 @@ class AudioEngine(
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}
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for (k in 0 until actLiveN) { val v = liveVoices[actLive[k]].render() * LIVE_GAIN; mixL += v; mixR += v }
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for (k in 0 until actASmpN) { val v = auditionSampleVoices[actASmp[k]].render() * LIVE_GAIN; mixL += v; mixR += v }
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val oL = softClip(mixL * MASTER_GAIN)
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val oR = softClip(mixR * MASTER_GAIN)
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// Makeup gain (lifts instruments to media loudness) into a look-ahead
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// brickwall limiter that guarantees the output stays under the ceiling.
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masterLimit(mixL * MASTER_MAKEUP, mixR * MASTER_MAKEUP)
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val oL = limOutL
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val oR = limOutR
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out[2 * i] = oL
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out[2 * i + 1] = oR
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if (recCapturing) recordSample(proj, oL, oR)
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}
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// Fold this block's per-channel peaks into the VU meter values: instant attack
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// (jump up to a new peak), exponential release (decay back down), plus a clip
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// latch that holds when the bus crossed 0 dBFS so a momentary overload is seen.
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for (ch in 0 until Pattern.TRACK_COUNT) {
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val peak = chBlockPeak[ch]
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val decayed = chMeter[ch] * METER_DECAY
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chMeter[ch] = if (peak > decayed) peak else decayed
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if (peak >= METER_CLIP_LEVEL) chClipHold[ch] = METER_CLIP_HOLD_BLOCKS
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else if (chClipHold[ch] > 0) chClipHold[ch]--
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}
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}
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/** Current VU level (peak amplitude, ~0..1+) for mixer bus [ch]; 0 if out of range. */
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fun channelMeter(ch: Int): Float = if (ch in chMeter.indices) chMeter[ch] else 0f
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/** True while bus [ch] is (or recently was) clipping past 0 dBFS — drives the red VU. */
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fun channelClipped(ch: Int): Boolean = ch in chClipHold.indices && chClipHold[ch] > 0
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/** The live visualization source for toolbox [slotIndex], if that slot is an effect
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* in some channel's insert chain and produces one (first match wins). Read on the
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* UI thread; the returned processor's viz fields are written by the audio thread. */
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private fun vizFor(slotIndex: Int): VizEffect? {
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val chains = channelChains
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for (ch in chains) for (u in ch) {
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if (u.slot.index == slotIndex) { val e = u.effect; if (e is VizEffect) return e }
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}
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return null
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}
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/** Copy effect [slotIndex]'s scope samples into [out]; -1 if it isn't a live,
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* routed viz effect (nothing to draw). */
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fun effectScope(slotIndex: Int, out: FloatArray): Int = vizFor(slotIndex)?.copyScope(out) ?: -1
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/** Effect [slotIndex]'s playhead (0..1), or -1 if no live viz source. */
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fun effectPlayhead(slotIndex: Int): Float = vizFor(slotIndex)?.playhead() ?: -1f
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/**
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* Feed-forward, look-ahead brickwall limiter for the master bus. Results land in
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* [limOutL]/[limOutR] (no per-sample allocation). Runs on the audio thread.
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*
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* How it guarantees "no clipping": the incoming (post-makeup) sample is pushed
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* into a [LIM_LOOKAHEAD]-sample delay line, and the gain is driven by the *newest*
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* sample while it is applied to the *oldest* (delayed) one. When a sample louder
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* than [LIM_CEILING] enters, the gain drops instantly to exactly the amount needed
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* to tame it and is *held* for the whole look-ahead window (plus a small margin),
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* so by the time that loud sample reaches the output the gain is already pulled
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* down — the delayed peak can never exceed the ceiling. Between peaks the gain
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* releases smoothly back toward unity, so quiet passages keep the full makeup.
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* A final hard clamp is a cheap belt-and-braces guard (it should never engage).
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*/
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private fun masterLimit(inL: Float, inR: Float) {
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val dL = limDelayL[limPos]
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val dR = limDelayR[limPos]
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limDelayL[limPos] = inL
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limDelayR[limPos] = inR
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limPos++; if (limPos >= LIM_LOOKAHEAD) limPos = 0
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val peak = max(abs(inL), abs(inR))
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val target = if (peak > LIM_CEILING) LIM_CEILING / peak else 1f
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when {
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target < limGain -> { limGain = target; limHold = LIM_LOOKAHEAD + LIM_HOLD_EXTRA }
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limHold > 0 -> limHold--
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else -> limGain += (1f - limGain) * LIM_RELEASE
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}
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var oL = dL * limGain
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var oR = dR * limGain
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if (oL > LIM_CEILING) oL = LIM_CEILING else if (oL < -LIM_CEILING) oL = -LIM_CEILING
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if (oR > LIM_CEILING) oR = LIM_CEILING else if (oR < -LIM_CEILING) oR = -LIM_CEILING
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limOutL = if (oL.isFinite()) oL else 0f
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limOutR = if (oR.isFinite()) oR else 0f
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}
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/** Push slot parameters (+ tempo) into every live effect processor, but only when
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@@ -721,6 +877,7 @@ class AudioEngine(
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}
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private fun triggerPatternLine(proj: Project, pattern: Pattern, line: Int) {
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lineTriggerGen++ // new line — notes below form one chord per arpeggiator
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// Pattern-loop plays on lane 0's voices; each cell is routed by its channel.
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// Apply note-offs FIRST, then note-ons, so a note-off on one track never
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||||
// cancels a note that begins on the same line/bus (a note-off releases the
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||||
@@ -752,6 +909,8 @@ class AudioEngine(
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private fun triggerCell(proj: Project, lane: Int, track: Int, cell: space.rcmd.android.sizzle.model.Cell) {
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val trackKey = lane * Pattern.TRACK_COUNT + track
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if (cell.isNoteOff) {
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// Release this track's outgoing MIDI note first (external gear).
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if (moutNote[trackKey] >= 0) { emitNoteOff(moutCh[trackKey], moutNote[trackKey]); moutNote[trackKey] = -1 }
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val ch = trackLastChannel[trackKey]
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if (ch < 0) return // this track hasn't played anything yet
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||||
for (bus in 0 until Pattern.TRACK_COUNT) {
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@@ -764,6 +923,18 @@ class AudioEngine(
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if (!cell.isPlayable) return
|
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// Remember the channel so a later note-off on this track releases it.
|
||||
trackLastChannel[trackKey] = cell.channel
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// Send this track's note out to external gear (mono per track): off the note it
|
||||
// was holding, then on the new one, on the cell's MIDI channel. Mirrors the
|
||||
// tracks' cells — a channel's Arpeggiator/Transposer are internal FX and aren't
|
||||
// reflected here.
|
||||
if (moutNote[trackKey] >= 0) emitNoteOff(moutCh[trackKey], moutNote[trackKey])
|
||||
emitNoteOn(cell.channel, cell.note, cell.velocity)
|
||||
moutNote[trackKey] = cell.note; moutCh[trackKey] = cell.channel
|
||||
// Mono-per-track: a new note releases whatever this track was still holding,
|
||||
// so a held note is stopped when the next one appears under the playhead — no
|
||||
// explicit note-off cell needed. Only this track's own voices are released, so
|
||||
// notes other tracks hold on the same bus (chords across tracks) keep sounding.
|
||||
releaseTrackVoices(trackKey)
|
||||
for (bus in 0 until Pattern.TRACK_COUNT) {
|
||||
if (proj.mixer.channels[bus].midiChannel != cell.channel) continue
|
||||
val arp = arps[lane * Pattern.TRACK_COUNT + bus]
|
||||
@@ -776,37 +947,58 @@ class AudioEngine(
|
||||
val stepSamples = div.beatFraction * (60.0 / proj.tempoBpm) * sampleRate
|
||||
val mode = arpSlot.string("mode", "Up")
|
||||
val resetBar = arpSlot.string("resetbar", "Off") == "On"
|
||||
if (arp.active && arp.base == note) {
|
||||
// The same note is already arpeggiating — this trigger is the
|
||||
// pattern looping back over a still-held note. Keep the running
|
||||
// phase (just refresh params) so the pulse stays steady across
|
||||
// the loop point instead of slipping when the loop length isn't
|
||||
// an exact multiple of the arp step (dotted/triplet divisions).
|
||||
when {
|
||||
arp.active && arp.genStamp == lineTriggerGen -> {
|
||||
// Another note of the SAME line's chord — accumulate it so the
|
||||
// arp cycles the whole chord (not just the last note entered).
|
||||
arp.addNote(note)
|
||||
arp.refresh(octaves, mode, stepSamples, resetBar)
|
||||
} else {
|
||||
arp.start(note, velocity, octaves, mode, stepSamples, resetBar)
|
||||
// The arpeggiator is monophonic (it cycles octaves of ONE note),
|
||||
// so it must not stack notes. Releasing the bus first means a
|
||||
// chord entered on the same line collapses to a single
|
||||
// arpeggiated note (the last one), not all of them at once.
|
||||
}
|
||||
arp.active -> {
|
||||
// A new line while still arpeggiating (the pattern looping back
|
||||
// over a held chord): rebuild the chord from this line but keep
|
||||
// the running phase, so a looping chord doesn't hard-restart or
|
||||
// slip when the loop length isn't a multiple of the arp step.
|
||||
arp.resetChord(note, velocity, octaves, mode, stepSamples, resetBar)
|
||||
arp.genStamp = lineTriggerGen
|
||||
}
|
||||
else -> {
|
||||
// Fresh arp: start on this note and sound it immediately.
|
||||
arp.startChord(note, velocity, octaves, mode, stepSamples, resetBar)
|
||||
arp.genStamp = lineTriggerGen
|
||||
releaseBus(bus)
|
||||
playNote(proj, bus, arp.currentNote(), velocity)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
arp.stop()
|
||||
playNote(proj, bus, note, velocity)
|
||||
playNote(proj, bus, note, velocity, ownerTrack = trackKey)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Release (fade out) every still-*held* sequencer voice started by tracker
|
||||
* [trackKey] — used to make a track monophonic: its previous note is released when
|
||||
* it plays a new one. Only gated voices are touched (release tails ring out), and
|
||||
* matching by owner means sibling tracks' notes on a shared bus are left alone.
|
||||
* Array loops allocate no iterator — safe on the audio thread. */
|
||||
private fun releaseTrackVoices(trackKey: Int) {
|
||||
for (v in seqVoices) if (v.ownerTrack == trackKey && v.isGated) v.noteOff()
|
||||
for (v in sampleVoices) if (v.ownerTrack == trackKey && v.isGated) v.noteOff()
|
||||
}
|
||||
|
||||
/**
|
||||
* Sound a note on a mixer [bus]: allocate a [SampleVoice] from the bus pool when
|
||||
* the channel's instrument is a Sampler/SoundFont with a loaded sample, otherwise
|
||||
* a [SynthVoice] for the NES synth. Pooled allocation (up to [POLYPHONY] per bus,
|
||||
* stealing the oldest when full) is what makes the instrument polyphonic. Shared
|
||||
* by the sequencer and the arpeggiator.
|
||||
*
|
||||
* [ownerTrack] tags the allocated voice with the tracker (lane,track) that started
|
||||
* it (or -1 for arp/unowned notes), so [releaseTrackVoices] can later release just
|
||||
* this track's note — see [triggerCell].
|
||||
*/
|
||||
private fun playNote(proj: Project, bus: Int, note: Int, velocity: Int) {
|
||||
private fun playNote(proj: Project, bus: Int, note: Int, velocity: Int, ownerTrack: Int = -1) {
|
||||
// The allocators ([allocSynthVoice]/[allocSampleVoice]) queue the chosen voice
|
||||
// into this block's active list, so a note started mid-block sounds sample-
|
||||
// accurately within the same block.
|
||||
@@ -814,14 +1006,16 @@ class AudioEngine(
|
||||
val vs = voiceSample(slot, note)
|
||||
when {
|
||||
vs != null ->
|
||||
allocSampleVoice(bus).noteOn(vs.sample, note, velocity, vs.root, vs.sliceStart, vs.sliceEnd, vs.volume,
|
||||
allocSampleVoice(bus).also { it.ownerTrack = ownerTrack }.noteOn(
|
||||
vs.sample, note, velocity, vs.root, vs.sliceStart, vs.sliceEnd, vs.volume,
|
||||
vs.attack, vs.decay, vs.sustain, vs.release, vs.loop, vs.crossfadeMs)
|
||||
// Empty bus (no instrument — e.g. the default channel 0) or a Sampler
|
||||
// with an empty pad → silent, matching the live audition path.
|
||||
slot?.type == null || slot.type == ToolboxType.SAMPLER -> {}
|
||||
// NES synth, or a SoundFont with nothing loaded → the tone generator.
|
||||
else -> {
|
||||
allocSynthVoice(bus).noteOn(note, velocity, synthPatch[bus] ?: patchForSlot(slot, proj.tempoBpm))
|
||||
allocSynthVoice(bus).also { it.ownerTrack = ownerTrack }
|
||||
.noteOn(note, velocity, synthPatch[bus] ?: patchForSlot(slot, proj.tempoBpm))
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -917,17 +1111,22 @@ class AudioEngine(
|
||||
}
|
||||
}
|
||||
|
||||
/** Per-(lane,track) arpeggiator state: octave-cycles a captured note. */
|
||||
private class ChannelArp {
|
||||
var active = false; var base = -1; var velocity = 100
|
||||
/** Per-(lane,track) arpeggiator: cycles through the held chord's notes across the
|
||||
* octave range. Notes are kept sorted ascending; the linear step sequence is
|
||||
* octave-major (all chord notes in octave 0, then octave 1, …), walked up / down /
|
||||
* up-down / randomly by [advance]. [genStamp] identifies the line whose chord this
|
||||
* holds (see [lineTriggerGen]). Internal (not private) only so a unit test can
|
||||
* exercise its pure note-sequencing. */
|
||||
internal class ChannelArp {
|
||||
private val notes = IntArray(MAX_CHORD)
|
||||
var noteCount = 0; private set
|
||||
var velocity = 100
|
||||
private var octaves = 1; private var mode = 0
|
||||
var stepSamples = 0.0; var samplesLeft = 0.0
|
||||
private var step = 0; private var dir = 1
|
||||
/** When true, [resetToBar] realigns the pattern to step 0 on each bar downbeat. */
|
||||
var resetOnBar = false
|
||||
// Set by [resetToBar] so the next fire plays step 0 without first advancing.
|
||||
var genStamp = -1
|
||||
private var pendingReset = false
|
||||
// Per-arp lock-free RNG (Random mode) — no Math.random() on the audio thread.
|
||||
private var rng = 0x2545F491.toInt()
|
||||
private fun rnd(bound: Int): Int {
|
||||
var s = rng
|
||||
@@ -936,16 +1135,37 @@ class AudioEngine(
|
||||
return ((s.toLong() and 0xFFFFFFFFL) % bound).toInt()
|
||||
}
|
||||
|
||||
fun start(note: Int, vel: Int, octs: Int, modeStr: String, stepSamp: Double, resetBar: Boolean) {
|
||||
active = true; base = note; velocity = vel; octaves = octs.coerceIn(1, 4)
|
||||
/** Active while it holds at least one note. */
|
||||
val active: Boolean get() = noteCount > 0
|
||||
|
||||
/** Start a fresh chord on [note], resetting the phase to step 0. */
|
||||
fun startChord(note: Int, vel: Int, octs: Int, modeStr: String, stepSamp: Double, resetBar: Boolean) {
|
||||
noteCount = 0; addNote(note); velocity = vel; octaves = octs.coerceIn(1, 4)
|
||||
mode = modeOf(modeStr)
|
||||
stepSamples = stepSamp.coerceAtLeast(1.0); samplesLeft = stepSamples; step = 0; dir = 1
|
||||
resetOnBar = resetBar; pendingReset = false
|
||||
}
|
||||
|
||||
/** Update params WITHOUT resetting the running phase — used when the pattern
|
||||
* loops over a still-arpeggiating note so the steady pulse continues
|
||||
* seamlessly across the loop boundary. */
|
||||
/** Replace the chord with [note] (the next same-line notes re-accumulate) while
|
||||
* KEEPING the running phase — used when the pattern loops back over a held
|
||||
* chord so the pulse stays steady instead of restarting. */
|
||||
fun resetChord(note: Int, vel: Int, octs: Int, modeStr: String, stepSamp: Double, resetBar: Boolean) {
|
||||
noteCount = 0; addNote(note); velocity = vel
|
||||
refresh(octs, modeStr, stepSamp, resetBar)
|
||||
}
|
||||
|
||||
/** Add a note to the held chord (sorted ascending, de-duplicated). */
|
||||
fun addNote(note: Int) {
|
||||
val n = note.coerceIn(0, 127)
|
||||
var i = 0
|
||||
while (i < noteCount && notes[i] < n) i++
|
||||
if (i < noteCount && notes[i] == n) return // already held
|
||||
if (noteCount >= MAX_CHORD) return
|
||||
for (j in noteCount downTo i + 1) notes[j] = notes[j - 1]
|
||||
notes[i] = n; noteCount++
|
||||
}
|
||||
|
||||
/** Update params WITHOUT resetting the running phase. */
|
||||
fun refresh(octs: Int, modeStr: String, stepSamp: Double, resetBar: Boolean) {
|
||||
octaves = octs.coerceIn(1, 4)
|
||||
mode = modeOf(modeStr)
|
||||
@@ -953,31 +1173,38 @@ class AudioEngine(
|
||||
resetOnBar = resetBar
|
||||
}
|
||||
|
||||
/** Realign the pattern to step 0 at a bar downbeat: the next [advanceArps]
|
||||
* fire (scheduled immediately) plays step 0 without advancing first. */
|
||||
fun resetToBar() { step = 0; dir = 1; samplesLeft = 0.0; pendingReset = true }
|
||||
|
||||
/** True (once) if a bar reset is pending, so the caller skips [advance]. */
|
||||
fun consumePendingReset(): Boolean { val p = pendingReset; pendingReset = false; return p }
|
||||
|
||||
private fun modeOf(modeStr: String): Int =
|
||||
when (modeStr) { "Down" -> 1; "UpDown" -> 2; "Random" -> 3; else -> 0 }
|
||||
|
||||
fun stop() { active = false; base = -1 }
|
||||
fun currentNote(): Int = (base + 12 * step).coerceIn(0, 127)
|
||||
fun stop() { noteCount = 0; genStamp = -1 }
|
||||
|
||||
private fun total(): Int = (noteCount * octaves).coerceAtLeast(1)
|
||||
|
||||
fun currentNote(): Int {
|
||||
if (noteCount <= 0) return 0
|
||||
val idx = step.coerceIn(0, total() - 1)
|
||||
val oct = idx / noteCount
|
||||
return (notes[idx % noteCount] + 12 * oct).coerceIn(0, 127)
|
||||
}
|
||||
|
||||
fun advance() {
|
||||
val total = total()
|
||||
when (mode) {
|
||||
1 -> step = (step - 1 + octaves) % octaves
|
||||
2 -> if (octaves > 1) {
|
||||
1 -> step = (step - 1 + total) % total
|
||||
2 -> if (total > 1) {
|
||||
step += dir
|
||||
if (step >= octaves - 1) { step = octaves - 1; dir = -1 }
|
||||
if (step >= total - 1) { step = total - 1; dir = -1 }
|
||||
else if (step <= 0) { step = 0; dir = 1 }
|
||||
}
|
||||
3 -> step = if (octaves > 1) rnd(octaves) else 0
|
||||
else -> step = (step + 1) % octaves
|
||||
3 -> step = if (total > 1) rnd(total) else 0
|
||||
else -> step = (step + 1) % total
|
||||
}
|
||||
}
|
||||
|
||||
private companion object { const val MAX_CHORD = 8 }
|
||||
}
|
||||
|
||||
/** Sum of semitone offsets from any MIDI Transposer effects on this channel. */
|
||||
@@ -1016,10 +1243,15 @@ class AudioEngine(
|
||||
v.noteOn(midi, 110, patchForSlot(slot, project?.tempoBpm ?: 120f))
|
||||
}
|
||||
|
||||
/** Release an auditioned note (matches both synth and sample audition pools). */
|
||||
/** Release an auditioned note (matches both synth and sample audition pools).
|
||||
* Releases a *held* (gated) voice of this pitch in preference to one that's already
|
||||
* ringing out its release tail — otherwise rapid re-tapping / chord-tapping the same
|
||||
* key lands the note-off on the releasing voice and leaves the held one stuck. */
|
||||
fun auditionSlotOff(midi: Int) {
|
||||
liveVoices.firstOrNull { it.isActive && it.pitch == midi }?.noteOff()
|
||||
auditionSampleVoices.firstOrNull { it.isActive && it.pitch == midi }?.noteOff()
|
||||
(liveVoices.firstOrNull { it.pitch == midi && it.isGated }
|
||||
?: liveVoices.firstOrNull { it.isActive && it.pitch == midi })?.noteOff()
|
||||
(auditionSampleVoices.firstOrNull { it.pitch == midi && it.isGated }
|
||||
?: auditionSampleVoices.firstOrNull { it.isActive && it.pitch == midi })?.noteOff()
|
||||
}
|
||||
|
||||
// ---------------------------------------------- live mix-bus audition (MIDI piano)
|
||||
@@ -1121,6 +1353,7 @@ class AudioEngine(
|
||||
private fun triggerArrangementLine(
|
||||
proj: Project, arr: Arrangement, beat: Int, lineInBeat: Int, linesPerBeat: Int,
|
||||
) {
|
||||
lineTriggerGen++ // new line — notes below form one chord per arpeggiator
|
||||
// Two passes across all lanes: note-offs first, then note-ons, so a note-off
|
||||
// never cancels a note that begins on the same line/bus (a note-off releases
|
||||
// the whole bus). See [triggerPatternLine].
|
||||
@@ -1197,6 +1430,45 @@ class AudioEngine(
|
||||
seqVoices.forEach { it.noteOff() }
|
||||
sampleVoices.forEach { it.noteOff() }
|
||||
arps.forEach { it.stop() }
|
||||
allMidiNotesOff() // release any notes we sent to external gear
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------- outgoing MIDI
|
||||
/** Enqueue one MIDI message for the send thread (audio-thread producer, no alloc). */
|
||||
private fun emitMidi(status: Int, d1: Int, d2: Int) {
|
||||
if (!midiOutEnabled) return
|
||||
val h = moutHead
|
||||
val next = (h + 1) and (moutRing.size - 1)
|
||||
if (next == moutTail) return // ring full — drop rather than block the audio thread
|
||||
moutRing[h] = (status shl 16) or ((d1 and 0x7F) shl 8) or (d2 and 0x7F)
|
||||
moutHead = next
|
||||
}
|
||||
|
||||
/** Send a note-on for [note] on app channel [ch] (1..16 → MIDI wire 0..15). */
|
||||
private fun emitNoteOn(ch: Int, note: Int, vel: Int) {
|
||||
if (ch < 1) return
|
||||
emitMidi(0x90 or ((ch - 1) and 0x0F), note.coerceIn(0, 127), vel.coerceIn(1, 127))
|
||||
}
|
||||
|
||||
private fun emitNoteOff(ch: Int, note: Int) {
|
||||
if (ch < 1) return
|
||||
emitMidi(0x80 or ((ch - 1) and 0x0F), note.coerceIn(0, 127), 0)
|
||||
}
|
||||
|
||||
/** Release every note we've sent out (on transport stop / pause / panic) so an
|
||||
* external instrument never hangs after Sizzle stops. */
|
||||
private fun allMidiNotesOff() {
|
||||
for (k in moutNote.indices) if (moutNote[k] >= 0) { emitNoteOff(moutCh[k], moutNote[k]); moutNote[k] = -1 }
|
||||
}
|
||||
|
||||
/** Drain one queued outgoing MIDI message, or -1 if the queue is empty. Called by
|
||||
* the MIDI clock thread (single consumer). */
|
||||
fun pollMidiOut(): Int {
|
||||
val t = moutTail
|
||||
if (t == moutHead) return -1
|
||||
val v = moutRing[t]
|
||||
moutTail = (t + 1) and (moutRing.size - 1)
|
||||
return v
|
||||
}
|
||||
|
||||
private fun publish() {
|
||||
@@ -1225,8 +1497,26 @@ class AudioEngine(
|
||||
private const val LIVE_POLYPHONY = 8
|
||||
private const val AUDITION_POLYPHONY = 8
|
||||
private const val BUS_POLYPHONY = 8 // per-mixer-channel live audition
|
||||
private const val MASTER_GAIN = 0.35f
|
||||
// Master make-up gain into the look-ahead brickwall limiter ([masterLimit]).
|
||||
// The old path was a flat 0.5× attenuation into a static soft-clip, which left
|
||||
// ~9 dB of unused headroom: even the loudest single preset with its mix bus
|
||||
// maxed peaked around -7 dBFS, well below other media playback. This pushes the
|
||||
// signal UP (≈ +9.5 dB vs the old 0.5) so a single instrument reaches close to
|
||||
// full scale, while the limiter guarantees the ceiling is never exceeded on
|
||||
// busy passages — loudness without clipping. Tunable: raise for even louder /
|
||||
// denser output, lower to trade loudness back for dynamics.
|
||||
private const val MASTER_MAKEUP = 1.5f
|
||||
// Brickwall limiter tuning (see [masterLimit]).
|
||||
private const val LIM_CEILING = 0.97f // hard output ceiling (~-0.26 dBFS)
|
||||
private const val LIM_LOOKAHEAD = 64 // delay/look-ahead in samples (~1.3 ms @ 48 kHz)
|
||||
private const val LIM_HOLD_EXTRA = 8 // extra hold beyond the window so the peak fully clears
|
||||
private const val LIM_RELEASE = 0.00025f // per-sample rise toward unity (~80 ms release @ 48 kHz)
|
||||
private const val LIVE_GAIN = 0.5f
|
||||
// Mixer VU ballistics (per ~4 ms block). Decay ≈ falls to ~5% over ~300 ms;
|
||||
// clip latches red for ~0.8 s so a brief overload is noticeable.
|
||||
private const val METER_DECAY = 0.96f
|
||||
private const val METER_CLIP_LEVEL = 0.999f // bus peak at/above 0 dBFS = clipping
|
||||
private const val METER_CLIP_HOLD_BLOCKS = 200 // ~0.8 s at 192-frame blocks / 48 kHz
|
||||
private const val SOFT_KNEE = 0.6f // limiter is transparent below this, saturates above
|
||||
|
||||
/**
|
||||
|
||||
@@ -4,16 +4,19 @@
|
||||
package space.rcmd.android.sizzle.audio
|
||||
|
||||
import space.rcmd.android.sizzle.model.DelayDivisions
|
||||
import space.rcmd.android.sizzle.model.TimeDivision
|
||||
import space.rcmd.android.sizzle.model.ToolboxSlot
|
||||
import space.rcmd.android.sizzle.model.ToolboxType
|
||||
import kotlin.math.PI
|
||||
import kotlin.math.abs
|
||||
import kotlin.math.cos
|
||||
import kotlin.math.exp
|
||||
import kotlin.math.log10
|
||||
import kotlin.math.max
|
||||
import kotlin.math.pow
|
||||
import kotlin.math.roundToInt
|
||||
import kotlin.math.sin
|
||||
import kotlin.math.sqrt
|
||||
import kotlin.math.tanh
|
||||
|
||||
/**
|
||||
@@ -39,11 +42,28 @@ interface AudioEffect {
|
||||
ToolboxType.FILTER -> BiquadFilterEffect(sampleRate)
|
||||
ToolboxType.BITCRUSHER -> Bitcrusher()
|
||||
ToolboxType.EQ10 -> GraphicEq(sampleRate)
|
||||
ToolboxType.MIX_TIGHTENER -> MixTightener(sampleRate)
|
||||
ToolboxType.TAPE_ENGINE -> TapeEngine(sampleRate)
|
||||
ToolboxType.GRANULAR -> GranularGlitch(sampleRate)
|
||||
else -> null // arpeggiator / transposer / LFO are handled by the sequencer
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* An effect that publishes a small visualization snapshot for its editor to draw.
|
||||
* The audio thread writes into plain fields/arrays; the UI reads them at frame rate
|
||||
* (a stale value for one frame is harmless, so no locking is used). Read only through
|
||||
* the engine, which hands back the live processor for the edited slot.
|
||||
*/
|
||||
interface VizEffect {
|
||||
/** Copy the most recent scope samples (oldest → newest) into [out]; return the
|
||||
* count written (0 if nothing yet). */
|
||||
fun copyScope(out: FloatArray): Int
|
||||
/** Current read/playhead position within the scope window, 0 (oldest) … 1 (newest). */
|
||||
fun playhead(): Float
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Multi-tap tape delay: one shared delay line read by up to four independent
|
||||
// "tape heads", each with its own tempo-synced division and on/off switch. A tape
|
||||
@@ -322,3 +342,389 @@ private class GraphicEq(private val sampleRate: Int) : AudioEffect {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Reusable RBJ biquad (transposed direct form II, double state) for the Mix
|
||||
// Tightener. Coefficients are set at block rate; process() runs per sample and
|
||||
// self-recovers to silence if state ever goes non-finite.
|
||||
// ---------------------------------------------------------------------------
|
||||
private class Bq {
|
||||
private var b0 = 1.0; private var b1 = 0.0; private var b2 = 0.0
|
||||
private var a1 = 0.0; private var a2 = 0.0
|
||||
private var z1 = 0.0; private var z2 = 0.0
|
||||
|
||||
fun identity() { b0 = 1.0; b1 = 0.0; b2 = 0.0; a1 = 0.0; a2 = 0.0 }
|
||||
|
||||
private fun setRaw(nb0: Double, nb1: Double, nb2: Double, a0: Double, na1: Double, na2: Double) {
|
||||
b0 = nb0 / a0; b1 = nb1 / a0; b2 = nb2 / a0; a1 = na1 / a0; a2 = na2 / a0
|
||||
}
|
||||
|
||||
fun peak(sr: Int, freq: Float, gainDb: Float, q: Float) {
|
||||
val f = freq.coerceIn(20f, sr * 0.45f)
|
||||
val a = 10.0.pow(gainDb / 40.0)
|
||||
val w0 = 2.0 * PI * f / sr; val cw = cos(w0); val alpha = sin(w0) / (2.0 * q.coerceAtLeast(0.1f))
|
||||
setRaw(1 + alpha * a, -2 * cw, 1 - alpha * a, 1 + alpha / a, -2 * cw, 1 - alpha / a)
|
||||
}
|
||||
|
||||
fun lowShelf(sr: Int, freq: Float, gainDb: Float) {
|
||||
val f = freq.coerceIn(20f, sr * 0.45f)
|
||||
val a = 10.0.pow(gainDb / 40.0); val w0 = 2.0 * PI * f / sr; val cw = cos(w0)
|
||||
val alpha = sin(w0) / 2.0 * sqrt(2.0); val ta = 2.0 * sqrt(a) * alpha
|
||||
setRaw(
|
||||
a * ((a + 1) - (a - 1) * cw + ta), 2 * a * ((a - 1) - (a + 1) * cw),
|
||||
a * ((a + 1) - (a - 1) * cw - ta), (a + 1) + (a - 1) * cw + ta,
|
||||
-2 * ((a - 1) + (a + 1) * cw), (a + 1) + (a - 1) * cw - ta,
|
||||
)
|
||||
}
|
||||
|
||||
fun highShelf(sr: Int, freq: Float, gainDb: Float) {
|
||||
val f = freq.coerceIn(20f, sr * 0.45f)
|
||||
val a = 10.0.pow(gainDb / 40.0); val w0 = 2.0 * PI * f / sr; val cw = cos(w0)
|
||||
val alpha = sin(w0) / 2.0 * sqrt(2.0); val ta = 2.0 * sqrt(a) * alpha
|
||||
setRaw(
|
||||
a * ((a + 1) + (a - 1) * cw + ta), -2 * a * ((a - 1) + (a + 1) * cw),
|
||||
a * ((a + 1) + (a - 1) * cw - ta), (a + 1) - (a - 1) * cw + ta,
|
||||
2 * ((a - 1) - (a + 1) * cw), (a + 1) - (a - 1) * cw - ta,
|
||||
)
|
||||
}
|
||||
|
||||
fun lowPass(sr: Int, freq: Float, q: Float) {
|
||||
val f = freq.coerceIn(20f, sr * 0.45f)
|
||||
val w0 = 2.0 * PI * f / sr; val cw = cos(w0); val alpha = sin(w0) / (2.0 * q)
|
||||
setRaw((1 - cw) / 2, 1 - cw, (1 - cw) / 2, 1 + alpha, -2 * cw, 1 - alpha)
|
||||
}
|
||||
|
||||
fun highPass(sr: Int, freq: Float, q: Float) {
|
||||
val f = freq.coerceIn(20f, sr * 0.45f)
|
||||
val w0 = 2.0 * PI * f / sr; val cw = cos(w0); val alpha = sin(w0) / (2.0 * q)
|
||||
setRaw((1 + cw) / 2, -(1 + cw), (1 + cw) / 2, 1 + alpha, -2 * cw, 1 - alpha)
|
||||
}
|
||||
|
||||
fun reset() { z1 = 0.0; z2 = 0.0 }
|
||||
|
||||
fun process(x: Float): Float {
|
||||
val inp = x.toDouble()
|
||||
var out = b0 * inp + z1
|
||||
z1 = b1 * inp - a1 * out + z2
|
||||
z2 = b2 * inp - a2 * out
|
||||
if (!out.isFinite()) { z1 = 0.0; z2 = 0.0; out = 0.0 }
|
||||
return out.toFloat()
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Mix Tightener: a preset-driven "channel strip in a box" (parametric EQ →
|
||||
// 3-band multiband compressor → peak limiter) behind ONE user control, Strength,
|
||||
// which morphs the whole chain from transparent (0) to the full preset (1). Every
|
||||
// per-band value is a hidden slot param the genre/instrument presets set; only
|
||||
// Strength is exposed in the editor.
|
||||
//
|
||||
// Performance: crossover/EQ are biquads; the expensive per-band gain computation
|
||||
// (log/pow) runs at control rate (every CTRL samples) while the envelope follower
|
||||
// runs per sample. Idle/gentle settings short-circuit: Strength≈0 bypasses the
|
||||
// whole effect, flat EQ bands and ratio≈1 comp bands are skipped.
|
||||
// ---------------------------------------------------------------------------
|
||||
private class MixTightener(private val sampleRate: Int) : AudioEffect {
|
||||
// Parametric EQ: low shelf, mid peak, high shelf.
|
||||
private val eqLo = Bq(); private val eqMid = Bq(); private val eqHi = Bq()
|
||||
private var eqActive = false
|
||||
// Linkwitz-Riley-ish 3-way crossover (Q≈0.5) into low / mid / high.
|
||||
private val xLoLP = Bq(); private val xLoHP = Bq(); private val xHiLP = Bq(); private val xHiHP = Bq()
|
||||
private var compActive = false
|
||||
// Per-band compressor state (0=low,1=mid,2=high).
|
||||
private val env = FloatArray(3)
|
||||
private val gain = FloatArray(3) { 1f } // per-sample smoothed applied gain
|
||||
private val target = FloatArray(3) { 1f } // control-rate gain target
|
||||
private val atkCoef = FloatArray(3); private val relCoef = FloatArray(3)
|
||||
private val thrDb = FloatArray(3); private val ratio = FloatArray(3); private val makeDb = FloatArray(3)
|
||||
private var ctrl = 0
|
||||
// Limiter + output.
|
||||
private var limCeil = 1f; private var limRelCoef = 0f; private var limEnv = 0f
|
||||
private var outGain = 1f
|
||||
private var strength = 1f
|
||||
private var compScale = 1f // master × per-component "Comp" amount, applied to the gain reduction
|
||||
|
||||
private fun dbToLin(db: Float): Float = 10.0.pow(db / 20.0).toFloat()
|
||||
private fun coefFromMs(ms: Float): Float {
|
||||
val t = (ms.coerceAtLeast(0.1f)) * 0.001f * sampleRate
|
||||
return (1.0 - exp(-1.0 / t)).toFloat()
|
||||
}
|
||||
|
||||
override fun update(slot: ToolboxSlot, tempoBpm: Float) {
|
||||
strength = slot.float("strength", 1f).coerceIn(0f, 1f)
|
||||
// Per-component amounts (default 1) let each stage be trimmed independently;
|
||||
// the effective scale for a stage is master strength × that stage's amount.
|
||||
val eqS = strength * slot.float("eqAmt", 1f).coerceIn(0f, 1f)
|
||||
val compAmt = slot.float("compAmt", 1f).coerceIn(0f, 1f)
|
||||
compScale = strength * compAmt
|
||||
val limS = strength * slot.float("limAmt", 1f).coerceIn(0f, 1f)
|
||||
|
||||
// EQ — gains scaled by the EQ amount so 0 is flat.
|
||||
val loG = slot.float("eqLoGain", 0f).coerceIn(-18f, 18f) * eqS
|
||||
val midG = slot.float("eqMidGain", 0f).coerceIn(-18f, 18f) * eqS
|
||||
val hiG = slot.float("eqHiGain", 0f).coerceIn(-18f, 18f) * eqS
|
||||
if (abs(loG) > 0.1f) eqLo.lowShelf(sampleRate, slot.float("eqLoFreq", 120f), loG) else eqLo.identity()
|
||||
if (abs(midG) > 0.1f) eqMid.peak(sampleRate, slot.float("eqMidFreq", 1000f), midG,
|
||||
slot.float("eqMidQ", 1.0f).coerceIn(0.2f, 8f)) else eqMid.identity()
|
||||
if (abs(hiG) > 0.1f) eqHi.highShelf(sampleRate, slot.float("eqHiFreq", 8000f), hiG) else eqHi.identity()
|
||||
eqActive = abs(loG) > 0.1f || abs(midG) > 0.1f || abs(hiG) > 0.1f
|
||||
|
||||
// Crossovers.
|
||||
val xl = slot.float("xLo", 200f).coerceIn(40f, sampleRate * 0.4f)
|
||||
val xh = slot.float("xHi", 2500f).coerceIn(xl + 50f, sampleRate * 0.45f)
|
||||
xLoLP.lowPass(sampleRate, xl, 0.5f); xLoHP.highPass(sampleRate, xl, 0.5f)
|
||||
xHiLP.lowPass(sampleRate, xh, 0.5f); xHiHP.highPass(sampleRate, xh, 0.5f)
|
||||
|
||||
// Compressor bands.
|
||||
thrDb[0] = slot.float("cLoThr", -24f); ratio[0] = slot.float("cLoRatio", 2f).coerceIn(1f, 20f)
|
||||
makeDb[0] = slot.float("cLoMk", 0f); atkCoef[0] = coefFromMs(slot.float("cLoAtk", 10f)); relCoef[0] = coefFromMs(slot.float("cLoRel", 120f))
|
||||
thrDb[1] = slot.float("cMidThr", -22f); ratio[1] = slot.float("cMidRatio", 2f).coerceIn(1f, 20f)
|
||||
makeDb[1] = slot.float("cMidMk", 0f); atkCoef[1] = coefFromMs(slot.float("cMidAtk", 15f)); relCoef[1] = coefFromMs(slot.float("cMidRel", 140f))
|
||||
thrDb[2] = slot.float("cHiThr", -24f); ratio[2] = slot.float("cHiRatio", 2f).coerceIn(1f, 20f)
|
||||
makeDb[2] = slot.float("cHiMk", 0f); atkCoef[2] = coefFromMs(slot.float("cHiAtk", 5f)); relCoef[2] = coefFromMs(slot.float("cHiRel", 90f))
|
||||
compActive = compAmt > 0.001f && (ratio.any { it > 1.01f } || makeDb.any { abs(it) > 0.1f })
|
||||
|
||||
// Limiter: at amount 0 the ceiling is 1.0 (no limiting) and output gain is unity,
|
||||
// at 1 they're the preset values.
|
||||
limCeil = 1f + (dbToLin(slot.float("limCeil", -0.5f).coerceIn(-24f, 0f)) - 1f) * limS
|
||||
limRelCoef = coefFromMs(slot.float("limRel", 100f))
|
||||
outGain = 1f + (dbToLin(slot.float("outGain", 0f).coerceIn(-12f, 18f)) - 1f) * limS
|
||||
}
|
||||
|
||||
private fun compBand(i: Int, band: Float): Float {
|
||||
val r = abs(band)
|
||||
val e = env[i]
|
||||
env[i] = if (r > e) e + atkCoef[i] * (r - e) else e + relCoef[i] * (r - e)
|
||||
gain[i] += GAIN_SMOOTH * (target[i] - gain[i]) // click-free gain ramp
|
||||
return band * gain[i]
|
||||
}
|
||||
|
||||
override fun process(x: Float): Float {
|
||||
if (strength < 0.001f) return x
|
||||
var s = x
|
||||
if (eqActive) { s = eqLo.process(s); s = eqMid.process(s); s = eqHi.process(s) }
|
||||
|
||||
if (compActive) {
|
||||
val low = xLoLP.process(s)
|
||||
val hp = xLoHP.process(s)
|
||||
val mid = xHiLP.process(hp)
|
||||
val high = xHiHP.process(hp)
|
||||
if (ctrl <= 0) {
|
||||
ctrl = CTRL
|
||||
for (i in 0 until 3) {
|
||||
val envDb = 20f * log10(env[i] + 1e-9f)
|
||||
val over = envDb - thrDb[i]
|
||||
val grDb = if (over > 0f) -over * (1f - 1f / ratio[i]) else 0f
|
||||
target[i] = dbToLin(((grDb + makeDb[i]) * compScale).coerceIn(-40f, 24f))
|
||||
}
|
||||
}
|
||||
ctrl--
|
||||
s = compBand(0, low) + compBand(1, mid) + compBand(2, high)
|
||||
}
|
||||
|
||||
// Peak limiter: instant attack, smoothed release; a plain divide (no log/pow).
|
||||
val r = abs(s)
|
||||
limEnv = if (r > limEnv) r else limEnv + limRelCoef * (r - limEnv)
|
||||
if (limEnv > limCeil && limEnv > 1e-6f) s *= limCeil / limEnv
|
||||
s *= outGain
|
||||
// Safety: never leave the effect hotter than full scale.
|
||||
return if (s > 1f) 1f else if (s < -1f) -1f else if (!s.isFinite()) 0f else s
|
||||
}
|
||||
|
||||
private companion object {
|
||||
const val CTRL = 16 // samples between (expensive) gain recomputes
|
||||
const val GAIN_SMOOTH = 0.05f // per-sample gain ramp toward the control-rate target
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Tape Engine: a varispeed reel-to-reel. Audio is written into a ring buffer at
|
||||
// rate 1 and read back at `speed` (< 1 = slower = lower pitch), interpolated — a
|
||||
// classic tape brake / tape-stop. `speed` is driven by the editor's reel gesture
|
||||
// (press to brake); the engine GLIDES toward it so pitch dives and recovers with
|
||||
// tape-like inertia rather than jumping. wow (slow, tempo-synced) and flutter (fast)
|
||||
// wobble the read rate; hiss adds constant tape noise. Fully wet — the whole signal
|
||||
// runs through the tape — so at speed 1 / no wobble it's just a short constant delay.
|
||||
// ---------------------------------------------------------------------------
|
||||
private class TapeEngine(private val sampleRate: Int) : AudioEffect {
|
||||
private val buf = FloatArray(sampleRate * 2) // 2 s ring (headroom for long brakes)
|
||||
private var writePos = NOMINAL_DELAY
|
||||
private var readPos = 0.0
|
||||
private var targetSpeed = 1.0
|
||||
private var curSpeed = 1.0
|
||||
private var wowInc = 0.0; private var wowPhase = 0.0; private var wowDepth = 0f
|
||||
private var flutInc = FLUTTER_HZ / sampleRate; private var flutPhase = 0.0; private var flutDepth = 0f
|
||||
private var hiss = 0f
|
||||
private var rng = 0x51ED2A19
|
||||
|
||||
override fun update(slot: ToolboxSlot, tempoBpm: Float) {
|
||||
targetSpeed = slot.float("speed", 1f).coerceIn(MIN_SPEED, 1f).toDouble()
|
||||
wowDepth = slot.float("wow", 0.15f).coerceIn(0f, 1f) * MAX_WOW
|
||||
flutDepth = slot.float("flutter", 0.15f).coerceIn(0f, 1f) * MAX_FLUT
|
||||
hiss = slot.float("hiss", 0.10f).coerceIn(0f, 1f) * MAX_HISS
|
||||
val secPerBeat = 60.0 / tempoBpm
|
||||
val div = TimeDivision.fromIndex(slot.float("division", 2f).toInt())
|
||||
val wowHz = 1.0 / (div.beatFraction * secPerBeat).coerceAtLeast(1e-4)
|
||||
wowInc = wowHz / sampleRate
|
||||
flutInc = FLUTTER_HZ / sampleRate
|
||||
}
|
||||
|
||||
override fun process(x: Float): Float {
|
||||
buf[writePos] = x
|
||||
writePos++; if (writePos >= buf.size) writePos = 0
|
||||
|
||||
curSpeed += (targetSpeed - curSpeed) * SPEED_GLIDE // tape inertia
|
||||
|
||||
wowPhase += wowInc; if (wowPhase >= 1.0) wowPhase -= 1.0
|
||||
flutPhase += flutInc; if (flutPhase >= 1.0) flutPhase -= 1.0
|
||||
val wow = sin(2.0 * PI * wowPhase) * wowDepth
|
||||
val flut = sin(2.0 * PI * flutPhase) * flutDepth
|
||||
var rate = curSpeed * (1.0 + wow + flut)
|
||||
if (rate < 0.01) rate = 0.01
|
||||
|
||||
val i0 = readPos.toInt() % buf.size
|
||||
val i1 = (i0 + 1) % buf.size
|
||||
val frac = (readPos - readPos.toInt()).toFloat()
|
||||
var out = buf[i0] + (buf[i1] - buf[i0]) * frac
|
||||
|
||||
var rp = readPos + rate
|
||||
if (rp >= buf.size) rp -= buf.size
|
||||
// Keep the read head a valid distance behind the write head: never read the
|
||||
// just-written/future region (min gap), and never lag past the buffer (max gap
|
||||
// — a hard brake that would fall off snaps forward with a small glitch).
|
||||
var gap = writePos - rp; if (gap < 0) gap += buf.size
|
||||
val maxGap = buf.size - 2.0
|
||||
if (gap < MIN_GAP) { rp = writePos - MIN_GAP; if (rp < 0) rp += buf.size }
|
||||
else if (gap > maxGap) { rp = writePos - maxGap; if (rp < 0) rp += buf.size }
|
||||
readPos = rp
|
||||
|
||||
if (hiss > 0f) out += nextRand() * hiss
|
||||
return out
|
||||
}
|
||||
|
||||
private fun nextRand(): Float {
|
||||
var s = rng; s = s xor (s shl 13); s = s xor (s ushr 17); s = s xor (s shl 5); rng = s
|
||||
return s * 4.656613e-10f // -1 … 1
|
||||
}
|
||||
|
||||
private companion object {
|
||||
const val NOMINAL_DELAY = 128 // baseline read latency (samples) for interp headroom
|
||||
const val MIN_SPEED = 0.25f
|
||||
const val MAX_WOW = 0.03f // ±3 % rate at full wow
|
||||
const val MAX_FLUT = 0.008f // ±0.8 % rate at full flutter
|
||||
const val MAX_HISS = 0.02f
|
||||
const val FLUTTER_HZ = 11.0
|
||||
const val SPEED_GLIDE = 0.00012f // per-sample glide (~0.15 s) toward target speed
|
||||
const val MIN_GAP = 2.0
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Granular Glitch: records the incoming signal into a rolling buffer and, driven by
|
||||
// Intensity, periodically "jumps" the read head back to a random earlier point and
|
||||
// replays a short grain (stutter / repeat / octave glitch). Between grains it passes
|
||||
// the signal through dry, so Intensity 0 is transparent and higher = more frequent,
|
||||
// more mangled glitches. Publishes a decimated scope of the incoming sound plus the
|
||||
// jumping read-head position ([VizEffect]) for the editor to draw.
|
||||
// ---------------------------------------------------------------------------
|
||||
private class GranularGlitch(private val sampleRate: Int) : AudioEffect, VizEffect {
|
||||
private val buf = FloatArray(sampleRate) // 1 s history
|
||||
private var writePos = 0
|
||||
private var readPos = 0.0
|
||||
private var grainLeft = 0
|
||||
private var grainRate = 1.0
|
||||
private var intensity = 0f
|
||||
private var rng = 0x2F6E1DB7
|
||||
|
||||
// Visualization: a ring of decimated INPUT samples (the sound passing through) plus
|
||||
// the normalized read-head position within that window.
|
||||
private val scope = FloatArray(SCOPE_N)
|
||||
private var scopeWrite = 0
|
||||
private var decCount = 0
|
||||
@Volatile private var playheadNorm = 1f
|
||||
|
||||
override fun update(slot: ToolboxSlot, tempoBpm: Float) {
|
||||
intensity = slot.float("intensity", 0.3f).coerceIn(0f, 1f)
|
||||
}
|
||||
|
||||
override fun process(x: Float): Float {
|
||||
val wp = writePos
|
||||
buf[wp] = x
|
||||
writePos++; if (writePos >= buf.size) writePos = 0
|
||||
|
||||
val out: Float
|
||||
if (grainLeft <= 0 && (intensity < 0.001f || !maybeStartGrain(wp))) {
|
||||
// Dry passthrough — keep the read head trailing the write head so the next
|
||||
// grain can start from "now" and jump back from there.
|
||||
readPos = wp.toDouble()
|
||||
out = x
|
||||
} else {
|
||||
val i0 = readPos.toInt() % buf.size
|
||||
val i1 = (i0 + 1) % buf.size
|
||||
val frac = (readPos - readPos.toInt()).toFloat()
|
||||
out = buf[i0] + (buf[i1] - buf[i0]) * frac
|
||||
var rp = readPos + grainRate
|
||||
if (rp >= buf.size) rp -= buf.size
|
||||
if (rp < 0) rp += buf.size
|
||||
var gap = wp - rp; if (gap < 0) gap += buf.size
|
||||
if (gap < 2.0) { rp = wp - 2.0; if (rp < 0) rp += buf.size } // don't read the future
|
||||
readPos = rp
|
||||
grainLeft--
|
||||
}
|
||||
|
||||
// Scope: decimate the incoming signal into the ring.
|
||||
if (++decCount >= SCOPE_DECIM) {
|
||||
decCount = 0
|
||||
scope[scopeWrite] = x
|
||||
scopeWrite++; if (scopeWrite >= SCOPE_N) scopeWrite = 0
|
||||
}
|
||||
// Playhead: where the read head sits within the displayed window (0 oldest … 1 now).
|
||||
var behind = wp - readPos; if (behind < 0) behind += buf.size
|
||||
playheadNorm = (1f - behind.toFloat() / (SCOPE_N * SCOPE_DECIM)).coerceIn(0f, 1f)
|
||||
return out
|
||||
}
|
||||
|
||||
/** Maybe (probability scales with Intensity) start a new grain, jumping the read
|
||||
* head back to a random earlier point. Returns true if a grain was started. */
|
||||
private fun maybeStartGrain(wp: Int): Boolean {
|
||||
if (nextUnit() > intensity * intensity * MAX_TRIGGER) return false
|
||||
val minJ = MIN_JUMP_S * sampleRate
|
||||
val maxJ = (MIN_JUMP_S + intensity * (MAX_JUMP_S - MIN_JUMP_S)) * sampleRate
|
||||
val jump = minJ + nextUnit() * (maxJ - minJ)
|
||||
var rp = wp.toDouble() - jump
|
||||
while (rp < 0) rp += buf.size
|
||||
readPos = rp
|
||||
val lenSec = GRAIN_MAX_S - intensity * (GRAIN_MAX_S - GRAIN_MIN_S)
|
||||
grainLeft = (lenSec * sampleRate * (0.5f + nextUnit())).toInt().coerceAtLeast(64)
|
||||
grainRate = when { // occasional octave glitch, likelier when hot
|
||||
nextUnit() < intensity * 0.3f -> 2.0
|
||||
nextUnit() < intensity * 0.2f -> 0.5
|
||||
else -> 1.0
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
override fun copyScope(out: FloatArray): Int {
|
||||
val n = if (out.size < SCOPE_N) out.size else SCOPE_N
|
||||
val start = scopeWrite // oldest sample in the ring
|
||||
for (k in 0 until n) out[k] = scope[(start + k) % SCOPE_N]
|
||||
return n
|
||||
}
|
||||
|
||||
override fun playhead(): Float = playheadNorm
|
||||
|
||||
private fun nextUnit(): Float {
|
||||
var s = rng; s = s xor (s shl 13); s = s xor (s ushr 17); s = s xor (s shl 5); rng = s
|
||||
return (s.toLong() and 0xFFFFFFFFL).toFloat() * 2.3283064e-10f // 0 … 1
|
||||
}
|
||||
|
||||
private companion object {
|
||||
const val SCOPE_N = 96 // scope points drawn
|
||||
const val SCOPE_DECIM = 96 // input samples per point → ~192 ms window @ 48 kHz
|
||||
const val MAX_TRIGGER = 0.0009f // per-sample grain-start probability at full intensity
|
||||
const val MIN_JUMP_S = 0.03f // shortest jump-back
|
||||
const val MAX_JUMP_S = 0.5f // longest jump-back at full intensity
|
||||
const val GRAIN_MIN_S = 0.02f // shortest grain (hot = stutter)
|
||||
const val GRAIN_MAX_S = 0.15f // longest grain (gentle)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,6 +28,10 @@ class SampleVoice(private val engineSampleRate: Int) {
|
||||
private var endIndex = 0
|
||||
private var amp = 0f
|
||||
var pitch = -1; private set
|
||||
/** Which tracker (lane,track) started this voice, or -1 if unowned. See
|
||||
* [SynthVoice.ownerTrack]: lets the sequencer make a track mono without cutting
|
||||
* other tracks' notes on the same bus. */
|
||||
var ownerTrack = -1
|
||||
|
||||
// ---- sustain loop (SoundFont): wrap [loopStartIdx, loopEndIdx) while sounding,
|
||||
// until a note-off's release envelope ends the voice. Uses the file's loop points
|
||||
@@ -64,6 +68,10 @@ class SampleVoice(private val engineSampleRate: Int) {
|
||||
private val declickCoeff = exp(-1f / (engineSampleRate * 0.003f)) // ~3 ms decay
|
||||
|
||||
val isActive: Boolean get() = sample != null
|
||||
/** Note is still *held* (not in its release stage). A voice ringing out its
|
||||
* release tail is still [isActive]; distinguishing the two lets a note-off
|
||||
* target the held voice instead of one already releasing — see [SynthVoice.isGated]. */
|
||||
val isGated: Boolean get() = sample != null && phase != Phase.RELEASE
|
||||
|
||||
/**
|
||||
* @param root MIDI note at which the sample plays at its natural pitch.
|
||||
@@ -139,7 +147,7 @@ class SampleVoice(private val engineSampleRate: Int) {
|
||||
phase = Phase.RELEASE
|
||||
}
|
||||
|
||||
fun kill() { sample = null; pitch = -1; env = 0f; endGain = 1f; lastY = 0f; declick = 0f; loopActive = false }
|
||||
fun kill() { sample = null; pitch = -1; ownerTrack = -1; env = 0f; endGain = 1f; lastY = 0f; declick = 0f; loopActive = false }
|
||||
|
||||
/** One sample of the decaying declick offset (used on the paths that stop the
|
||||
* voice, so any carried level rings out smoothly instead of snapping to 0). */
|
||||
|
||||
@@ -26,6 +26,10 @@ class SynthVoice(private val sampleRate: Int) {
|
||||
|
||||
private var patch: SynthPatch = SynthPatch.DEFAULT
|
||||
var pitch = -1; private set
|
||||
/** Which tracker (lane,track) started this voice, or -1 if unowned (live/arp).
|
||||
* Lets the sequencer release a track's previous note when it plays a new one
|
||||
* (mono-per-track) without touching notes other tracks hold on the same bus. */
|
||||
var ownerTrack = -1
|
||||
private var velocity = 0f
|
||||
private var baseFreq = 440.0
|
||||
private var keyNorm = 0f // note position relative to C-4 (60), -1..1
|
||||
@@ -55,6 +59,11 @@ class SynthVoice(private val sampleRate: Int) {
|
||||
private val filtEnv = Adsr()
|
||||
|
||||
val isActive: Boolean get() = ampEnv.active
|
||||
/** Gate is still open (attack/decay/sustain) — the note is *held*. A voice in its
|
||||
* release tail is still [isActive] but no longer gated; distinguishing the two
|
||||
* lets a note-off target the held voice instead of one that's already ringing
|
||||
* out (which otherwise leaves the held note stuck under rapid re-tapping). */
|
||||
val isGated: Boolean get() = ampEnv.gateOpen
|
||||
|
||||
/** Start (or steal-and-restart) this voice with the given [patch]. */
|
||||
fun noteOn(midi: Int, velocity: Int, patch: SynthPatch) {
|
||||
@@ -79,6 +88,7 @@ class SynthVoice(private val sampleRate: Int) {
|
||||
fun kill() {
|
||||
ampEnv.kill(); filtEnv.kill()
|
||||
pitch = -1
|
||||
ownerTrack = -1
|
||||
icB = 0f; icL = 0f
|
||||
}
|
||||
|
||||
@@ -254,6 +264,8 @@ class SynthVoice(private val sampleRate: Int) {
|
||||
private var level = 0f
|
||||
private var a = 0.01f; private var d = 0.1f; private var s = 0.7f; private var r = 0.2f
|
||||
val active: Boolean get() = stage != 0
|
||||
/** Attack/decay/sustain — i.e. gate on, not yet released (stage 4) or idle (0). */
|
||||
val gateOpen: Boolean get() = stage in 1..3
|
||||
|
||||
fun gateOn(aa: Float, dd: Float, ss: Float, rr: Float) {
|
||||
a = aa.coerceAtLeast(0.0005f); d = dd; s = ss.coerceIn(0f, 1f); r = rr
|
||||
|
||||
@@ -33,8 +33,12 @@ sealed interface InputAction {
|
||||
data object NoteOffCell : InputAction
|
||||
|
||||
// ----- Live note entry (also used to audition instruments) -----
|
||||
data class NoteOn(val pitch: Int, val velocity: Int) : InputAction
|
||||
data class NoteOff(val pitch: Int) : InputAction
|
||||
// [channel] is the 1-based MIDI channel (1..16) for MIDI input, so notes can be
|
||||
// routed to the mixer track(s) listening on it; it is -1 when the source has no
|
||||
// channel of its own (physical / on-screen keyboard), which falls back to the
|
||||
// on-screen keyboard's channel.
|
||||
data class NoteOn(val pitch: Int, val velocity: Int, val channel: Int = -1) : InputAction
|
||||
data class NoteOff(val pitch: Int, val channel: Int = -1) : InputAction
|
||||
|
||||
// ----- Transport -----
|
||||
data object PlayPause : InputAction
|
||||
|
||||
169
app/src/main/java/space/rcmd/android/sizzle/input/MidiClock.kt
Normal file
169
app/src/main/java/space/rcmd/android/sizzle/input/MidiClock.kt
Normal file
@@ -0,0 +1,169 @@
|
||||
// SPDX-FileCopyrightText: 2026 Reactorcoremeltdown
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package space.rcmd.android.sizzle.input
|
||||
|
||||
import android.content.Context
|
||||
import android.media.midi.MidiDeviceInfo
|
||||
import android.media.midi.MidiInputPort
|
||||
import android.media.midi.MidiManager
|
||||
import android.os.Handler
|
||||
import android.os.Looper
|
||||
import java.util.concurrent.CopyOnWriteArrayList
|
||||
import java.util.concurrent.locks.LockSupport
|
||||
|
||||
/**
|
||||
* MIDI clock sync over every attached MIDI device (USB *and* Bluetooth — Android
|
||||
* surfaces both through the same [MidiManager]).
|
||||
*
|
||||
* SEND (drive external gear): while [sendEnabled] and the transport is playing, a
|
||||
* dedicated thread emits the MIDI real-time clock (0xF8) at 24 PPQN from the current
|
||||
* tempo, plus Start (0xFA) / Stop (0xFC) on the play/stop edges, to every device we
|
||||
* can write to. RECEIVE (be driven): [handleRealtime] — fed the real-time status
|
||||
* bytes by [MidiInput] — follows an external clock, calling back Start / Stop and a
|
||||
* tempo derived from the incoming pulse rate. Receive is a tempo + transport follow,
|
||||
* not a sample-locked slave.
|
||||
*
|
||||
* Both directions are off until enabled; nothing is sent or acted on otherwise.
|
||||
*/
|
||||
class MidiClock(context: Context) {
|
||||
private val midiManager = context.getSystemService(Context.MIDI_SERVICE) as? MidiManager
|
||||
private val handler = Handler(Looper.getMainLooper())
|
||||
private val outPorts = CopyOnWriteArrayList<MidiInputPort>() // device input ports we WRITE to
|
||||
|
||||
@Volatile var sendEnabled = false
|
||||
@Volatile var receiveEnabled = false
|
||||
|
||||
/** Live transport state for the send thread, supplied by the ViewModel. */
|
||||
var playingProvider: () -> Boolean = { false }
|
||||
var bpmProvider: () -> Float = { 120f }
|
||||
|
||||
/** Source of queued outgoing note messages (packed (status<<16)|(d1<<8)|d2), or -1
|
||||
* when empty — drained by the send thread while [sendEnabled]. Set by the ViewModel
|
||||
* to the audio engine's queue, so Sizzle's sequenced notes reach external gear. */
|
||||
var noteSource: (() -> Int)? = null
|
||||
|
||||
/** Receive callbacks (invoked on the MIDI handler thread; the ViewModel hops to
|
||||
* the main thread as needed). */
|
||||
var onReceiveStart: (() -> Unit)? = null
|
||||
var onReceiveStop: (() -> Unit)? = null
|
||||
var onReceiveTempo: ((Float) -> Unit)? = null
|
||||
|
||||
private var thread: Thread? = null
|
||||
@Volatile private var running = false
|
||||
|
||||
fun start() {
|
||||
val mm = midiManager ?: return
|
||||
mm.devices.forEach(::openDevice)
|
||||
mm.registerDeviceCallback(object : MidiManager.DeviceCallback() {
|
||||
override fun onDeviceAdded(device: MidiDeviceInfo) = openDevice(device)
|
||||
}, handler)
|
||||
running = true
|
||||
thread = Thread({ sendLoop() }, "sizzle-midi-clock").apply {
|
||||
priority = Thread.MAX_PRIORITY; isDaemon = true; start()
|
||||
}
|
||||
}
|
||||
|
||||
fun stop() {
|
||||
running = false
|
||||
thread?.join(200); thread = null
|
||||
outPorts.forEach { runCatching { it.close() } }
|
||||
outPorts.clear()
|
||||
}
|
||||
|
||||
private fun openDevice(info: MidiDeviceInfo) {
|
||||
if (info.inputPortCount == 0) return // need a port we can send TO
|
||||
midiManager?.openDevice(info, { device ->
|
||||
device?.openInputPort(0)?.let { outPorts += it }
|
||||
}, handler)
|
||||
}
|
||||
|
||||
private fun sendAll(status: Byte) {
|
||||
val msg = byteArrayOf(status)
|
||||
for (p in outPorts) runCatching { p.send(msg, 0, 1) }
|
||||
}
|
||||
|
||||
/** Send one packed 3-byte channel message (note-on/off) to every device. */
|
||||
private fun sendPacked(m: Int) {
|
||||
val msg = byteArrayOf(
|
||||
((m shr 16) and 0xFF).toByte(), ((m shr 8) and 0x7F).toByte(), (m and 0x7F).toByte(),
|
||||
)
|
||||
for (p in outPorts) runCatching { p.send(msg, 0, 3) }
|
||||
}
|
||||
|
||||
/** Drain and send any queued sequenced notes (bounded so a flood can't stall). */
|
||||
private fun drainNotes() {
|
||||
val src = noteSource ?: return
|
||||
var guard = 0
|
||||
var m = src()
|
||||
while (m >= 0 && guard++ < moutDrainMax) { sendPacked(m); m = src() }
|
||||
}
|
||||
|
||||
/** Generates the outgoing clock. Polls at 0.5 ms so pulse timing is steady enough
|
||||
* for typical gear; sends Start/Stop on the transport's play/stop edges. */
|
||||
private fun sendLoop() {
|
||||
var lastPlaying = false
|
||||
var nextPulse = 0L
|
||||
while (running) {
|
||||
if (sendEnabled) {
|
||||
val playing = playingProvider()
|
||||
val now = System.nanoTime()
|
||||
if (playing && !lastPlaying) { sendAll(START); nextPulse = now; lastPlaying = true }
|
||||
else if (!playing && lastPlaying) { sendAll(STOP); lastPlaying = false }
|
||||
if (playing && now >= nextPulse) {
|
||||
sendAll(CLOCK)
|
||||
val bpm = bpmProvider().coerceIn(20f, 300f)
|
||||
val interval = (60_000_000_000.0 / (bpm * 24.0)).toLong()
|
||||
nextPulse += interval
|
||||
if (nextPulse < now) nextPulse = now + interval // recover from any lag
|
||||
}
|
||||
drainNotes() // forward Sizzle's sequenced notes to external gear
|
||||
} else if (lastPlaying) {
|
||||
sendAll(STOP); lastPlaying = false // stop cleanly if send is switched off mid-play
|
||||
}
|
||||
// 0.5 ms when sending (steady pulse timing); relax to 10 ms when idle.
|
||||
LockSupport.parkNanos(if (sendEnabled) 500_000L else 10_000_000L)
|
||||
}
|
||||
if (lastPlaying) sendAll(STOP)
|
||||
}
|
||||
|
||||
// ---- receive: fed the real-time status bytes by MidiInput ----
|
||||
private var lastPulseNs = 0L
|
||||
private var pulseAccum = 0.0
|
||||
private var pulseCount = 0
|
||||
|
||||
fun handleRealtime(status: Int) {
|
||||
if (!receiveEnabled) return
|
||||
when (status) {
|
||||
0xFA, 0xFB -> { resetTempoEstimate(); onReceiveStart?.invoke() } // Start / Continue
|
||||
0xFC -> onReceiveStop?.invoke() // Stop
|
||||
0xF8 -> onClockPulse() // Clock
|
||||
}
|
||||
}
|
||||
|
||||
private fun resetTempoEstimate() { lastPulseNs = 0L; pulseAccum = 0.0; pulseCount = 0 }
|
||||
|
||||
/** Derive tempo from the incoming pulse rate, averaged over a quarter note (24
|
||||
* pulses) to smooth jitter. */
|
||||
private fun onClockPulse() {
|
||||
val now = System.nanoTime()
|
||||
if (lastPulseNs != 0L) {
|
||||
pulseAccum += (now - lastPulseNs)
|
||||
if (++pulseCount >= 24) {
|
||||
val avgNs = pulseAccum / pulseCount
|
||||
val bpm = (60_000_000_000.0 / (avgNs * 24.0)).toFloat()
|
||||
if (bpm.isFinite() && bpm in 20f..300f) onReceiveTempo?.invoke(bpm)
|
||||
pulseAccum = 0.0; pulseCount = 0
|
||||
}
|
||||
}
|
||||
lastPulseNs = now
|
||||
}
|
||||
|
||||
private val moutDrainMax = 256 // cap notes sent per poll so a flood can't stall the loop
|
||||
|
||||
private companion object {
|
||||
val CLOCK: Byte = 0xF8.toByte()
|
||||
val START: Byte = 0xFA.toByte()
|
||||
val STOP: Byte = 0xFC.toByte()
|
||||
}
|
||||
}
|
||||
@@ -29,6 +29,9 @@ class MidiInput(
|
||||
/** CC number -> action id, editable from Settings (MIDI bindings section). */
|
||||
var ccBindings: MutableMap<Int, String> = mutableMapOf(),
|
||||
) {
|
||||
/** Sink for MIDI System Real-Time status bytes (0xF8..0xFF), notably clock (0xF8)
|
||||
* and Start/Continue/Stop (0xFA/0xFB/0xFC) — wired to [MidiClock] for clock sync. */
|
||||
var onRealtime: ((Int) -> Unit)? = null
|
||||
private val midiManager = context.getSystemService(Context.MIDI_SERVICE) as? MidiManager
|
||||
private val handler = Handler(Looper.getMainLooper())
|
||||
private val openPorts = mutableListOf<MidiOutputPort>()
|
||||
@@ -67,17 +70,23 @@ class MidiInput(
|
||||
while (i < end) {
|
||||
val status = data[i].toInt() and 0xFF
|
||||
if (status < 0x80) { i++; continue } // skip stray data bytes
|
||||
// System Real-Time (0xF8..0xFF) are single-byte and may be interleaved
|
||||
// anywhere; forward them (clock / start / stop) and move on one byte.
|
||||
if (status >= 0xF8) { onRealtime?.invoke(status); i++; continue }
|
||||
val type = status and 0xF0
|
||||
// Low nibble is the MIDI channel (0..15); expose it 1-based (1..16) so
|
||||
// it matches the mixer channels' `midiChannel` for routing.
|
||||
val channel = (status and 0x0F) + 1
|
||||
when (type) {
|
||||
0x90 -> { // Note On
|
||||
val note = data.getOrZero(i + 1)
|
||||
val vel = data.getOrZero(i + 2)
|
||||
if (vel > 0) router.dispatch(InputAction.NoteOn(note, vel))
|
||||
else router.dispatch(InputAction.NoteOff(note)) // vel 0 == note off
|
||||
if (vel > 0) router.dispatch(InputAction.NoteOn(note, vel, channel))
|
||||
else router.dispatch(InputAction.NoteOff(note, channel)) // vel 0 == note off
|
||||
i += 3
|
||||
}
|
||||
0x80 -> { // Note Off
|
||||
router.dispatch(InputAction.NoteOff(data.getOrZero(i + 1))); i += 3
|
||||
router.dispatch(InputAction.NoteOff(data.getOrZero(i + 1), channel)); i += 3
|
||||
}
|
||||
0xB0 -> { // Control Change
|
||||
val cc = data.getOrZero(i + 1)
|
||||
|
||||
107
app/src/main/java/space/rcmd/android/sizzle/io/BackupIo.kt
Normal file
107
app/src/main/java/space/rcmd/android/sizzle/io/BackupIo.kt
Normal file
@@ -0,0 +1,107 @@
|
||||
// SPDX-FileCopyrightText: 2026 Reactorcoremeltdown
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package space.rcmd.android.sizzle.io
|
||||
|
||||
import java.io.BufferedInputStream
|
||||
import java.io.BufferedOutputStream
|
||||
import java.io.File
|
||||
import java.io.InputStream
|
||||
import java.io.OutputStream
|
||||
import java.util.zip.ZipEntry
|
||||
import java.util.zip.ZipInputStream
|
||||
import java.util.zip.ZipOutputStream
|
||||
|
||||
/**
|
||||
* Whole-app backup: a single ZIP of everything the app persists under its private
|
||||
* files dir — saved songs, themes, instrument/effect presets (with their sample
|
||||
* WAVs), the autosaved project, and the DataStore blobs holding settings + input
|
||||
* bindings. Restore extracts into a staging folder first and only swaps it into
|
||||
* place once the archive looks valid, so a corrupt or wrong file can never destroy
|
||||
* the current data. Because the DataStore prefs are cached in memory while the app
|
||||
* runs, a restore only takes full effect after the app is restarted.
|
||||
*/
|
||||
object BackupIo {
|
||||
// Top-level content areas under filesDir. "datastore" holds the settings +
|
||||
// bindings Preferences files (see SettingsStore / BindingStore).
|
||||
private val CONTENT_DIRS = listOf("songs", "themes", "presets", "datastore")
|
||||
private const val AUTOSAVE = "autosave.sng"
|
||||
private const val STAGING = ".restore_tmp"
|
||||
|
||||
/** Write a full backup of [filesDir] to [out] as a ZIP. */
|
||||
fun write(filesDir: File, out: OutputStream) {
|
||||
ZipOutputStream(BufferedOutputStream(out)).use { zip ->
|
||||
for (dir in CONTENT_DIRS) addTree(zip, File(filesDir, dir), dir)
|
||||
File(filesDir, AUTOSAVE).takeIf { it.isFile }?.let { addFile(zip, it, AUTOSAVE) }
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Restore a backup ZIP from [input] into [filesDir], replacing the current data.
|
||||
* Returns false (leaving current data untouched) if the archive is empty or holds
|
||||
* none of the expected areas. Settings/bindings apply after an app restart.
|
||||
*/
|
||||
fun read(filesDir: File, input: InputStream): Boolean {
|
||||
val staging = File(filesDir, STAGING)
|
||||
staging.deleteRecursively(); staging.mkdirs()
|
||||
val stagingRoot = staging.canonicalPath + File.separator
|
||||
|
||||
var any = false
|
||||
try {
|
||||
ZipInputStream(BufferedInputStream(input)).use { zin ->
|
||||
var entry: ZipEntry? = zin.nextEntry
|
||||
while (entry != null) {
|
||||
val name = entry.name
|
||||
if (!entry.isDirectory && !name.contains("..")) {
|
||||
val target = File(staging, name)
|
||||
// Zip-slip guard: the resolved path must stay inside staging.
|
||||
if (target.canonicalPath.startsWith(stagingRoot)) {
|
||||
target.parentFile?.mkdirs()
|
||||
target.outputStream().use { zin.copyTo(it) }
|
||||
any = true
|
||||
}
|
||||
}
|
||||
zin.closeEntry()
|
||||
entry = zin.nextEntry
|
||||
}
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
// A truncated / non-ZIP file: bail out without touching the live data.
|
||||
staging.deleteRecursively(); return false
|
||||
}
|
||||
|
||||
val looksValid = any &&
|
||||
(CONTENT_DIRS.any { File(staging, it).exists() } || File(staging, AUTOSAVE).isFile)
|
||||
if (!looksValid) { staging.deleteRecursively(); return false }
|
||||
|
||||
// Swap each restored area into place (delete the live one first so a rename
|
||||
// over it succeeds; fall back to a copy if rename can't cross the boundary).
|
||||
for (dir in CONTENT_DIRS) {
|
||||
val src = File(staging, dir)
|
||||
if (!src.exists()) continue
|
||||
val dst = File(filesDir, dir)
|
||||
dst.deleteRecursively()
|
||||
if (!src.renameTo(dst)) src.copyRecursively(dst, overwrite = true)
|
||||
}
|
||||
File(staging, AUTOSAVE).takeIf { it.isFile }?.let { src ->
|
||||
val dst = File(filesDir, AUTOSAVE)
|
||||
dst.delete()
|
||||
if (!src.renameTo(dst)) src.copyTo(dst, overwrite = true)
|
||||
}
|
||||
staging.deleteRecursively()
|
||||
return true
|
||||
}
|
||||
|
||||
private fun addTree(zip: ZipOutputStream, dir: File, prefix: String) {
|
||||
if (!dir.isDirectory) return
|
||||
dir.walkTopDown().filter { it.isFile }.forEach { f ->
|
||||
addFile(zip, f, prefix + "/" + f.relativeTo(dir).path.replace(File.separatorChar, '/'))
|
||||
}
|
||||
}
|
||||
|
||||
private fun addFile(zip: ZipOutputStream, f: File, entryName: String) {
|
||||
zip.putNextEntry(ZipEntry(entryName))
|
||||
f.inputStream().use { it.copyTo(zip) }
|
||||
zip.closeEntry()
|
||||
}
|
||||
}
|
||||
@@ -5,6 +5,7 @@ package space.rcmd.android.sizzle.io
|
||||
|
||||
import space.rcmd.android.sizzle.audio.SampleStore
|
||||
import space.rcmd.android.sizzle.model.AmbiencePresets
|
||||
import space.rcmd.android.sizzle.model.MixTightenerPresets
|
||||
import space.rcmd.android.sizzle.model.NesSynthPresets
|
||||
import space.rcmd.android.sizzle.model.Project
|
||||
import space.rcmd.android.sizzle.model.SamplerPads
|
||||
@@ -51,6 +52,9 @@ class PresetLibrary(private val baseDir: File) {
|
||||
seedType(ToolboxType.NES_SYNTH, NesSynthPresets.FACTORY.map { it.name }) { slot, name ->
|
||||
NesSynthPresets.apply(slot, NesSynthPresets.FACTORY.first { it.name == name })
|
||||
}
|
||||
seedType(ToolboxType.MIX_TIGHTENER, MixTightenerPresets.FACTORY.map { it.name }) { slot, name ->
|
||||
MixTightenerPresets.apply(slot, MixTightenerPresets.FACTORY.first { it.name == name })
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -0,0 +1,131 @@
|
||||
// SPDX-FileCopyrightText: 2026 Reactorcoremeltdown
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package space.rcmd.android.sizzle.io
|
||||
|
||||
import space.rcmd.android.sizzle.audio.SampleStore
|
||||
import space.rcmd.android.sizzle.model.Project
|
||||
import space.rcmd.android.sizzle.model.SamplerPads
|
||||
import space.rcmd.android.sizzle.model.ToolboxType
|
||||
import java.io.BufferedInputStream
|
||||
import java.io.BufferedOutputStream
|
||||
import java.io.File
|
||||
import java.io.InputStream
|
||||
import java.io.OutputStream
|
||||
import java.util.zip.ZipEntry
|
||||
import java.util.zip.ZipInputStream
|
||||
import java.util.zip.ZipOutputStream
|
||||
|
||||
/**
|
||||
* A portable, self-contained project bundle for sharing whole projects between
|
||||
* Sizzletracker instances: a ZIP holding the full `.szg` project plus every sample
|
||||
* WAV it references (Sampler pads and SoundFont slots). Unlike a plain `.szg` — whose
|
||||
* sample ids only resolve against the originating device's stores — a bundle carries
|
||||
* the audio, so importing on another device rebuilds the project *and* its sounds.
|
||||
*/
|
||||
object ProjectBundleIo {
|
||||
private const val PROJECT_ENTRY = "project.szg"
|
||||
private const val MANIFEST = "samples/manifest.txt"
|
||||
private const val SAMPLE_DIR = "samples/"
|
||||
|
||||
/** Write [project] and all its referenced samples to [out] as a ZIP bundle. */
|
||||
fun write(project: Project, out: OutputStream) {
|
||||
ZipOutputStream(BufferedOutputStream(out)).use { zip ->
|
||||
zip.putNextEntry(ZipEntry(PROJECT_ENTRY))
|
||||
zip.write(ProjectIo.save(project).toByteArray(Charsets.UTF_8))
|
||||
zip.closeEntry()
|
||||
|
||||
val manifest = StringBuilder()
|
||||
collectSampleIds(project).forEachIndexed { i, id ->
|
||||
val sample = SampleStore.get(id) ?: return@forEachIndexed
|
||||
zip.putNextEntry(ZipEntry("$SAMPLE_DIR$i.wav"))
|
||||
zip.write(SampleStore.encodeWav(sample))
|
||||
zip.closeEntry()
|
||||
manifest.append(i).append('\t').append(id).append('\n')
|
||||
}
|
||||
zip.putNextEntry(ZipEntry(MANIFEST))
|
||||
zip.write(manifest.toString().toByteArray(Charsets.UTF_8))
|
||||
zip.closeEntry()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Load a project bundle from [input] into [project] (replacing it), extracting its
|
||||
* sample WAVs into [samplesDir] and pointing each sample-referencing slot at the
|
||||
* on-disk copy (so the caller's `rehydrate` — and every later startup — resolves
|
||||
* the audio). Returns false, leaving the project untouched, if the ZIP holds no
|
||||
* project. The caller should rehydrate + rebuild FX routing afterwards, as for a
|
||||
* normal load.
|
||||
*/
|
||||
fun read(project: Project, input: InputStream, samplesDir: File): Boolean {
|
||||
var projectText: String? = null
|
||||
val manifest = HashMap<String, String>() // sample index -> original id
|
||||
val wavByIndex = HashMap<String, ByteArray>() // sample index -> WAV bytes
|
||||
try {
|
||||
ZipInputStream(BufferedInputStream(input)).use { zin ->
|
||||
var entry: ZipEntry? = zin.nextEntry
|
||||
while (entry != null) {
|
||||
val name = entry.name
|
||||
if (!entry.isDirectory && !name.contains("..")) {
|
||||
val bytes = zin.readBytes()
|
||||
when {
|
||||
name == PROJECT_ENTRY -> projectText = String(bytes, Charsets.UTF_8)
|
||||
name == MANIFEST -> String(bytes, Charsets.UTF_8).lineSequence().forEach { ln ->
|
||||
val tab = ln.indexOf('\t')
|
||||
if (tab > 0) manifest[ln.substring(0, tab)] = ln.substring(tab + 1)
|
||||
}
|
||||
name.startsWith(SAMPLE_DIR) && name.endsWith(".wav") ->
|
||||
wavByIndex[name.removePrefix(SAMPLE_DIR).removeSuffix(".wav")] = bytes
|
||||
}
|
||||
}
|
||||
zin.closeEntry()
|
||||
entry = zin.nextEntry
|
||||
}
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
return false
|
||||
}
|
||||
val text = projectText ?: return false
|
||||
|
||||
// Persist each sample and map its original id to the extracted file. Content-
|
||||
// addressed names dedup re-imports and never collide.
|
||||
samplesDir.mkdirs()
|
||||
val idToPath = HashMap<String, String>()
|
||||
for ((idx, originalId) in manifest) {
|
||||
val bytes = wavByIndex[idx] ?: continue
|
||||
val f = File(samplesDir, "s" + Integer.toHexString(bytes.contentHashCode()) + ".wav")
|
||||
if (!f.exists()) f.writeBytes(bytes)
|
||||
idToPath[originalId] = f.absolutePath
|
||||
}
|
||||
|
||||
ProjectIo.loadInto(project, text)
|
||||
|
||||
// Re-point sample-referencing slots at the extracted WAVs (absolute paths), so
|
||||
// rehydrate resolves them here and after any future restart.
|
||||
project.toolbox.forEach { slot ->
|
||||
when (slot.type) {
|
||||
ToolboxType.SAMPLER -> for (p in 0 until SamplerPads.COUNT) {
|
||||
idToPath[slot.string(SamplerPads.key(p))]?.let { slot.set("pad${p}File", it) }
|
||||
}
|
||||
ToolboxType.SOUNDFONT -> idToPath[slot.string("sfSample")]?.let { slot.set("sfFile", it) }
|
||||
else -> {}
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
/** Every non-blank sample id referenced by the project's Sampler / SoundFont slots. */
|
||||
private fun collectSampleIds(project: Project): List<String> {
|
||||
val ids = LinkedHashSet<String>()
|
||||
project.toolbox.forEach { slot ->
|
||||
when (slot.type) {
|
||||
ToolboxType.SAMPLER -> for (p in 0 until SamplerPads.COUNT) {
|
||||
slot.string(SamplerPads.key(p)).takeIf { it.isNotBlank() }?.let { ids.add(it) }
|
||||
}
|
||||
ToolboxType.SOUNDFONT -> slot.string("sfSample").takeIf { it.isNotBlank() }?.let { ids.add(it) }
|
||||
else -> {}
|
||||
}
|
||||
}
|
||||
return ids.toList()
|
||||
}
|
||||
}
|
||||
@@ -6,6 +6,7 @@ package space.rcmd.android.sizzle.io
|
||||
import android.content.Context
|
||||
import androidx.datastore.core.DataStore
|
||||
import androidx.datastore.preferences.core.Preferences
|
||||
import androidx.datastore.preferences.core.booleanPreferencesKey
|
||||
import androidx.datastore.preferences.core.edit
|
||||
import androidx.datastore.preferences.core.intPreferencesKey
|
||||
import androidx.datastore.preferences.core.stringPreferencesKey
|
||||
@@ -26,6 +27,12 @@ data class AppSettings(
|
||||
val kbdChannel: Int = 0,
|
||||
/** Base octave for the on-screen keyboards. */
|
||||
val kbdOctave: Int = 3,
|
||||
/** Show the live VU meters inside the mixer volume faders. */
|
||||
val vuMeters: Boolean = true,
|
||||
/** Send MIDI clock + start/stop to attached MIDI devices (drive external gear). */
|
||||
val sendMidiClock: Boolean = false,
|
||||
/** Follow an external MIDI clock's tempo + start/stop. */
|
||||
val receiveMidiClock: Boolean = false,
|
||||
)
|
||||
|
||||
/**
|
||||
@@ -47,6 +54,9 @@ class SettingsStore(private val context: Context) {
|
||||
recordTailBars = prefs[RECORD_TAIL] ?: 2,
|
||||
kbdChannel = prefs[KBD_CHANNEL] ?: 0,
|
||||
kbdOctave = prefs[KBD_OCTAVE] ?: 3,
|
||||
vuMeters = prefs[VU_METERS] ?: true,
|
||||
sendMidiClock = prefs[MIDI_CLOCK_SEND] ?: false,
|
||||
receiveMidiClock = prefs[MIDI_CLOCK_RECV] ?: false,
|
||||
)
|
||||
}
|
||||
|
||||
@@ -73,11 +83,27 @@ class SettingsStore(private val context: Context) {
|
||||
}
|
||||
}
|
||||
|
||||
/** Persist whether the mixer's fader VU meters are shown. */
|
||||
suspend fun saveVuMeters(enabled: Boolean) {
|
||||
context.settingsDataStore.edit { prefs -> prefs[VU_METERS] = enabled }
|
||||
}
|
||||
|
||||
/** Persist the MIDI-clock send / receive toggles. */
|
||||
suspend fun saveMidiClock(send: Boolean, receive: Boolean) {
|
||||
context.settingsDataStore.edit { prefs ->
|
||||
prefs[MIDI_CLOCK_SEND] = send
|
||||
prefs[MIDI_CLOCK_RECV] = receive
|
||||
}
|
||||
}
|
||||
|
||||
private companion object {
|
||||
val PALETTE = stringPreferencesKey("palette")
|
||||
val RECORD_DIR = stringPreferencesKey("recordDirUri")
|
||||
val RECORD_TAIL = intPreferencesKey("recordTailBars")
|
||||
val KBD_CHANNEL = intPreferencesKey("kbdChannel")
|
||||
val KBD_OCTAVE = intPreferencesKey("kbdOctave")
|
||||
val VU_METERS = booleanPreferencesKey("vuMeters")
|
||||
val MIDI_CLOCK_SEND = booleanPreferencesKey("midiClockSend")
|
||||
val MIDI_CLOCK_RECV = booleanPreferencesKey("midiClockRecv")
|
||||
}
|
||||
}
|
||||
|
||||
@@ -54,12 +54,20 @@ class SongLibrary(private val baseDir: File) {
|
||||
return f
|
||||
}
|
||||
|
||||
/** A shareable file path in the export sub-dir for a full project bundle ([BUNDLE_EXT]);
|
||||
* the caller writes the ZIP into it via [ProjectBundleIo]. */
|
||||
fun bundleExportFile(name: String): File {
|
||||
val dir = File(baseDir, EXPORT_DIR).apply { mkdirs() }
|
||||
return File(dir, sanitize(name) + BUNDLE_EXT)
|
||||
}
|
||||
|
||||
/** Keep names safe as file names while staying human-readable. */
|
||||
private fun sanitize(name: String): String =
|
||||
name.trim().replace(Regex("[^A-Za-z0-9._ -]"), "_").ifBlank { "song" }
|
||||
|
||||
private companion object {
|
||||
const val EXT = ".szg" // full project (ProjectIo)
|
||||
const val BUNDLE_EXT = ".szgz" // full project + samples ZIP bundle (ProjectBundleIo)
|
||||
const val EXPORT_DIR = ".export"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,262 @@
|
||||
// SPDX-FileCopyrightText: 2026 Reactorcoremeltdown
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package space.rcmd.android.sizzle.model
|
||||
|
||||
/**
|
||||
* Factory presets for the [ToolboxType.MIX_TIGHTENER] effect — genre- and
|
||||
* instrument-targeted "channel strip in a box" settings. Each preset is a sparse
|
||||
* map of the effect's hidden per-band parameters (EQ / crossover / 3-band
|
||||
* compressor / limiter / output); anything omitted falls back to the DSP's
|
||||
* defaults in `MixTightener`. Only the single **Strength** control is exposed in
|
||||
* the editor — these presets are the "under the hood" tuning it morphs toward.
|
||||
*
|
||||
* Parameter keys (all optional, dB / Hz / ms):
|
||||
* strength 0..1 morph amount (default 1)
|
||||
* eqLoFreq eqLoGain low shelf
|
||||
* eqMidFreq eqMidGain eqMidQ mid peak
|
||||
* eqHiFreq eqHiGain high shelf
|
||||
* xLo xHi band crossover frequencies
|
||||
* cLoThr cLoRatio cLoAtk cLoRel cLoMk low-band compressor
|
||||
* cMidThr cMidRatio cMidAtk cMidRel cMidMk mid-band compressor
|
||||
* cHiThr cHiRatio cHiAtk cHiRel cHiMk high-band compressor
|
||||
* limCeil limRel peak limiter
|
||||
* outGain make-up at the output
|
||||
*/
|
||||
object MixTightenerPresets {
|
||||
|
||||
class Preset(val name: String, val params: Map<String, String>)
|
||||
|
||||
/** Apply [preset]'s overrides onto an already-[ToolboxSlot.fill]ed slot. */
|
||||
fun apply(slot: ToolboxSlot, preset: Preset) {
|
||||
preset.params.forEach { (k, v) -> slot.set(k, v) }
|
||||
}
|
||||
|
||||
val FACTORY: List<Preset> = listOf(
|
||||
// ---------------- Drums & percussion ----------------
|
||||
Preset("808 Crisp", mapOf(
|
||||
"eqLoFreq" to "70", "eqLoGain" to "4", "eqMidFreq" to "450", "eqMidGain" to "-2",
|
||||
"eqHiFreq" to "9000", "eqHiGain" to "4", "xLo" to "120", "xHi" to "3000",
|
||||
"cLoThr" to "-22", "cLoRatio" to "4", "cLoAtk" to "8", "cLoRel" to "140", "cLoMk" to "3",
|
||||
"cMidThr" to "-20", "cMidRatio" to "2.5", "cMidMk" to "1",
|
||||
"cHiThr" to "-24", "cHiRatio" to "3", "cHiAtk" to "3", "cHiRel" to "80", "cHiMk" to "2",
|
||||
"limCeil" to "-0.3", "limRel" to "80", "outGain" to "2",
|
||||
)),
|
||||
Preset("Boom-Bap Kit", mapOf(
|
||||
"eqLoFreq" to "90", "eqLoGain" to "2", "eqHiFreq" to "10000", "eqHiGain" to "1.5",
|
||||
"xLo" to "160", "xHi" to "2500",
|
||||
"cLoThr" to "-20", "cLoRatio" to "3", "cLoAtk" to "12", "cLoRel" to "160", "cLoMk" to "2",
|
||||
"cMidThr" to "-18", "cMidRatio" to "2.5", "cMidMk" to "1",
|
||||
"limCeil" to "-0.5", "outGain" to "1.5",
|
||||
)),
|
||||
Preset("Trap Hats", mapOf(
|
||||
"eqMidFreq" to "4000", "eqMidGain" to "1", "eqHiFreq" to "11000", "eqHiGain" to "5", "xHi" to "4000",
|
||||
"cLoRatio" to "1.5", "cMidRatio" to "2",
|
||||
"cHiThr" to "-26", "cHiRatio" to "4", "cHiAtk" to "2", "cHiRel" to "60", "cHiMk" to "2",
|
||||
"limCeil" to "-0.3", "outGain" to "2",
|
||||
)),
|
||||
Preset("Industrial Drums", mapOf(
|
||||
"eqLoFreq" to "80", "eqLoGain" to "3", "eqMidFreq" to "2200", "eqMidGain" to "3", "eqMidQ" to "1.2",
|
||||
"eqHiFreq" to "8000", "eqHiGain" to "2", "xLo" to "150", "xHi" to "2000",
|
||||
"cLoThr" to "-18", "cLoRatio" to "5", "cLoAtk" to "6", "cLoRel" to "120", "cLoMk" to "3",
|
||||
"cMidThr" to "-16", "cMidRatio" to "4", "cMidAtk" to "8", "cMidRel" to "120", "cMidMk" to "3",
|
||||
"cHiThr" to "-20", "cHiRatio" to "3", "cHiMk" to "2",
|
||||
"limCeil" to "-0.2", "limRel" to "60", "outGain" to "3",
|
||||
)),
|
||||
Preset("Techno Kick", mapOf(
|
||||
"eqLoFreq" to "60", "eqLoGain" to "3", "eqMidFreq" to "700", "eqMidGain" to "-2",
|
||||
"xLo" to "120", "xHi" to "3000",
|
||||
"cLoThr" to "-16", "cLoRatio" to "6", "cLoAtk" to "4", "cLoRel" to "100", "cLoMk" to "3",
|
||||
"cMidRatio" to "2", "cHiRatio" to "1.5",
|
||||
"limCeil" to "-0.2", "outGain" to "2.5",
|
||||
)),
|
||||
Preset("House Groove", mapOf(
|
||||
"strength" to "0.85",
|
||||
"eqLoFreq" to "90", "eqLoGain" to "1.5", "eqHiFreq" to "9000", "eqHiGain" to "1.5",
|
||||
"xLo" to "180", "xHi" to "2600",
|
||||
"cLoThr" to "-22", "cLoRatio" to "2.5", "cLoMk" to "1.5",
|
||||
"cMidThr" to "-20", "cMidRatio" to "2", "cMidMk" to "1",
|
||||
"cHiThr" to "-22", "cHiRatio" to "2", "cHiMk" to "1",
|
||||
"limCeil" to "-0.5", "outGain" to "1.5",
|
||||
)),
|
||||
Preset("DnB Breaks", mapOf(
|
||||
"eqLoFreq" to "80", "eqLoGain" to "2", "eqMidFreq" to "2500", "eqMidGain" to "1.5",
|
||||
"eqHiFreq" to "9000", "eqHiGain" to "2", "xLo" to "150", "xHi" to "2500",
|
||||
"cLoThr" to "-18", "cLoRatio" to "4", "cLoAtk" to "3", "cLoRel" to "90", "cLoMk" to "2",
|
||||
"cMidThr" to "-18", "cMidRatio" to "3", "cMidAtk" to "4", "cMidRel" to "90", "cMidMk" to "2",
|
||||
"cHiThr" to "-22", "cHiRatio" to "3", "cHiAtk" to "2", "cHiRel" to "60", "cHiMk" to "2",
|
||||
"limCeil" to "-0.3", "limRel" to "50", "outGain" to "2",
|
||||
)),
|
||||
Preset("Lo-Fi Kit", mapOf(
|
||||
"strength" to "0.8",
|
||||
"eqLoFreq" to "100", "eqLoGain" to "2", "eqMidFreq" to "500", "eqMidGain" to "1",
|
||||
"eqHiFreq" to "6000", "eqHiGain" to "-4", "xLo" to "200", "xHi" to "2200",
|
||||
"cLoThr" to "-22", "cLoRatio" to "2.5", "cLoMk" to "1", "cMidRatio" to "2", "cHiRatio" to "1.5",
|
||||
"limCeil" to "-1", "outGain" to "1",
|
||||
)),
|
||||
Preset("Snare Crack", mapOf(
|
||||
"eqLoFreq" to "200", "eqLoGain" to "-2", "eqMidFreq" to "2000", "eqMidGain" to "3", "eqMidQ" to "1.5",
|
||||
"eqHiFreq" to "8000", "eqHiGain" to "3", "xLo" to "250", "xHi" to "1800",
|
||||
"cLoRatio" to "1.5",
|
||||
"cMidThr" to "-18", "cMidRatio" to "4", "cMidAtk" to "3", "cMidRel" to "100", "cMidMk" to "2",
|
||||
"cHiThr" to "-22", "cHiRatio" to "3", "cHiAtk" to "2", "cHiRel" to "70", "cHiMk" to "2",
|
||||
"limCeil" to "-0.3", "outGain" to "2",
|
||||
)),
|
||||
Preset("Clap Snap", mapOf(
|
||||
"eqMidFreq" to "1500", "eqMidGain" to "2", "eqHiFreq" to "9000", "eqHiGain" to "4", "xHi" to "3000",
|
||||
"cLoRatio" to "1.5",
|
||||
"cMidRatio" to "3", "cMidAtk" to "3", "cMidMk" to "1",
|
||||
"cHiRatio" to "3", "cHiAtk" to "2", "cHiMk" to "2", "outGain" to "2",
|
||||
)),
|
||||
Preset("Cymbal Sheen", mapOf(
|
||||
"strength" to "0.75",
|
||||
"eqMidFreq" to "3000", "eqMidGain" to "-1", "eqHiFreq" to "12000", "eqHiGain" to "4", "xHi" to "5000",
|
||||
"cHiThr" to "-26", "cHiRatio" to "2.5", "cHiAtk" to "5", "cHiRel" to "120", "cHiMk" to "1",
|
||||
"limCeil" to "-0.5", "outGain" to "1.5",
|
||||
)),
|
||||
Preset("Percussion Tight", mapOf(
|
||||
"eqMidFreq" to "2500", "eqMidGain" to "1.5", "eqHiFreq" to "8000", "eqHiGain" to "2",
|
||||
"xLo" to "200", "xHi" to "2500",
|
||||
"cLoRatio" to "2", "cLoMk" to "1",
|
||||
"cMidRatio" to "3", "cMidAtk" to "4", "cMidMk" to "1.5",
|
||||
"cHiRatio" to "2.5", "cHiMk" to "1", "outGain" to "1.5",
|
||||
)),
|
||||
|
||||
// ---------------- Bass ----------------
|
||||
Preset("EBM Bass", mapOf(
|
||||
"eqLoFreq" to "80", "eqLoGain" to "3", "eqMidFreq" to "800", "eqMidGain" to "2", "eqMidQ" to "1.2",
|
||||
"eqHiFreq" to "9000", "eqHiGain" to "-2", "xLo" to "150", "xHi" to "1500",
|
||||
"cLoThr" to "-18", "cLoRatio" to "4", "cLoAtk" to "10", "cLoRel" to "130", "cLoMk" to "3",
|
||||
"cMidThr" to "-18", "cMidRatio" to "3", "cMidAtk" to "12", "cMidRel" to "130", "cMidMk" to "2",
|
||||
"cHiRatio" to "1.5", "limCeil" to "-0.3", "outGain" to "2.5",
|
||||
)),
|
||||
Preset("Reese Bass", mapOf(
|
||||
"eqLoFreq" to "70", "eqLoGain" to "2", "eqMidFreq" to "500", "eqMidGain" to "2",
|
||||
"xLo" to "140", "xHi" to "1200",
|
||||
"cLoThr" to "-16", "cLoRatio" to "5", "cLoAtk" to "8", "cLoRel" to "120", "cLoMk" to "3",
|
||||
"cMidThr" to "-18", "cMidRatio" to "3", "cMidMk" to "2", "cHiRatio" to "1.5",
|
||||
"limCeil" to "-0.3", "outGain" to "2",
|
||||
)),
|
||||
Preset("Acid 303", mapOf(
|
||||
"eqLoFreq" to "90", "eqLoGain" to "1", "eqMidFreq" to "1200", "eqMidGain" to "3", "eqMidQ" to "1.5",
|
||||
"xLo" to "160", "xHi" to "1800",
|
||||
"cLoRatio" to "3", "cLoMk" to "2",
|
||||
"cMidThr" to "-18", "cMidRatio" to "4", "cMidAtk" to "6", "cMidRel" to "110", "cMidMk" to "2",
|
||||
"cHiRatio" to "2", "limCeil" to "-0.4", "outGain" to "2",
|
||||
)),
|
||||
Preset("Sub Bass Tame", mapOf(
|
||||
"strength" to "0.9",
|
||||
"eqLoFreq" to "55", "eqLoGain" to "2", "eqMidFreq" to "900", "eqMidGain" to "-2",
|
||||
"xLo" to "120", "xHi" to "2000",
|
||||
"cLoThr" to "-14", "cLoRatio" to "6", "cLoAtk" to "12", "cLoRel" to "150", "cLoMk" to "3",
|
||||
"cMidRatio" to "2", "cHiRatio" to "1.2", "limCeil" to "-0.5", "outGain" to "2",
|
||||
)),
|
||||
Preset("FM Bass Punch", mapOf(
|
||||
"eqLoFreq" to "90", "eqLoGain" to "2", "eqMidFreq" to "1000", "eqMidGain" to "1.5",
|
||||
"xLo" to "160", "xHi" to "2200",
|
||||
"cLoThr" to "-18", "cLoRatio" to "4", "cLoAtk" to "6", "cLoRel" to "110", "cLoMk" to "2",
|
||||
"cMidThr" to "-18", "cMidRatio" to "3", "cMidMk" to "1.5", "cHiRatio" to "2",
|
||||
"limCeil" to "-0.3", "outGain" to "2",
|
||||
)),
|
||||
Preset("Goth Bass", mapOf(
|
||||
"strength" to "0.9",
|
||||
"eqLoFreq" to "75", "eqLoGain" to "3", "eqMidFreq" to "600", "eqMidGain" to "-1",
|
||||
"eqHiFreq" to "8000", "eqHiGain" to "-2", "xLo" to "140", "xHi" to "1600",
|
||||
"cLoThr" to "-18", "cLoRatio" to "4", "cLoAtk" to "10", "cLoRel" to "140", "cLoMk" to "3",
|
||||
"cMidRatio" to "2.5", "cMidMk" to "1", "cHiRatio" to "1.5", "limCeil" to "-0.5", "outGain" to "2",
|
||||
)),
|
||||
Preset("Synthwave Bass", mapOf(
|
||||
"eqLoFreq" to "80", "eqLoGain" to "2.5", "eqMidFreq" to "900", "eqMidGain" to "1",
|
||||
"eqHiFreq" to "7000", "eqHiGain" to "1", "xLo" to "150", "xHi" to "2000",
|
||||
"cLoThr" to "-20", "cLoRatio" to "3", "cLoAtk" to "10", "cLoRel" to "130", "cLoMk" to "2",
|
||||
"cMidRatio" to "2.5", "cMidMk" to "1", "cHiRatio" to "2",
|
||||
"limCeil" to "-0.5", "outGain" to "1.8",
|
||||
)),
|
||||
|
||||
// ---------------- Synths, leads & pads ----------------
|
||||
Preset("Synthwave Lead", mapOf(
|
||||
"strength" to "0.85",
|
||||
"eqLoFreq" to "200", "eqLoGain" to "-1", "eqMidFreq" to "2000", "eqMidGain" to "1.5",
|
||||
"eqHiFreq" to "9000", "eqHiGain" to "4", "xLo" to "300", "xHi" to "3000",
|
||||
"cLoRatio" to "1.5",
|
||||
"cMidThr" to "-20", "cMidRatio" to "2.5", "cMidAtk" to "12", "cMidRel" to "150", "cMidMk" to "1.5",
|
||||
"cHiThr" to "-22", "cHiRatio" to "2", "cHiMk" to "1.5", "limCeil" to "-0.5", "outGain" to "2",
|
||||
)),
|
||||
Preset("Cutting Lead", mapOf(
|
||||
"eqLoFreq" to "200", "eqLoGain" to "-2", "eqMidFreq" to "3000", "eqMidGain" to "3", "eqMidQ" to "1.2",
|
||||
"eqHiFreq" to "8000", "eqHiGain" to "2", "xLo" to "300", "xHi" to "3500",
|
||||
"cLoRatio" to "1.5",
|
||||
"cMidThr" to "-18", "cMidRatio" to "3", "cMidAtk" to "8", "cMidRel" to "130", "cMidMk" to "2",
|
||||
"cHiRatio" to "2", "cHiMk" to "1", "limCeil" to "-0.4", "outGain" to "2",
|
||||
)),
|
||||
Preset("Darkwave Pad", mapOf(
|
||||
"strength" to "0.7",
|
||||
"eqLoFreq" to "150", "eqLoGain" to "1", "eqMidFreq" to "1000", "eqMidGain" to "0.5",
|
||||
"eqHiFreq" to "8000", "eqHiGain" to "-2", "xLo" to "250", "xHi" to "2500",
|
||||
"cLoRatio" to "2", "cLoMk" to "1",
|
||||
"cMidThr" to "-24", "cMidRatio" to "2", "cMidAtk" to "20", "cMidRel" to "200", "cMidMk" to "1",
|
||||
"cHiRatio" to "2", "limCeil" to "-1", "outGain" to "1",
|
||||
)),
|
||||
Preset("Ambient Wash", mapOf(
|
||||
"strength" to "0.6",
|
||||
"eqLoFreq" to "120", "eqLoGain" to "1", "eqHiFreq" to "10000", "eqHiGain" to "1",
|
||||
"xLo" to "300", "xHi" to "3000",
|
||||
"cMidThr" to "-26", "cMidRatio" to "1.8", "cMidAtk" to "30", "cMidRel" to "250", "cMidMk" to "0.5",
|
||||
"limCeil" to "-1.5", "outGain" to "0.5",
|
||||
)),
|
||||
Preset("Pluck Tight", mapOf(
|
||||
"eqMidFreq" to "2500", "eqMidGain" to "2", "eqHiFreq" to "9000", "eqHiGain" to "3",
|
||||
"xLo" to "300", "xHi" to "3000", "cLoRatio" to "1.5",
|
||||
"cMidThr" to "-18", "cMidRatio" to "3", "cMidAtk" to "3", "cMidRel" to "100", "cMidMk" to "1.5",
|
||||
"cHiThr" to "-22", "cHiRatio" to "2.5", "cHiAtk" to "2", "cHiRel" to "70", "cHiMk" to "1.5",
|
||||
"outGain" to "1.5",
|
||||
)),
|
||||
Preset("Arp Sparkle", mapOf(
|
||||
"strength" to "0.8",
|
||||
"eqMidFreq" to "3000", "eqMidGain" to "1", "eqHiFreq" to "11000", "eqHiGain" to "4", "xHi" to "4000",
|
||||
"cMidRatio" to "2", "cMidMk" to "1",
|
||||
"cHiThr" to "-24", "cHiRatio" to "2.5", "cHiAtk" to "4", "cHiMk" to "1.5",
|
||||
"limCeil" to "-0.5", "outGain" to "1.5",
|
||||
)),
|
||||
Preset("Chip Lead", mapOf(
|
||||
"eqLoFreq" to "150", "eqLoGain" to "-3", "eqMidFreq" to "2500", "eqMidGain" to "2.5", "eqMidQ" to "1.2",
|
||||
"eqHiFreq" to "8000", "eqHiGain" to "2", "xLo" to "350", "xHi" to "3000",
|
||||
"cLoRatio" to "1.2",
|
||||
"cMidThr" to "-18", "cMidRatio" to "3", "cMidMk" to "2", "cHiRatio" to "2", "cHiMk" to "1",
|
||||
"limCeil" to "-0.4", "outGain" to "2",
|
||||
)),
|
||||
Preset("Bell Clarity", mapOf(
|
||||
"strength" to "0.75",
|
||||
"eqMidFreq" to "1800", "eqMidGain" to "1.5", "eqHiFreq" to "10000", "eqHiGain" to "3", "xHi" to "4000",
|
||||
"cMidRatio" to "2", "cMidAtk" to "6", "cMidMk" to "1",
|
||||
"cHiRatio" to "2", "cHiAtk" to "4", "cHiMk" to "1", "limCeil" to "-0.5", "outGain" to "1",
|
||||
)),
|
||||
Preset("Keys Clarity", mapOf(
|
||||
"strength" to "0.8",
|
||||
"eqLoFreq" to "200", "eqLoGain" to "-1", "eqMidFreq" to "2500", "eqMidGain" to "1.5",
|
||||
"eqHiFreq" to "9000", "eqHiGain" to "2", "xLo" to "250", "xHi" to "3000",
|
||||
"cLoRatio" to "1.8",
|
||||
"cMidThr" to "-22", "cMidRatio" to "2.5", "cMidAtk" to "10", "cMidRel" to "150", "cMidMk" to "1",
|
||||
"cHiRatio" to "2", "cHiMk" to "1", "limCeil" to "-0.5", "outGain" to "1.5",
|
||||
)),
|
||||
|
||||
// ---------------- Bus / master ----------------
|
||||
Preset("Mix Glue", mapOf(
|
||||
"strength" to "0.7",
|
||||
"eqLoFreq" to "100", "eqLoGain" to "0.5", "eqHiFreq" to "10000", "eqHiGain" to "1",
|
||||
"xLo" to "200", "xHi" to "2500",
|
||||
"cLoThr" to "-22", "cLoRatio" to "2", "cLoAtk" to "20", "cLoRel" to "200", "cLoMk" to "1",
|
||||
"cMidThr" to "-22", "cMidRatio" to "2", "cMidAtk" to "25", "cMidRel" to "200", "cMidMk" to "1",
|
||||
"cHiThr" to "-22", "cHiRatio" to "2", "cHiAtk" to "15", "cHiRel" to "180", "cHiMk" to "1",
|
||||
"limCeil" to "-0.8", "outGain" to "1",
|
||||
)),
|
||||
Preset("Loudness Max", mapOf(
|
||||
"eqLoFreq" to "90", "eqLoGain" to "1", "eqHiFreq" to "9000", "eqHiGain" to "2",
|
||||
"xLo" to "180", "xHi" to "2800",
|
||||
"cLoThr" to "-20", "cLoRatio" to "3", "cLoMk" to "2",
|
||||
"cMidThr" to "-18", "cMidRatio" to "3", "cMidMk" to "2",
|
||||
"cHiThr" to "-20", "cHiRatio" to "3", "cHiMk" to "2",
|
||||
"limCeil" to "-0.1", "limRel" to "40", "outGain" to "4",
|
||||
)),
|
||||
)
|
||||
}
|
||||
@@ -216,6 +216,40 @@ enum class ToolboxType(
|
||||
ParamSpec("duckattack", "Duck Attack (ms)", 10f, 0.5f, 100f),
|
||||
ParamSpec("duckrelease", "Duck Release (ms)", 200f, 10f, 2000f),
|
||||
),
|
||||
),
|
||||
MIX_TIGHTENER(
|
||||
ToolboxKind.EFFECT, "Mix Tightener",
|
||||
// A preset-driven "channel strip in a box": parametric EQ → 3-band multiband
|
||||
// compressor → peak limiter, all behind ONE visible control — Strength — which
|
||||
// morphs the whole chain from transparent (0) to the full preset (1). Every
|
||||
// per-band value is a hidden slot param set by the genre/instrument presets
|
||||
// (see MixTightenerPresets); only Strength is user-facing. Rendered by
|
||||
// MixTightener in Effects.kt, edited by ui/toolbox/MixTightenerEditor.
|
||||
listOf(ParamSpec("strength", "Strength", 1f, 0f, 1f)),
|
||||
),
|
||||
TAPE_ENGINE(
|
||||
ToolboxKind.EFFECT, "Tape Engine",
|
||||
// A reel-to-reel varispeed tape: press a reel in the editor to "brake" it and
|
||||
// the pitch dives like a slowing tape (the 'speed' param is driven by that reel
|
||||
// gesture, not a slider). wow/flutter add slow + fast pitch wobble, hiss adds
|
||||
// tape noise, and the wow wobble rate is tempo-synced via 'division'. Rendered
|
||||
// by TapeEngine in Effects.kt, edited by ui/toolbox/TapeEngineEditor.
|
||||
listOf(
|
||||
ParamSpec("speed", "Speed", 1f, 0.25f, 1f),
|
||||
ParamSpec("wow", "Wow", 0.15f, 0f, 1f),
|
||||
ParamSpec("flutter", "Flutter", 0.15f, 0f, 1f),
|
||||
ParamSpec("hiss", "Hiss", 0.10f, 0f, 1f),
|
||||
ParamSpec("division", "Wow Sync", 2f, 0f, 6f, isInt = true), // index into TimeDivision
|
||||
),
|
||||
),
|
||||
GRANULAR(
|
||||
ToolboxKind.EFFECT, "Granular Glitch",
|
||||
// Stutters/repeats short grains read from a rolling buffer of the incoming
|
||||
// sound; the read head jumps around, and the editor draws it as a moving
|
||||
// playhead over a dotted scope of the signal. One control: Intensity (how often
|
||||
// it glitches + how mangled). Rendered by GranularGlitch in Effects.kt, edited
|
||||
// by ui/toolbox/GranularEditor.
|
||||
listOf(ParamSpec("intensity", "Intensity", 0.3f, 0f, 1f)),
|
||||
);
|
||||
|
||||
val isInstrument: Boolean get() = kind == ToolboxKind.INSTRUMENT
|
||||
|
||||
@@ -15,10 +15,14 @@ import space.rcmd.android.sizzle.input.InputAction
|
||||
import space.rcmd.android.sizzle.input.InputRouter
|
||||
import space.rcmd.android.sizzle.model.Cell
|
||||
import space.rcmd.android.sizzle.model.CellColumn
|
||||
import space.rcmd.android.sizzle.model.ParamSpec
|
||||
import space.rcmd.android.sizzle.model.Pattern
|
||||
import space.rcmd.android.sizzle.model.Pitch
|
||||
import space.rcmd.android.sizzle.model.Project
|
||||
import space.rcmd.android.sizzle.model.TimeSignature
|
||||
import space.rcmd.android.sizzle.model.ToolboxSlot
|
||||
import kotlin.math.roundToInt
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.flow.SharingStarted
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import kotlinx.coroutines.flow.distinctUntilChanged
|
||||
@@ -37,6 +41,14 @@ import kotlinx.coroutines.launch
|
||||
* performance, so after we mutate the grid we bump [revision]. Compose reads that
|
||||
* value while drawing the grid, so an increment forces a redraw. Simple and fast.
|
||||
*/
|
||||
/** Tab index of the Tracker tab (see [App]'s tab order). */
|
||||
private const val TAB_TRACKER = 0
|
||||
|
||||
/** Reserved prefix for a toolbox slot's MIDI-CC parameter bindings, stored in the
|
||||
* slot's value map (`midicc@<paramKey>` -> CC number) so they persist with the
|
||||
* project / preset like any other parameter and never collide with a real key. */
|
||||
private const val CC_PREFIX = "midicc@"
|
||||
|
||||
class AppViewModel(
|
||||
val project: Project,
|
||||
private val engine: AudioEngine,
|
||||
@@ -49,6 +61,7 @@ class AppViewModel(
|
||||
private val songLibrary: space.rcmd.android.sizzle.io.SongLibrary,
|
||||
private val settingsStore: space.rcmd.android.sizzle.io.SettingsStore,
|
||||
private val themeLibrary: space.rcmd.android.sizzle.io.ThemeLibrary,
|
||||
private val midiClock: space.rcmd.android.sizzle.input.MidiClock,
|
||||
private val appContext: android.content.Context,
|
||||
) : ViewModel() {
|
||||
|
||||
@@ -97,6 +110,35 @@ class AppViewModel(
|
||||
var kbdOctave by mutableIntStateOf(3); private set
|
||||
/** Velocity for keyboard notes (0..127). */
|
||||
var kbdVelocity by mutableIntStateOf(Cell.MAX_VELOCITY); private set
|
||||
/** Whether the mixer's fader VU meters are shown (Settings toggle). */
|
||||
var vuMeters by mutableStateOf(true); private set
|
||||
|
||||
/** Enable/disable the mixer fader VU meters and persist the choice. */
|
||||
fun updateVuMeters(enabled: Boolean) {
|
||||
vuMeters = enabled
|
||||
viewModelScope.launch { settingsStore.saveVuMeters(enabled) }
|
||||
touched()
|
||||
}
|
||||
|
||||
/** Send MIDI clock + start/stop to attached devices; follow an external clock's
|
||||
* tempo + transport. Both off by default; toggled from Settings and persisted. */
|
||||
var sendMidiClock by mutableStateOf(false); private set
|
||||
var receiveMidiClock by mutableStateOf(false); private set
|
||||
|
||||
fun updateSendMidiClock(enabled: Boolean) {
|
||||
sendMidiClock = enabled; midiClock.sendEnabled = enabled
|
||||
engine.midiOutEnabled = enabled // also forward the tracks' notes out
|
||||
persistMidiClock(); touched()
|
||||
}
|
||||
|
||||
fun updateReceiveMidiClock(enabled: Boolean) {
|
||||
receiveMidiClock = enabled; midiClock.receiveEnabled = enabled
|
||||
persistMidiClock(); touched()
|
||||
}
|
||||
|
||||
private fun persistMidiClock() {
|
||||
viewModelScope.launch { settingsStore.saveMidiClock(sendMidiClock, receiveMidiClock) }
|
||||
}
|
||||
|
||||
fun updateSkipStep(n: Int) { skipStep = n.coerceIn(0, 8) }
|
||||
fun togglePunchIn() { punchInMode = !punchInMode }
|
||||
@@ -126,6 +168,13 @@ class AppViewModel(
|
||||
var learnTarget by mutableStateOf<String?>(null); private set
|
||||
private var learnSource: space.rcmd.android.sizzle.input.InputSource? = null
|
||||
|
||||
// ----- Toolbox parameter MIDI-learn state (device editors) -----
|
||||
/** The toolbox slot + parameter key currently waiting to capture a MIDI control,
|
||||
* or (-1 / null) when nothing is arming. The device editor's MIDI-learn popup
|
||||
* reads these to highlight the armed row. */
|
||||
var paramLearnSlot by mutableIntStateOf(-1); private set
|
||||
var paramLearnKey by mutableStateOf<String?>(null); private set
|
||||
|
||||
init {
|
||||
// Collect neutral input actions from every non-touch device.
|
||||
viewModelScope.launch {
|
||||
@@ -176,15 +225,16 @@ class AppViewModel(
|
||||
cursorColumn = CellColumn.entries[flat % cols]
|
||||
}
|
||||
|
||||
/** Punch a note into the focused cell (velocity/channel from the keyboard) and
|
||||
* advance the cursor by [skipStep] rows, cycling past the pattern ends — the
|
||||
* touch-keyboard entry path. */
|
||||
fun punchNote(midi: Int) {
|
||||
/** Punch a note into the focused cell and advance the cursor by [skipStep] rows,
|
||||
* cycling past the pattern ends. Velocity/channel default to the on-screen
|
||||
* keyboard's (the touch-keyboard entry path); MIDI punch-in passes the incoming
|
||||
* note's own velocity and channel so the recorded cell plays back correctly. */
|
||||
fun punchNote(midi: Int, velocity: Int = kbdVelocity, channel: Int = kbdChannel) {
|
||||
val cell = focusedCell()
|
||||
cell.note = midi.coerceIn(Pitch.LOWEST, Pitch.HIGHEST)
|
||||
cell.velocity = kbdVelocity.coerceIn(0, Cell.MAX_VELOCITY)
|
||||
cell.channel = kbdChannel
|
||||
lastNote = cell.note; lastChannel = kbdChannel
|
||||
cell.velocity = velocity.coerceIn(0, Cell.MAX_VELOCITY)
|
||||
cell.channel = channel
|
||||
lastNote = cell.note; lastChannel = channel
|
||||
moveCursorVerticalWrap(skipStep)
|
||||
touched()
|
||||
}
|
||||
@@ -212,6 +262,31 @@ class AppViewModel(
|
||||
fun kbdNoteOn(midi: Int) { markNoteOn(midi); engine.busNoteOn(kbdChannel, midi, kbdVelocity) }
|
||||
fun kbdNoteOff(midi: Int) { markNoteOff(midi); engine.busNoteOff(kbdChannel, midi) }
|
||||
|
||||
/** True if the on-screen keyboard's MIDI channel routes to any bus whose instrument
|
||||
* is a Sampler. A Sampler maps a pad to each MIDI note, so scale filtering would
|
||||
* hide pads — the stacked keyboards go fully chromatic in that case. */
|
||||
fun kbdRoutesToSampler(): Boolean {
|
||||
for (ch in project.mixer.channels) {
|
||||
if (ch.midiChannel != kbdChannel) continue
|
||||
val slot = project.toolbox.getOrNull(ch.instrumentSlot) ?: continue
|
||||
if (slot.type == space.rcmd.android.sizzle.model.ToolboxType.SAMPLER) return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
/** Live VU level (peak, ~0..1+) for mixer bus [ch] — polled at frame rate by the
|
||||
* mixer's fader VU meters. */
|
||||
fun channelMeter(ch: Int): Float = engine.channelMeter(ch)
|
||||
/** True while mixer bus [ch] is (or just was) clipping past 0 dBFS. */
|
||||
fun channelClipped(ch: Int): Boolean = engine.channelClipped(ch)
|
||||
|
||||
/** Copy the live scope samples for the effect in toolbox [slotIndex] into [out];
|
||||
* returns the count, or -1 if it isn't a routed, running visual effect. Polled at
|
||||
* frame rate by the Granular editor's oscilloscope. */
|
||||
fun effectScope(slotIndex: Int, out: FloatArray): Int = engine.effectScope(slotIndex, out)
|
||||
/** The effect [slotIndex]'s jumping playhead position (0..1), or -1 if none live. */
|
||||
fun effectPlayhead(slotIndex: Int): Float = engine.effectPlayhead(slotIndex)
|
||||
|
||||
/**
|
||||
* The core value-editing operation, shared by drag gestures and +/- input.
|
||||
* NOTE column cycles within the active scale; VELOCITY/CHANNEL step numerically.
|
||||
@@ -322,13 +397,42 @@ class AppViewModel(
|
||||
touched()
|
||||
}
|
||||
|
||||
// ---- Arrangement selection (hoisted from ArrangementRoll so Play/Stop can read it).
|
||||
// Rectangular selection anchor (…0) and live corner (…1); beat < 0 = no selection.
|
||||
// Play starts from [arrSelBeat0]'s beat if set; Stop clears the selection so the
|
||||
// highlight disappears and the next Play resumes from the top.
|
||||
var arrSelLane0 by mutableIntStateOf(-1); private set
|
||||
var arrSelBeat0 by mutableIntStateOf(-1); private set
|
||||
var arrSelLane1 by mutableIntStateOf(-1); private set
|
||||
var arrSelBeat1 by mutableIntStateOf(-1); private set
|
||||
|
||||
/** Set/update the arrangement selection rectangle. Pass all corners at once so the
|
||||
* ArrangementRoll's tap / drag gestures update it atomically. */
|
||||
fun setArrangementSelection(lane0: Int, beat0: Int, lane1: Int, beat1: Int) {
|
||||
arrSelLane0 = lane0; arrSelBeat0 = beat0; arrSelLane1 = lane1; arrSelBeat1 = beat1
|
||||
}
|
||||
|
||||
fun clearArrangementSelection() {
|
||||
arrSelLane0 = -1; arrSelBeat0 = -1; arrSelLane1 = -1; arrSelBeat1 = -1
|
||||
}
|
||||
|
||||
// ------------------------------------------------------- transport control
|
||||
fun playPause() {
|
||||
val t = transport.value
|
||||
if (t.isPlaying) engine.pause() else engine.play()
|
||||
if (t.isPlaying) {
|
||||
engine.pause()
|
||||
} else {
|
||||
// Start from the earliest beat of the arrangement selection if there is
|
||||
// one; otherwise from wherever the engine last was (top after a Stop).
|
||||
val start = if (arrSelBeat0 >= 0) minOf(arrSelBeat0, arrSelBeat1) else -1
|
||||
engine.play(start)
|
||||
}
|
||||
}
|
||||
|
||||
fun stop() = engine.stop()
|
||||
fun stop() {
|
||||
clearArrangementSelection() // resets the highlight so the next Play starts from the top
|
||||
engine.stop()
|
||||
}
|
||||
|
||||
/** MIDI panic: silence all sounding/stuck notes immediately. */
|
||||
fun midiPanic() { heldNotes.clear(); engine.panic() }
|
||||
@@ -443,13 +547,22 @@ class AppViewModel(
|
||||
InputAction.NoteOffCell -> noteOffFocused()
|
||||
is InputAction.NoteOn -> {
|
||||
markNoteOn(action.pitch)
|
||||
engine.liveNoteOn(action.pitch, action.velocity)
|
||||
// Live entry also writes the note into the focused NOTE cell.
|
||||
if (cursorColumn == CellColumn.NOTE) {
|
||||
focusedCell().note = action.pitch; lastNote = action.pitch; touched()
|
||||
// MIDI notes route to the mixer track(s) listening on their channel;
|
||||
// a channel-less source (physical keyboard) plays the default synth.
|
||||
if (action.channel >= 1) engine.busNoteOn(action.channel, action.pitch, action.velocity)
|
||||
else engine.liveNoteOn(action.pitch, action.velocity)
|
||||
// On the Tracker tab with punch-in armed, also enter the note into the
|
||||
// grid — recording its own velocity/channel so it plays back correctly.
|
||||
if (selectedTab == TAB_TRACKER && punchInMode) {
|
||||
val ch = if (action.channel >= 1) action.channel else kbdChannel
|
||||
punchNote(action.pitch, action.velocity, ch)
|
||||
}
|
||||
}
|
||||
is InputAction.NoteOff -> { markNoteOff(action.pitch); engine.liveNoteOff(action.pitch) }
|
||||
is InputAction.NoteOff -> {
|
||||
markNoteOff(action.pitch)
|
||||
if (action.channel >= 1) engine.busNoteOff(action.channel, action.pitch)
|
||||
else engine.liveNoteOff(action.pitch)
|
||||
}
|
||||
InputAction.PlayPause -> playPause()
|
||||
InputAction.Stop -> stop()
|
||||
InputAction.ToggleLoop -> { project.arrangement.loopEnabled = !project.arrangement.loopEnabled; touched() }
|
||||
@@ -477,11 +590,95 @@ class AppViewModel(
|
||||
router.learnMode = false
|
||||
}
|
||||
|
||||
// ---------------------------------------------- toolbox parameter MIDI-learn
|
||||
private fun ccKey(paramKey: String) = "$CC_PREFIX$paramKey"
|
||||
|
||||
/** The CC number currently bound to [slotIndex]'s [paramKey], or null. */
|
||||
fun paramCcFor(slotIndex: Int, paramKey: String): Int? =
|
||||
project.toolbox.getOrNull(slotIndex)?.string(ccKey(paramKey))?.toIntOrNull()
|
||||
|
||||
/** Arm MIDI-learn for a toolbox parameter: the next MIDI control moved binds to it. */
|
||||
fun beginParamLearn(slotIndex: Int, paramKey: String) {
|
||||
cancelLearn() // don't clash with a Settings nav/transport learn
|
||||
paramLearnSlot = slotIndex
|
||||
paramLearnKey = paramKey
|
||||
router.learnSource = space.rcmd.android.sizzle.input.InputSource.MIDI
|
||||
router.learnMode = true
|
||||
touched()
|
||||
}
|
||||
|
||||
fun cancelParamLearn() {
|
||||
paramLearnSlot = -1
|
||||
paramLearnKey = null
|
||||
router.learnSource = null
|
||||
router.learnMode = false
|
||||
touched()
|
||||
}
|
||||
|
||||
/** Remove the MIDI-CC binding for [slotIndex]'s [paramKey]. */
|
||||
fun clearParamCc(slotIndex: Int, paramKey: String) {
|
||||
project.toolbox.getOrNull(slotIndex)?.values?.remove(ccKey(paramKey))
|
||||
touched()
|
||||
}
|
||||
|
||||
/** Bind [cc] to [slotIndex]'s [paramKey]. A physical control drives one parameter,
|
||||
* so the CC is first removed from any parameter it was previously bound to. */
|
||||
private fun bindParamCc(slotIndex: Int, paramKey: String, cc: Int) {
|
||||
for (s in project.toolbox) {
|
||||
s.values.entries.removeAll { it.key.startsWith(CC_PREFIX) && it.value.toIntOrNull() == cc }
|
||||
}
|
||||
project.toolbox.getOrNull(slotIndex)?.set(ccKey(paramKey), cc.toString())
|
||||
touched()
|
||||
}
|
||||
|
||||
/** Drive every toolbox parameter bound to [cc] from a normalized ([0,1]) value. */
|
||||
private fun applyParamCc(cc: Int, norm: Float) {
|
||||
var changed = false
|
||||
for (slot in project.toolbox) {
|
||||
val type = slot.type ?: continue
|
||||
for (spec in type.params) {
|
||||
if (slot.values[ccKey(spec.key)]?.toIntOrNull() != cc) continue
|
||||
applyNormToParam(slot, spec, norm)
|
||||
changed = true
|
||||
}
|
||||
}
|
||||
if (changed) touched()
|
||||
}
|
||||
|
||||
private fun applyNormToParam(slot: ToolboxSlot, spec: ParamSpec, norm: Float) {
|
||||
val n = norm.coerceIn(0f, 1f)
|
||||
if (spec.isEnum) {
|
||||
val idx = (n * (spec.choices.size - 1)).roundToInt().coerceIn(0, spec.choices.lastIndex)
|
||||
slot.set(spec.key, spec.choices[idx])
|
||||
} else {
|
||||
var v = spec.min + n * (spec.max - spec.min)
|
||||
if (spec.isInt) v = v.roundToInt().toFloat()
|
||||
slot.set(spec.key, v)
|
||||
}
|
||||
}
|
||||
|
||||
/** A control arrived during learn. If it matches the armed source, store it as
|
||||
* the binding for [learnTarget]. Each action keeps at most one binding, so any
|
||||
* previous one for this action (on the same device) is replaced. */
|
||||
private fun onRawControl(action: InputAction.RawControl) {
|
||||
val target = learnTarget ?: return
|
||||
// Toolbox parameter MIDI-learn takes priority: the first MIDI control captured
|
||||
// binds to the armed parameter.
|
||||
val plKey = paramLearnKey
|
||||
if (plKey != null) {
|
||||
if (action.source == space.rcmd.android.sizzle.input.InputSource.MIDI) {
|
||||
bindParamCc(paramLearnSlot, plKey, action.code)
|
||||
cancelParamLearn()
|
||||
}
|
||||
return
|
||||
}
|
||||
val target = learnTarget
|
||||
if (target == null) {
|
||||
// Not learning: a MIDI CC bound to a toolbox parameter drives it live.
|
||||
if (action.source == space.rcmd.android.sizzle.input.InputSource.MIDI) {
|
||||
applyParamCc(action.code, action.value)
|
||||
}
|
||||
return
|
||||
}
|
||||
if (action.source != learnSource) return
|
||||
when (action.source) {
|
||||
space.rcmd.android.sizzle.input.InputSource.MIDI ->
|
||||
@@ -774,6 +971,25 @@ class AppViewModel(
|
||||
// Restore the on-screen keyboard's channel + octave.
|
||||
kbdChannel = s.kbdChannel.coerceIn(0, Cell.MAX_CHANNEL)
|
||||
kbdOctave = s.kbdOctave.coerceIn(0, 8)
|
||||
vuMeters = s.vuMeters
|
||||
|
||||
// MIDI clock sync: feed the send thread live transport, follow an external
|
||||
// clock into the transport/tempo, and restore the persisted toggles.
|
||||
midiClock.playingProvider = { engine.transport.value.isPlaying }
|
||||
midiClock.bpmProvider = { project.tempoBpm }
|
||||
midiClock.noteSource = { engine.pollMidiOut() } // forward sequenced notes out
|
||||
midiClock.onReceiveStart = {
|
||||
viewModelScope.launch(Dispatchers.Main) { if (!engine.transport.value.isPlaying) engine.play() }
|
||||
}
|
||||
midiClock.onReceiveStop = {
|
||||
viewModelScope.launch(Dispatchers.Main) { engine.pause() }
|
||||
}
|
||||
midiClock.onReceiveTempo = { bpm ->
|
||||
viewModelScope.launch(Dispatchers.Main) { setTempo(bpm) }
|
||||
}
|
||||
sendMidiClock = s.sendMidiClock
|
||||
midiClock.sendEnabled = s.sendMidiClock; engine.midiOutEnabled = s.sendMidiClock
|
||||
receiveMidiClock = s.receiveMidiClock; midiClock.receiveEnabled = s.receiveMidiClock
|
||||
engine.recTempDir = appContext.cacheDir
|
||||
engine.setRecordTailBars(recordTailBars)
|
||||
engine.onRecordingStarted = {
|
||||
@@ -842,6 +1058,7 @@ class AppViewModel(
|
||||
fun loadProjectText(text: String) {
|
||||
space.rcmd.android.sizzle.io.ProjectIo.loadInto(project, text)
|
||||
cursorLine = 0; cursorTrack = 0
|
||||
clearArrangementSelection() // the old arrangement's selection is no longer meaningful
|
||||
touched()
|
||||
}
|
||||
|
||||
@@ -913,6 +1130,70 @@ class AppViewModel(
|
||||
fun writeSngExport(): java.io.File =
|
||||
songLibrary.writeExport(project.name.ifBlank { "song" }, exportSng())
|
||||
|
||||
/** Write the current project as a full, self-contained `.szgz` bundle (project +
|
||||
* all referenced sample WAVs) to a shareable file, for moving whole projects
|
||||
* between Sizzletracker instances. */
|
||||
fun writeProjectBundle(): java.io.File {
|
||||
val f = songLibrary.bundleExportFile(project.name.ifBlank { "project" })
|
||||
f.outputStream().use { space.rcmd.android.sizzle.io.ProjectBundleIo.write(project, it) }
|
||||
return f
|
||||
}
|
||||
|
||||
/** Import a full project bundle (in place), extracting its samples and restoring
|
||||
* the audio. Returns false (leaving the current project) if it isn't a valid
|
||||
* bundle. Replaces the current project, like [loadSong]. */
|
||||
fun importProjectBundle(bytes: ByteArray): Boolean {
|
||||
engine.stop()
|
||||
val samplesDir = java.io.File(appContext.filesDir, "projectsamples")
|
||||
val ok = runCatching {
|
||||
space.rcmd.android.sizzle.io.ProjectBundleIo.read(
|
||||
project, java.io.ByteArrayInputStream(bytes), samplesDir,
|
||||
)
|
||||
}.getOrDefault(false)
|
||||
if (ok) {
|
||||
presetLibrary.rehydrate(project) // decode the extracted WAVs into the SampleStore
|
||||
engine.rebuildFxChains() // mixer FX routing may have changed
|
||||
cursorLine = 0; cursorTrack = 0
|
||||
touched()
|
||||
}
|
||||
return ok
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------- full backup/restore
|
||||
/** Result of the last backup/restore, shown in a dialog; null when dismissed. */
|
||||
var backupMessage by mutableStateOf<String?>(null); private set
|
||||
fun dismissBackupMessage() { backupMessage = null }
|
||||
|
||||
/** Write a full backup (songs, presets, themes, autosave, settings + bindings) to
|
||||
* the SAF [uri] the user picked. Runs off the main thread. */
|
||||
fun backupTo(uri: android.net.Uri) {
|
||||
viewModelScope.launch(Dispatchers.IO) {
|
||||
val ok = runCatching {
|
||||
appContext.contentResolver.openOutputStream(uri)?.use {
|
||||
space.rcmd.android.sizzle.io.BackupIo.write(appContext.filesDir, it)
|
||||
} != null
|
||||
}.getOrDefault(false)
|
||||
backupMessage = if (ok) "Backup saved." else "Couldn't write the backup."
|
||||
}
|
||||
}
|
||||
|
||||
/** Restore a full backup from the SAF [uri], replacing all current data. Settings
|
||||
* and bindings apply after the app is restarted. Runs off the main thread. */
|
||||
fun restoreFrom(uri: android.net.Uri) {
|
||||
viewModelScope.launch(Dispatchers.IO) {
|
||||
val ok = runCatching {
|
||||
appContext.contentResolver.openInputStream(uri)?.use {
|
||||
space.rcmd.android.sizzle.io.BackupIo.read(appContext.filesDir, it)
|
||||
} ?: false
|
||||
}.getOrDefault(false)
|
||||
backupMessage = if (ok) {
|
||||
"Backup restored. Close and reopen the app to finish applying it."
|
||||
} else {
|
||||
"Restore failed — that doesn't look like a Sizzletracker backup."
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------ instrument/effect presets
|
||||
/** Preset names available for a device type (for the editor's browser dropdown). */
|
||||
fun presetNames(type: space.rcmd.android.sizzle.model.ToolboxType): List<String> =
|
||||
|
||||
@@ -4,9 +4,6 @@
|
||||
package space.rcmd.android.sizzle.ui
|
||||
|
||||
import androidx.compose.foundation.background
|
||||
import androidx.compose.foundation.gestures.awaitEachGesture
|
||||
import androidx.compose.foundation.gestures.awaitFirstDown
|
||||
import androidx.compose.foundation.gestures.waitForUpOrCancellation
|
||||
import androidx.compose.foundation.horizontalScroll
|
||||
import androidx.compose.foundation.layout.Arrangement
|
||||
import androidx.compose.foundation.layout.Column
|
||||
@@ -17,17 +14,13 @@ import androidx.compose.foundation.layout.width
|
||||
import androidx.compose.foundation.rememberScrollState
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.rememberUpdatedState
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.input.pointer.pointerInput
|
||||
import androidx.compose.ui.text.font.FontFamily
|
||||
import androidx.compose.ui.text.style.TextAlign
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.unit.sp
|
||||
import space.rcmd.android.sizzle.model.Pitch
|
||||
import space.rcmd.android.sizzle.ui.components.PianoKey
|
||||
import space.rcmd.android.sizzle.ui.components.PianoOctave
|
||||
import space.rcmd.android.sizzle.ui.components.RepeatButton
|
||||
import space.rcmd.android.sizzle.ui.components.RetroButton
|
||||
@@ -35,6 +28,9 @@ import space.rcmd.android.sizzle.ui.theme.LocalRetro
|
||||
|
||||
private const val VEL_STEP = 8
|
||||
|
||||
/** All twelve pitch classes — used when scale filtering is bypassed (Sampler routing). */
|
||||
private val CHROMATIC: Set<Int> = (0..11).toSet()
|
||||
|
||||
/**
|
||||
* A stacked two-octave keyboard shared by the Toolbox (audition) and Tracker
|
||||
* (punch-in) tabs. Its channel, octave range and velocity live on the
|
||||
@@ -47,14 +43,15 @@ private const val VEL_STEP = 8
|
||||
fun StackedKeyboard(vm: AppViewModel, punchIn: Boolean, modifier: Modifier) {
|
||||
val c = LocalRetro.current
|
||||
@Suppress("UNUSED_VARIABLE") val rev = vm.revision // refresh key filtering on scale/root change
|
||||
// In punch-in mode only in-scale keys are playable (Chromatic yields all twelve);
|
||||
// the toolbox audition keyboard stays fully chromatic (null = no filter).
|
||||
val inKey: Set<Int>? = if (punchIn) {
|
||||
// Only in-scale keys are playable on BOTH the tracker punch-in and the toolbox
|
||||
// audition keyboard (Chromatic yields all twelve = every key stays enabled). But a
|
||||
// Sampler maps a pad to each MIDI note, so scale filtering would hide pads — when
|
||||
// the keyboard's channel routes to a Sampler, go fully chromatic so every pad is
|
||||
// reachable.
|
||||
val root = vm.project.rootNote
|
||||
vm.project.scale.intervals.map { (it + root) % 12 }.toSet()
|
||||
} else {
|
||||
null
|
||||
}
|
||||
val inKey: Set<Int> =
|
||||
if (vm.kbdRoutesToSampler()) CHROMATIC
|
||||
else vm.project.scale.intervals.map { (it + root) % 12 }.toSet()
|
||||
Column(
|
||||
modifier.fillMaxWidth().background(c.background).padding(6.dp),
|
||||
verticalArrangement = Arrangement.spacedBy(4.dp),
|
||||
@@ -89,37 +86,29 @@ private fun Selector(label: String, value: String, onDec: () -> Unit, onInc: ()
|
||||
RepeatButton("+", onStep = onInc)
|
||||
}
|
||||
|
||||
/** One octave; hold a key to audition (and, in punch-in mode, record) the note.
|
||||
* When [inKey] is non-null, out-of-scale keys are dimmed and inert. */
|
||||
/** One octave; hold or SLIDE across keys to audition (and, in punch-in mode, record)
|
||||
* notes. Out-of-scale keys (not in [inKey]) are dimmed and skipped. Sliding auditions
|
||||
* every key it crosses; in punch-in mode only the initial press records, so a slide
|
||||
* plays a glide without spraying a run of notes into the pattern. */
|
||||
@Composable
|
||||
private fun KeyboardOctave(
|
||||
vm: AppViewModel,
|
||||
punchIn: Boolean,
|
||||
inKey: Set<Int>?,
|
||||
inKey: Set<Int>,
|
||||
startMidi: Int,
|
||||
modifier: Modifier,
|
||||
) {
|
||||
PianoOctave(modifier.fillMaxWidth()) { pc, isBlack, keyMod ->
|
||||
val midi = (startMidi + pc).coerceIn(Pitch.LOWEST, Pitch.HIGHEST)
|
||||
val enabled = inKey == null || pc in inKey
|
||||
val liveMidi = rememberUpdatedState(midi)
|
||||
val livePunch = rememberUpdatedState(punchIn)
|
||||
PianoKey(
|
||||
label = Pitch.name(midi).replace("-", ""),
|
||||
isBlack = isBlack,
|
||||
enabled = enabled,
|
||||
selected = false,
|
||||
pressed = vm.isNoteHeld(midi),
|
||||
modifier = if (!enabled) keyMod else keyMod.pointerInput(Unit) {
|
||||
awaitEachGesture {
|
||||
awaitFirstDown()
|
||||
val n = liveMidi.value
|
||||
if (livePunch.value) vm.punchNote(n)
|
||||
fun midiOf(pc: Int) = (startMidi + pc).coerceIn(Pitch.LOWEST, Pitch.HIGHEST)
|
||||
PianoOctave(
|
||||
label = { pc -> Pitch.name(midiOf(pc)).replace("-", "") },
|
||||
enabled = { pc -> pc in inKey },
|
||||
pressed = { pc -> vm.isNoteHeld(midiOf(pc)) },
|
||||
onNoteOn = { pc, slid ->
|
||||
val n = midiOf(pc)
|
||||
if (punchIn && !slid) vm.punchNote(n)
|
||||
vm.kbdNoteOn(n)
|
||||
waitForUpOrCancellation()
|
||||
vm.kbdNoteOff(n)
|
||||
}
|
||||
},
|
||||
onNoteOff = { pc -> vm.kbdNoteOff(midiOf(pc)) },
|
||||
modifier = modifier.fillMaxWidth(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,6 +21,7 @@ import androidx.compose.ui.geometry.Offset
|
||||
import androidx.compose.ui.input.pointer.pointerInput
|
||||
import androidx.compose.ui.text.font.FontFamily
|
||||
import androidx.compose.ui.text.style.TextAlign
|
||||
import androidx.compose.ui.unit.Dp
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.unit.sp
|
||||
import space.rcmd.android.sizzle.ui.theme.LocalRetro
|
||||
@@ -51,6 +52,7 @@ fun Knob(
|
||||
valueText: String,
|
||||
modifier: Modifier = Modifier,
|
||||
default: Float = min,
|
||||
knobSize: Dp = 44.dp,
|
||||
onChange: (Float) -> Unit,
|
||||
) {
|
||||
val c = LocalRetro.current
|
||||
@@ -71,7 +73,7 @@ fun Knob(
|
||||
)
|
||||
Canvas(
|
||||
Modifier
|
||||
.size(44.dp)
|
||||
.size(knobSize)
|
||||
.pointerInput(min, max) {
|
||||
// Relative: slide up to raise, down to lower. A full min..max sweep
|
||||
// takes KNOB_TRAVEL_DP of vertical travel (not the 44dp knob height),
|
||||
|
||||
@@ -5,6 +5,7 @@ package space.rcmd.android.sizzle.ui.components
|
||||
|
||||
import androidx.compose.foundation.background
|
||||
import androidx.compose.foundation.border
|
||||
import androidx.compose.foundation.gestures.awaitEachGesture
|
||||
import androidx.compose.foundation.layout.Box
|
||||
import androidx.compose.foundation.layout.BoxWithConstraints
|
||||
import androidx.compose.foundation.layout.Row
|
||||
@@ -16,53 +17,129 @@ import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.foundation.layout.width
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.rememberUpdatedState
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.geometry.Offset
|
||||
import androidx.compose.ui.graphics.Color
|
||||
import androidx.compose.ui.graphics.RectangleShape
|
||||
import androidx.compose.ui.input.pointer.PointerId
|
||||
import androidx.compose.ui.input.pointer.pointerInput
|
||||
import androidx.compose.ui.text.font.FontFamily
|
||||
import androidx.compose.ui.unit.IntSize
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.unit.sp
|
||||
import space.rcmd.android.sizzle.ui.theme.LocalRetro
|
||||
|
||||
/**
|
||||
* Lays out one octave as a real piano keyboard: seven white keys across the bottom
|
||||
* One octave laid out as a real piano keyboard: seven white keys across the bottom
|
||||
* with the five black keys overlaid on top, each centred on the gap between the two
|
||||
* white keys it sits between (C# D# _ F# G# A#).
|
||||
*
|
||||
* Layout-only: the [key] slot renders each key and callers attach their own gesture
|
||||
* to [keyModifier] (tap-to-enter, hold-to-audition, …). Black keys are emitted last
|
||||
* so they draw — and receive touches — on top of the white keys they overlap, just
|
||||
* like a physical keyboard.
|
||||
* Input is handled at the octave level so a finger can **slide across keys** — a
|
||||
* glissando: the note under each finger retriggers as it crosses a key boundary
|
||||
* (black keys win in their upper region, exactly like a physical keyboard), and
|
||||
* multiple fingers play independently (chords still work). For each pitch class the
|
||||
* caller supplies its [label], whether it's [enabled] (out-of-scale keys are dimmed
|
||||
* and skipped), whether it's currently [pressed] (visual), and [onNoteOn] /
|
||||
* [onNoteOff] to sound it — [onNoteOn]'s `slid` flag is false on the initial press
|
||||
* and true when a finger slides onto the key, so callers can treat the two
|
||||
* differently (e.g. only punch-record the initial press).
|
||||
*/
|
||||
@Composable
|
||||
fun PianoOctave(
|
||||
label: (pitchClass: Int) -> String,
|
||||
enabled: (pitchClass: Int) -> Boolean,
|
||||
pressed: (pitchClass: Int) -> Boolean,
|
||||
onNoteOn: (pitchClass: Int, slid: Boolean) -> Unit,
|
||||
onNoteOff: (pitchClass: Int) -> Unit,
|
||||
modifier: Modifier = Modifier,
|
||||
blackWidthFraction: Float = 0.62f,
|
||||
blackHeightFraction: Float = 0.62f,
|
||||
key: @Composable (pitchClass: Int, isBlack: Boolean, keyModifier: Modifier) -> Unit,
|
||||
) {
|
||||
BoxWithConstraints(modifier) {
|
||||
// Latest callbacks, so the long-lived gesture always calls the current ones
|
||||
// (octave / scale changes swap the lambdas without restarting the gesture).
|
||||
val onOn by rememberUpdatedState(onNoteOn)
|
||||
val onOff by rememberUpdatedState(onNoteOff)
|
||||
val isEnabled by rememberUpdatedState(enabled)
|
||||
|
||||
BoxWithConstraints(
|
||||
modifier.pointerInput(Unit) {
|
||||
awaitEachGesture {
|
||||
// Per-pointer current pitch class (-1 = on a disabled key or off the
|
||||
// keyboard). Independent pointers → chords; a moving pointer → glissando.
|
||||
val active = HashMap<PointerId, Int>()
|
||||
do {
|
||||
val event = awaitPointerEvent()
|
||||
for (ch in event.changes) {
|
||||
if (ch.pressed) {
|
||||
val raw = pcAt(ch.position, size, blackWidthFraction, blackHeightFraction)
|
||||
val pc = if (raw in 0..11 && isEnabled(raw)) raw else -1
|
||||
val prev = active[ch.id]
|
||||
when {
|
||||
prev == null -> { active[ch.id] = pc; if (pc >= 0) onOn(pc, false) }
|
||||
pc != prev -> {
|
||||
if (prev >= 0) onOff(prev)
|
||||
if (pc >= 0) onOn(pc, true)
|
||||
active[ch.id] = pc
|
||||
}
|
||||
}
|
||||
ch.consume()
|
||||
} else {
|
||||
val prev = active.remove(ch.id)
|
||||
if (prev != null && prev >= 0) onOff(prev)
|
||||
ch.consume()
|
||||
}
|
||||
}
|
||||
} while (active.isNotEmpty())
|
||||
}
|
||||
},
|
||||
) {
|
||||
val whiteW = maxWidth / 7
|
||||
val blackW = whiteW * blackWidthFraction
|
||||
val blackH = maxHeight * blackHeightFraction
|
||||
// White keys: C D E F G A B, filling the width evenly.
|
||||
Row(Modifier.fillMaxSize()) {
|
||||
for (pc in WHITE_PCS) key(pc, false, Modifier.weight(1f).fillMaxHeight())
|
||||
for (pc in WHITE_PCS) {
|
||||
PianoKey(label(pc), isBlack = false, enabled = enabled(pc), selected = false,
|
||||
modifier = Modifier.weight(1f).fillMaxHeight(), pressed = pressed(pc))
|
||||
}
|
||||
// Black keys, each centred on the boundary after a given white-key index.
|
||||
}
|
||||
// Black keys, each centred on the boundary after a given white-key index,
|
||||
// drawn last so they sit on top of the white keys they overlap.
|
||||
for ((pc, afterWhite) in BLACK_PCS) {
|
||||
key(
|
||||
pc, true,
|
||||
Modifier
|
||||
PianoKey(
|
||||
label(pc), isBlack = true, enabled = enabled(pc), selected = false,
|
||||
modifier = Modifier
|
||||
.offset(x = whiteW * (afterWhite + 1) - blackW / 2)
|
||||
.width(blackW)
|
||||
.height(blackH),
|
||||
pressed = pressed(pc),
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Hit-test a touch position to a pitch class (0..11), or -1 if off the keyboard.
|
||||
* Black keys occupy their narrower upper region; below that (and between them) the
|
||||
* white key at that x wins — matching how the keys are drawn. */
|
||||
private fun pcAt(pos: Offset, size: IntSize, blackWidthFraction: Float, blackHeightFraction: Float): Int {
|
||||
val w = size.width.toFloat()
|
||||
val h = size.height.toFloat()
|
||||
if (w <= 0f || h <= 0f || pos.x < 0f || pos.x >= w || pos.y < 0f || pos.y >= h) return -1
|
||||
val whiteW = w / 7f
|
||||
if (pos.y <= h * blackHeightFraction) {
|
||||
val blackW = whiteW * blackWidthFraction
|
||||
for ((pc, afterWhite) in BLACK_PCS) {
|
||||
val bx = whiteW * (afterWhite + 1) - blackW / 2f
|
||||
if (pos.x >= bx && pos.x <= bx + blackW) return pc
|
||||
}
|
||||
}
|
||||
val wi = (pos.x / whiteW).toInt().coerceIn(0, 6)
|
||||
return WHITE_PCS[wi]
|
||||
}
|
||||
|
||||
/**
|
||||
* A single piano key face: light for white keys, dark for black, dimmed when
|
||||
* [enabled] is false and accent-filled when [selected]. [pressed] lights the key
|
||||
|
||||
@@ -10,6 +10,8 @@ import androidx.compose.foundation.gestures.awaitEachGesture
|
||||
import androidx.compose.foundation.gestures.awaitFirstDown
|
||||
import androidx.compose.foundation.gestures.waitForUpOrCancellation
|
||||
import androidx.compose.foundation.layout.Box
|
||||
import androidx.compose.foundation.layout.Column
|
||||
import androidx.compose.foundation.layout.Row
|
||||
import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.foundation.layout.width
|
||||
import androidx.compose.ui.graphics.RectangleShape
|
||||
@@ -180,16 +182,49 @@ fun <T> RetroDropdown(
|
||||
)
|
||||
}
|
||||
DropdownMenu(expanded = open, onDismissRequest = { open = false }) {
|
||||
if (options.size <= DROPDOWN_MAX_ROWS) {
|
||||
// Short lists: the ordinary one-per-row menu.
|
||||
options.forEach { opt ->
|
||||
DropdownMenuItem(
|
||||
text = { Text(optionLabel(opt), fontFamily = FontFamily.Monospace) },
|
||||
onClick = { onSelect(opt); open = false },
|
||||
)
|
||||
}
|
||||
} else {
|
||||
// Long lists (e.g. 30+ presets): lay out in balanced columns so the menu
|
||||
// grows sideways instead of into a tall vertical scroll. Column count is
|
||||
// the fewest that keeps each column within DROPDOWN_MAX_ROWS.
|
||||
val cols = (options.size + DROPDOWN_MAX_ROWS - 1) / DROPDOWN_MAX_ROWS
|
||||
val perCol = (options.size + cols - 1) / cols
|
||||
Row(Modifier.padding(horizontal = 4.dp)) {
|
||||
for (col in 0 until cols) {
|
||||
Column {
|
||||
for (r in 0 until perCol) {
|
||||
val idx = col * perCol + r
|
||||
if (idx >= options.size) break
|
||||
val opt = options[idx]
|
||||
Text(
|
||||
optionLabel(opt),
|
||||
color = if (opt == selected) c.accent else c.text,
|
||||
fontFamily = FontFamily.Monospace, fontSize = 13.sp,
|
||||
maxLines = 1, softWrap = false, overflow = TextOverflow.Ellipsis,
|
||||
modifier = Modifier
|
||||
.clickable { onSelect(opt); open = false }
|
||||
.padding(horizontal = 12.dp, vertical = 8.dp),
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Above this many options a [RetroDropdown] menu switches to a multi-column layout
|
||||
* so it never becomes a long vertical scroll. */
|
||||
private const val DROPDOWN_MAX_ROWS = 12
|
||||
|
||||
/** A dim, spaced section header, e.g. "── TRANSPORT ──". */
|
||||
@Composable
|
||||
fun SectionLabel(text: String, modifier: Modifier = Modifier) {
|
||||
|
||||
@@ -18,16 +18,25 @@ import androidx.compose.foundation.layout.Row
|
||||
import androidx.compose.foundation.layout.fillMaxHeight
|
||||
import androidx.compose.foundation.layout.fillMaxSize
|
||||
import androidx.compose.foundation.layout.fillMaxWidth
|
||||
import androidx.compose.foundation.layout.height
|
||||
import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.foundation.layout.width
|
||||
import androidx.compose.foundation.rememberScrollState
|
||||
import androidx.compose.foundation.verticalScroll
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.LaunchedEffect
|
||||
import androidx.compose.runtime.MutableFloatState
|
||||
import androidx.compose.runtime.State
|
||||
import androidx.compose.runtime.mutableFloatStateOf
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.runtime.withFrameNanos
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.draw.drawBehind
|
||||
import androidx.compose.ui.geometry.Offset
|
||||
import androidx.compose.ui.geometry.Size
|
||||
import androidx.compose.ui.graphics.Brush
|
||||
import androidx.compose.ui.graphics.RectangleShape
|
||||
import androidx.compose.ui.input.pointer.pointerInput
|
||||
import androidx.compose.ui.text.font.FontFamily
|
||||
@@ -36,6 +45,7 @@ import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.unit.sp
|
||||
import space.rcmd.android.sizzle.model.Mixer
|
||||
import space.rcmd.android.sizzle.model.MixerChannel
|
||||
import space.rcmd.android.sizzle.model.Pattern
|
||||
import space.rcmd.android.sizzle.model.ToolboxKind
|
||||
import space.rcmd.android.sizzle.ui.AppViewModel
|
||||
import space.rcmd.android.sizzle.ui.isLandscape
|
||||
@@ -55,6 +65,30 @@ import space.rcmd.android.sizzle.ui.theme.LocalRetro
|
||||
fun MixerScreen(vm: AppViewModel) {
|
||||
val c = LocalRetro.current
|
||||
@Suppress("UNUSED_VARIABLE") val redraw = vm.revision
|
||||
|
||||
// Live per-channel VU state, polled from the audio engine once per frame. Held in
|
||||
// stable state objects so only the fader's draw phase (which reads them) repaints —
|
||||
// the strips themselves never recompose from meter movement. Writing an unchanged
|
||||
// value is a no-op, so an idle (silent) mixer costs nothing but the frame tick.
|
||||
// The whole poll loop is skipped when VU meters are turned off in Settings.
|
||||
val vuOn = vm.vuMeters
|
||||
val levels = remember { List(Pattern.TRACK_COUNT) { mutableFloatStateOf(0f) } }
|
||||
val clips = remember { List(Pattern.TRACK_COUNT) { mutableStateOf(false) } }
|
||||
LaunchedEffect(vuOn) {
|
||||
if (!vuOn) {
|
||||
// Clear any lingering values so nothing shows if re-enabled while silent.
|
||||
for (ch in 0 until Pattern.TRACK_COUNT) { levels[ch].floatValue = 0f; clips[ch].value = false }
|
||||
return@LaunchedEffect
|
||||
}
|
||||
while (true) {
|
||||
withFrameNanos { }
|
||||
for (ch in 0 until Pattern.TRACK_COUNT) {
|
||||
levels[ch].floatValue = vm.channelMeter(ch)
|
||||
clips[ch].value = vm.channelClipped(ch)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Column(Modifier.fillMaxSize().background(c.background)) {
|
||||
RecordToolbar(vm)
|
||||
Row(
|
||||
@@ -62,7 +96,8 @@ fun MixerScreen(vm: AppViewModel) {
|
||||
horizontalArrangement = Arrangement.spacedBy(6.dp),
|
||||
) {
|
||||
vm.project.mixer.channels.forEach { channel ->
|
||||
ChannelStrip(vm, channel, Modifier.weight(1f).fillMaxHeight())
|
||||
ChannelStrip(vm, channel, levels[channel.index], clips[channel.index], vuOn,
|
||||
Modifier.weight(1f).fillMaxHeight())
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -124,7 +159,14 @@ private fun RecordToolbar(vm: AppViewModel) {
|
||||
}
|
||||
|
||||
@Composable
|
||||
private fun ChannelStrip(vm: AppViewModel, channel: MixerChannel, modifier: Modifier) {
|
||||
private fun ChannelStrip(
|
||||
vm: AppViewModel,
|
||||
channel: MixerChannel,
|
||||
level: MutableFloatState,
|
||||
clipped: State<Boolean>,
|
||||
showVu: Boolean,
|
||||
modifier: Modifier,
|
||||
) {
|
||||
val c = LocalRetro.current
|
||||
@Suppress("UNUSED_VARIABLE") val rev = vm.revision // subscribe so faders/mute/solo/routing refresh
|
||||
|
||||
@@ -148,12 +190,12 @@ private fun ChannelStrip(vm: AppViewModel, channel: MixerChannel, modifier: Modi
|
||||
Column(
|
||||
Modifier.weight(1f).fillMaxHeight(),
|
||||
verticalArrangement = Arrangement.spacedBy(4.dp),
|
||||
) { ChannelLevels(vm, channel) }
|
||||
) { ChannelLevels(vm, channel, level, clipped, showVu) }
|
||||
}
|
||||
} else {
|
||||
// Portrait: one column, the fader filling the leftover height.
|
||||
ChannelRouting(vm, channel)
|
||||
ChannelLevels(vm, channel)
|
||||
ChannelLevels(vm, channel, level, clipped, showVu)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -205,13 +247,22 @@ private fun ColumnScope.ChannelRouting(vm: AppViewModel, channel: MixerChannel)
|
||||
/** Volume fader + limiter + mute/solo for a mixer [channel]. The fader fills the
|
||||
* leftover height of its column. */
|
||||
@Composable
|
||||
private fun ColumnScope.ChannelLevels(vm: AppViewModel, channel: MixerChannel) {
|
||||
private fun ColumnScope.ChannelLevels(
|
||||
vm: AppViewModel,
|
||||
channel: MixerChannel,
|
||||
level: MutableFloatState,
|
||||
clipped: State<Boolean>,
|
||||
showVu: Boolean,
|
||||
) {
|
||||
@Suppress("UNUSED_VARIABLE") val rev = vm.revision // defeat strong-skipping so LIM/mute/solo refresh
|
||||
SectionLabel("Volume")
|
||||
VerticalFader(
|
||||
value = channel.volume,
|
||||
default = Mixer.DEFAULT_VOLUME,
|
||||
onValueChange = { channel.volume = it; vm.bumpForToolbar() },
|
||||
level = level,
|
||||
clipped = clipped,
|
||||
showVu = showVu,
|
||||
modifier = Modifier.weight(1f).fillMaxWidth(),
|
||||
)
|
||||
// Per-bus soft-clip limiter, sitting above mute/solo.
|
||||
@@ -228,16 +279,69 @@ private fun ColumnScope.ChannelLevels(vm: AppViewModel, channel: MixerChannel) {
|
||||
}
|
||||
}
|
||||
|
||||
/** A vertical volume fader: fill grows from the bottom; tap or drag to set.
|
||||
* Snaps to the [default] level within a small band so returning to the standard
|
||||
* volume is easy to hit. */
|
||||
/** A vertical volume fader with a live VU meter drawn inside its filled area: fill
|
||||
* grows from the bottom to the set [value]; tap or drag to set. The VU ([level], a
|
||||
* peak amplitude polled each frame) rises from the bottom within the fill, green →
|
||||
* amber as it gets hotter, and the whole meter turns red while the bus is [clipped]
|
||||
* (past 0 dBFS). Snaps to the [default] level within a small band so returning to the
|
||||
* standard volume is easy to hit.
|
||||
*
|
||||
* Everything is painted in a single [drawBehind]; [level]/[clipped] are read in the
|
||||
* draw phase, so meter movement repaints only this fader — no recomposition. */
|
||||
@Composable
|
||||
private fun VerticalFader(value: Float, default: Float, onValueChange: (Float) -> Unit, modifier: Modifier) {
|
||||
private fun VerticalFader(
|
||||
value: Float,
|
||||
default: Float,
|
||||
onValueChange: (Float) -> Unit,
|
||||
level: MutableFloatState,
|
||||
clipped: State<Boolean>,
|
||||
showVu: Boolean,
|
||||
modifier: Modifier,
|
||||
) {
|
||||
val c = LocalRetro.current
|
||||
val volFill = c.accent.copy(alpha = 0.30f)
|
||||
val vuLo = c.playhead // green — nominal level
|
||||
val vuHi = c.accent // amber — getting hot
|
||||
val vuClip = c.danger // red — clipping
|
||||
Box(
|
||||
modifier
|
||||
.border(1.dp, c.grid, RectangleShape)
|
||||
.background(c.background)
|
||||
.drawBehind {
|
||||
val h = size.height
|
||||
val w = size.width
|
||||
val vol = value.coerceIn(0f, 1f)
|
||||
val volH = vol * h
|
||||
val volTop = h - volH
|
||||
// Volume fill (the set level), translucent.
|
||||
if (volH > 0f) drawRect(volFill, topLeft = Offset(0f, volTop), size = Size(w, volH))
|
||||
|
||||
// VU meter, contained within the fill. Colour maps to ABSOLUTE level
|
||||
// over the full track height (bottom green → top red), so a taller bar
|
||||
// is visibly hotter; the gradient's red tip is what "hard clipping turns
|
||||
// to a red hue" looks like as the signal climbs. Skipped when the VU
|
||||
// meters are turned off in Settings.
|
||||
val lvl = if (showVu) level.floatValue.coerceIn(0f, 1f) else 0f
|
||||
val meterFrac = if (lvl < vol) lvl else vol // stay inside the filled area
|
||||
if (showVu && meterFrac > 0.001f) {
|
||||
val mH = meterFrac * h
|
||||
val top = h - mH
|
||||
if (clipped.value) {
|
||||
drawRect(vuClip, topLeft = Offset(0f, top), size = Size(w, mH))
|
||||
} else {
|
||||
val brush = Brush.verticalGradient(
|
||||
0f to vuLo, 0.65f to vuLo, 0.85f to vuHi, 1f to vuClip,
|
||||
startY = h, endY = 0f, // stop 0 = bottom, stop 1 = top of the track
|
||||
)
|
||||
drawRect(brush, topLeft = Offset(0f, top), size = Size(w, mH))
|
||||
}
|
||||
}
|
||||
|
||||
// Thumb line at the set level.
|
||||
val thumb = 3.dp.toPx()
|
||||
drawRect(c.accent, topLeft = Offset(0f, (volTop - thumb / 2f).coerceIn(0f, h - thumb)),
|
||||
size = Size(w, thumb))
|
||||
}
|
||||
.pointerInput(default) {
|
||||
detectTapGestures { off -> onValueChange(snapDefault(1f - off.y / size.height, default)) }
|
||||
}
|
||||
@@ -247,18 +351,7 @@ private fun VerticalFader(value: Float, default: Float, onValueChange: (Float) -
|
||||
onValueChange(snapDefault(1f - change.position.y / size.height, default))
|
||||
}
|
||||
},
|
||||
contentAlignment = Alignment.BottomCenter,
|
||||
) {
|
||||
Box(
|
||||
Modifier
|
||||
.fillMaxWidth()
|
||||
.fillMaxHeight(value.coerceIn(0.001f, 1f))
|
||||
.background(c.accent.copy(alpha = 0.30f)),
|
||||
contentAlignment = Alignment.TopCenter,
|
||||
) {
|
||||
Box(Modifier.fillMaxWidth().height(3.dp).background(c.accent)) // thumb
|
||||
}
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
/** Snap the fader to the [default] level when the raw value lands within a small
|
||||
|
||||
@@ -7,6 +7,7 @@ import android.content.Context
|
||||
import android.content.Intent
|
||||
import android.media.AudioDeviceInfo
|
||||
import android.media.AudioManager
|
||||
import android.net.Uri
|
||||
import android.view.KeyEvent
|
||||
import androidx.activity.compose.BackHandler
|
||||
import androidx.activity.compose.rememberLauncherForActivityResult
|
||||
@@ -47,6 +48,7 @@ import androidx.compose.material3.ListItemDefaults
|
||||
import androidx.compose.material3.MaterialTheme
|
||||
import androidx.compose.material3.OutlinedButton
|
||||
import androidx.compose.material3.OutlinedTextField
|
||||
import androidx.compose.material3.Switch
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.material3.TextButton
|
||||
import androidx.compose.runtime.Composable
|
||||
@@ -92,8 +94,11 @@ fun SettingsScreen(vm: AppViewModel) {
|
||||
) {
|
||||
item { PanicButton(vm) }
|
||||
item { ProjectCard(vm) }
|
||||
item { HelpCard() }
|
||||
item { AudioDevicesCard(vm) }
|
||||
item { InterfaceCard(vm) }
|
||||
item { ThemeCard(vm) }
|
||||
item { MidiSyncCard(vm) }
|
||||
item {
|
||||
NavCard("Gamepad Bindings", "Rebind buttons & combos", Icons.Filled.SportsEsports) {
|
||||
section = SettingsSection.GAMEPAD
|
||||
@@ -109,6 +114,7 @@ fun SettingsScreen(vm: AppViewModel) {
|
||||
section = SettingsSection.MIDI
|
||||
}
|
||||
}
|
||||
item { BackupCard(vm) }
|
||||
}
|
||||
|
||||
SettingsSection.GAMEPAD -> LazyColumn(
|
||||
@@ -231,7 +237,21 @@ private fun ProjectCard(vm: AppViewModel) {
|
||||
}
|
||||
}
|
||||
|
||||
SettingsCard("Project", subtitle = "Full projects saved on this device; .sng for desktop interchange") {
|
||||
// Import a full project bundle (.szgz: project + its sample WAVs) from another
|
||||
// Sizzletracker instance, replacing the current project.
|
||||
val bundleImporter = rememberLauncherForActivityResult(ActivityResultContracts.OpenDocument()) { uri ->
|
||||
if (uri == null) return@rememberLauncherForActivityResult
|
||||
val bytes = runCatching {
|
||||
context.contentResolver.openInputStream(uri)?.use { it.readBytes() }
|
||||
}.getOrNull()
|
||||
when {
|
||||
bytes == null -> importError = "Couldn't read the selected file."
|
||||
!vm.importProjectBundle(bytes) -> importError =
|
||||
"Couldn't import this file. It doesn't look like a Sizzletracker project bundle."
|
||||
}
|
||||
}
|
||||
|
||||
SettingsCard("Project", subtitle = "Full projects saved on this device; share bundles between instances") {
|
||||
// On-device full-project browser: the load dropdown sits ABOVE the action
|
||||
// buttons (save / new / delete) so the selector is clear of them.
|
||||
Box {
|
||||
@@ -266,10 +286,29 @@ private fun ProjectCard(vm: AppViewModel) {
|
||||
style = MaterialTheme.typography.bodySmall, color = MaterialTheme.colorScheme.onSurfaceVariant,
|
||||
)
|
||||
|
||||
HorizontalDivider()
|
||||
// Full project bundle (.szgz): project + all sample WAVs, for sharing whole
|
||||
// projects between Sizzletracker instances.
|
||||
Row(horizontalArrangement = Arrangement.spacedBy(8.dp)) {
|
||||
OutlinedButton(onClick = { shareFile(context, vm.writeProjectBundle(), "application/zip", "Share project") }) {
|
||||
Icon(Icons.Filled.ContentCopy, null, Modifier.padding(end = 6.dp))
|
||||
Text("Export project")
|
||||
}
|
||||
OutlinedButton(onClick = { bundleImporter.launch(arrayOf("application/zip", "application/octet-stream", "*/*")) }) {
|
||||
Icon(Icons.Filled.ContentPaste, null, Modifier.padding(end = 6.dp))
|
||||
Text("Import project")
|
||||
}
|
||||
}
|
||||
Text(
|
||||
"A bundle carries everything — patterns, mixer, FX, instruments and samples — " +
|
||||
"so it opens complete on another device. Import replaces the current project.",
|
||||
style = MaterialTheme.typography.bodySmall, color = MaterialTheme.colorScheme.onSurfaceVariant,
|
||||
)
|
||||
|
||||
HorizontalDivider()
|
||||
// Desktop interchange: .sng is only exported / imported, never the library.
|
||||
Row(horizontalArrangement = Arrangement.spacedBy(8.dp)) {
|
||||
OutlinedButton(onClick = { shareSongFile(context, vm.writeSngExport()) }) {
|
||||
OutlinedButton(onClick = { shareFile(context, vm.writeSngExport(), "text/plain", "Share song") }) {
|
||||
Icon(Icons.Filled.ContentCopy, null, Modifier.padding(end = 6.dp))
|
||||
Text("Export .sng")
|
||||
}
|
||||
@@ -343,15 +382,15 @@ private fun ProjectCard(vm: AppViewModel) {
|
||||
}
|
||||
}
|
||||
|
||||
/** Launch the system share sheet for an exported .sng file. */
|
||||
private fun shareSongFile(context: Context, file: java.io.File) {
|
||||
/** Launch the system share sheet for an exported file (song, .sng, or bundle). */
|
||||
private fun shareFile(context: Context, file: java.io.File, mime: String, title: String) {
|
||||
val uri = FileProvider.getUriForFile(context, "${context.packageName}.fileprovider", file)
|
||||
val send = Intent(Intent.ACTION_SEND).apply {
|
||||
type = "text/plain"
|
||||
type = mime
|
||||
putExtra(Intent.EXTRA_STREAM, uri)
|
||||
addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
|
||||
}
|
||||
context.startActivity(Intent.createChooser(send, "Share song"))
|
||||
context.startActivity(Intent.createChooser(send, title))
|
||||
}
|
||||
|
||||
@Composable
|
||||
@@ -368,6 +407,151 @@ private fun AudioDevicesCard(vm: AppViewModel) {
|
||||
}
|
||||
}
|
||||
|
||||
/** Whole-app backup to a single ZIP (songs, presets, themes, settings + bindings)
|
||||
* and restore from one. Restore is destructive and needs an app restart. */
|
||||
@Composable
|
||||
private fun BackupCard(vm: AppViewModel) {
|
||||
var confirmRestore by remember { mutableStateOf<Uri?>(null) }
|
||||
val backupPicker = rememberLauncherForActivityResult(
|
||||
ActivityResultContracts.CreateDocument("application/zip"),
|
||||
) { uri -> uri?.let { vm.backupTo(it) } }
|
||||
val restorePicker = rememberLauncherForActivityResult(
|
||||
ActivityResultContracts.OpenDocument(),
|
||||
) { uri -> if (uri != null) confirmRestore = uri }
|
||||
|
||||
SettingsCard("Backup & Restore", subtitle = "Save or restore all songs, presets, themes & settings") {
|
||||
Row(horizontalArrangement = Arrangement.spacedBy(8.dp)) {
|
||||
OutlinedButton(onClick = { backupPicker.launch("sizzletracker-backup.zip") }) { Text("Back up all") }
|
||||
OutlinedButton(onClick = { restorePicker.launch(arrayOf("application/zip", "application/octet-stream", "*/*")) }) {
|
||||
Text("Restore")
|
||||
}
|
||||
}
|
||||
Text(
|
||||
"Backup writes one .zip. Restore replaces ALL current data and takes effect " +
|
||||
"after you reopen the app.",
|
||||
style = MaterialTheme.typography.bodySmall, color = MaterialTheme.colorScheme.onSurfaceVariant,
|
||||
)
|
||||
}
|
||||
|
||||
confirmRestore?.let { uri ->
|
||||
AlertDialog(
|
||||
onDismissRequest = { confirmRestore = null },
|
||||
title = { Text("Restore backup?") },
|
||||
text = {
|
||||
Text(
|
||||
"This replaces all current songs, presets, themes and settings with the " +
|
||||
"backup's contents. This can't be undone.",
|
||||
)
|
||||
},
|
||||
confirmButton = { TextButton(onClick = { vm.restoreFrom(uri); confirmRestore = null }) { Text("Restore") } },
|
||||
dismissButton = { TextButton(onClick = { confirmRestore = null }) { Text("Cancel") } },
|
||||
)
|
||||
}
|
||||
|
||||
vm.backupMessage?.let { msg ->
|
||||
AlertDialog(
|
||||
onDismissRequest = { vm.dismissBackupMessage() },
|
||||
title = { Text("Backup & Restore") },
|
||||
text = { Text(msg) },
|
||||
confirmButton = { TextButton(onClick = { vm.dismissBackupMessage() }) { Text("OK") } },
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/** About + external links: app version, source, user guide, and support. */
|
||||
@Composable
|
||||
private fun HelpCard() {
|
||||
val context = LocalContext.current
|
||||
val version = remember {
|
||||
runCatching { context.packageManager.getPackageInfo(context.packageName, 0).versionName }.getOrNull()
|
||||
}
|
||||
val appName = remember { context.applicationInfo.loadLabel(context.packageManager).toString() }
|
||||
SettingsCard("Help", subtitle = "About, source, user guide & support") {
|
||||
Text(
|
||||
appName + (version?.let { " v$it" } ?: ""),
|
||||
style = MaterialTheme.typography.bodyMedium,
|
||||
)
|
||||
LinkRow("Source code", "https://git.rcmd.space/tiredsysadmin/sizzletracker-android")
|
||||
LinkRow(
|
||||
"User guide",
|
||||
"https://git.rcmd.space/tiredsysadmin/sizzletracker-android/src/branch/main/docs/USER_GUIDE.md#sizzletracker--user-guide",
|
||||
)
|
||||
LinkRow("Support us", "https://rcmd.space/pages/support/")
|
||||
}
|
||||
}
|
||||
|
||||
/** A tappable label + destination URL that opens in the system browser. A tall,
|
||||
* full-width row (~64 dp) so it's a comfortable thumb target on a phone. */
|
||||
@Composable
|
||||
private fun LinkRow(label: String, url: String) {
|
||||
val context = LocalContext.current
|
||||
Row(
|
||||
Modifier.fillMaxWidth().clickable { openUrl(context, url) }.padding(vertical = 12.dp),
|
||||
verticalAlignment = Alignment.CenterVertically,
|
||||
) {
|
||||
Column(Modifier.weight(1f)) {
|
||||
Text(label, style = MaterialTheme.typography.titleMedium, color = MaterialTheme.colorScheme.primary)
|
||||
Text(url, style = MaterialTheme.typography.bodySmall, color = MaterialTheme.colorScheme.onSurfaceVariant)
|
||||
}
|
||||
Icon(Icons.Filled.ChevronRight, contentDescription = null, tint = MaterialTheme.colorScheme.primary)
|
||||
}
|
||||
}
|
||||
|
||||
/** Open [url] in the user's browser; a missing browser is ignored rather than crashing. */
|
||||
private fun openUrl(context: Context, url: String) {
|
||||
runCatching { context.startActivity(Intent(Intent.ACTION_VIEW, Uri.parse(url))) }
|
||||
}
|
||||
|
||||
/** MIDI clock sync over USB + Bluetooth: drive external gear, or follow an external
|
||||
* clock. Both off by default. */
|
||||
@Composable
|
||||
private fun MidiSyncCard(vm: AppViewModel) {
|
||||
@Suppress("UNUSED_VARIABLE") val rev = vm.revision
|
||||
SettingsCard("MIDI Sync", subtitle = "MIDI clock over USB & Bluetooth") {
|
||||
ToggleRow(
|
||||
"Send MIDI clock",
|
||||
"Send clock, start/stop and the tracks' notes to attached MIDI devices, so " +
|
||||
"Sizzle drives them.",
|
||||
vm.sendMidiClock,
|
||||
) { vm.updateSendMidiClock(it) }
|
||||
HorizontalDivider()
|
||||
ToggleRow(
|
||||
"Receive MIDI clock",
|
||||
"Follow an external clock's tempo, and start/stop with it.",
|
||||
vm.receiveMidiClock,
|
||||
) { vm.updateReceiveMidiClock(it) }
|
||||
}
|
||||
}
|
||||
|
||||
/** A labelled switch row (title + supporting text + trailing Switch). */
|
||||
@Composable
|
||||
private fun ToggleRow(title: String, subtitle: String, checked: Boolean, onChange: (Boolean) -> Unit) {
|
||||
Row(
|
||||
Modifier.fillMaxWidth(),
|
||||
horizontalArrangement = Arrangement.SpaceBetween,
|
||||
verticalAlignment = Alignment.CenterVertically,
|
||||
) {
|
||||
Column(Modifier.weight(1f)) {
|
||||
Text(title, style = MaterialTheme.typography.bodyMedium)
|
||||
Text(subtitle, style = MaterialTheme.typography.bodySmall, color = MaterialTheme.colorScheme.onSurfaceVariant)
|
||||
}
|
||||
Switch(checked = checked, onCheckedChange = onChange)
|
||||
}
|
||||
}
|
||||
|
||||
/** Interface options: currently the mixer VU-meter toggle. */
|
||||
@Composable
|
||||
private fun InterfaceCard(vm: AppViewModel) {
|
||||
@Suppress("UNUSED_VARIABLE") val rev = vm.revision // refresh the switch state
|
||||
SettingsCard("Interface", subtitle = "On-screen display options") {
|
||||
ToggleRow(
|
||||
"Mixer VU meters",
|
||||
"Show live level meters inside the mixer volume faders.",
|
||||
vm.vuMeters,
|
||||
) { vm.updateVuMeters(it) }
|
||||
}
|
||||
}
|
||||
|
||||
@Composable
|
||||
private fun ThemeCard(vm: AppViewModel) {
|
||||
val context = LocalContext.current
|
||||
|
||||
@@ -0,0 +1,155 @@
|
||||
// SPDX-FileCopyrightText: 2026 Reactorcoremeltdown
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package space.rcmd.android.sizzle.ui.toolbox
|
||||
|
||||
import androidx.compose.foundation.Canvas
|
||||
import androidx.compose.foundation.background
|
||||
import androidx.compose.foundation.border
|
||||
import androidx.compose.foundation.gestures.detectDragGestures
|
||||
import androidx.compose.foundation.gestures.detectTapGestures
|
||||
import androidx.compose.foundation.layout.Arrangement
|
||||
import androidx.compose.foundation.layout.Box
|
||||
import androidx.compose.foundation.layout.Column
|
||||
import androidx.compose.foundation.layout.Row
|
||||
import androidx.compose.foundation.layout.fillMaxHeight
|
||||
import androidx.compose.foundation.layout.fillMaxWidth
|
||||
import androidx.compose.foundation.layout.height
|
||||
import androidx.compose.foundation.layout.width
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.mutableFloatStateOf
|
||||
import androidx.compose.runtime.mutableIntStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.runtime.setValue
|
||||
import androidx.compose.runtime.withFrameNanos
|
||||
import androidx.compose.runtime.LaunchedEffect
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.geometry.Offset
|
||||
import androidx.compose.ui.graphics.RectangleShape
|
||||
import androidx.compose.ui.input.pointer.pointerInput
|
||||
import androidx.compose.ui.text.font.FontFamily
|
||||
import androidx.compose.ui.text.style.TextAlign
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.unit.sp
|
||||
import space.rcmd.android.sizzle.model.ToolboxSlot
|
||||
import space.rcmd.android.sizzle.ui.AppViewModel
|
||||
import space.rcmd.android.sizzle.ui.theme.LocalRetro
|
||||
import kotlin.math.roundToInt
|
||||
|
||||
/**
|
||||
* Editor for the [space.rcmd.android.sizzle.model.ToolboxType.GRANULAR] effect: a
|
||||
* dotted oscilloscope of the sound passing through with the granular read head drawn
|
||||
* as a jumping playhead, and one horizontal Intensity slider below. The scope only
|
||||
* shows data while the effect is placed on a mixer channel that is receiving signal.
|
||||
*/
|
||||
@Composable
|
||||
fun GranularEditor(vm: AppViewModel, slot: ToolboxSlot) {
|
||||
val c = LocalRetro.current
|
||||
@Suppress("UNUSED_VARIABLE") val rev = vm.revision
|
||||
val mono = FontFamily.Monospace
|
||||
|
||||
// Polled once per frame from the audio engine: the scope samples, the playhead
|
||||
// position, and how many samples are live (-1 = not routed / no signal).
|
||||
val scope = remember { FloatArray(SCOPE_CAP) }
|
||||
var count by remember { mutableIntStateOf(-1) }
|
||||
var playhead by remember { mutableFloatStateOf(-1f) }
|
||||
var tick by remember { mutableIntStateOf(0) }
|
||||
LaunchedEffect(slot.index) {
|
||||
while (true) {
|
||||
withFrameNanos { }
|
||||
count = vm.effectScope(slot.index, scope)
|
||||
playhead = vm.effectPlayhead(slot.index)
|
||||
tick++
|
||||
}
|
||||
}
|
||||
|
||||
Column(
|
||||
Modifier.fillMaxWidth(),
|
||||
horizontalAlignment = Alignment.CenterHorizontally,
|
||||
verticalArrangement = Arrangement.spacedBy(8.dp),
|
||||
) {
|
||||
Box(
|
||||
Modifier.fillMaxWidth().height(160.dp).background(c.background).border(1.dp, c.grid, RectangleShape),
|
||||
) {
|
||||
Canvas(Modifier.fillMaxWidth().height(160.dp)) {
|
||||
@Suppress("UNUSED_EXPRESSION") tick // subscribe the draw to the per-frame updates
|
||||
val w = size.width
|
||||
val h = size.height
|
||||
val cy = h * 0.5f
|
||||
val amp = h * 0.42f
|
||||
drawLine(c.grid, Offset(0f, cy), Offset(w, cy), strokeWidth = 1f) // baseline
|
||||
val n = count
|
||||
if (n > 1) {
|
||||
// Dotted waveform of the signal passing through.
|
||||
val step = w / (n - 1)
|
||||
for (k in 0 until n) {
|
||||
val y = cy - scope[k].coerceIn(-1f, 1f) * amp
|
||||
drawCircle(c.textDim, radius = 2f, center = Offset(k * step, y))
|
||||
}
|
||||
// Jumping playhead over the scope.
|
||||
val ph = playhead
|
||||
if (ph in 0f..1f) {
|
||||
val px = ph * w
|
||||
drawLine(c.accent, Offset(px, 0f), Offset(px, h), strokeWidth = 2f)
|
||||
drawCircle(c.accent, radius = 4f, center = Offset(px, cy))
|
||||
}
|
||||
}
|
||||
}
|
||||
if (count < 0) {
|
||||
Text(
|
||||
"Add to a mixer channel's FX and play to see the scope.",
|
||||
color = c.textDim, fontFamily = mono, fontSize = 11.sp,
|
||||
textAlign = TextAlign.Center,
|
||||
modifier = Modifier.align(Alignment.Center).fillMaxWidth(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
val intensity = slot.float("intensity", 0.3f).coerceIn(0f, 1f)
|
||||
Text("Intensity ${(intensity * 100).roundToInt()}%",
|
||||
color = c.accent, fontFamily = mono, fontSize = 12.sp)
|
||||
HorizontalSlider(
|
||||
value = intensity,
|
||||
onValueChange = { slot.set("intensity", it.coerceIn(0f, 1f)); vm.bumpForToolbar() },
|
||||
modifier = Modifier.fillMaxWidth().height(40.dp),
|
||||
)
|
||||
Text(
|
||||
"Low = occasional stutters · High = constant glitch & octave jumps.",
|
||||
color = c.textDim, fontFamily = mono, fontSize = 10.sp,
|
||||
textAlign = TextAlign.Center, modifier = Modifier.fillMaxWidth(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/** A horizontal fill-from-left slider matching the app's retro faders. */
|
||||
@Composable
|
||||
private fun HorizontalSlider(value: Float, onValueChange: (Float) -> Unit, modifier: Modifier) {
|
||||
val c = LocalRetro.current
|
||||
Box(
|
||||
modifier
|
||||
.border(1.dp, c.grid, RectangleShape)
|
||||
.background(c.background)
|
||||
.pointerInput(Unit) {
|
||||
detectTapGestures { off -> onValueChange(off.x / size.width) }
|
||||
}
|
||||
.pointerInput(Unit) {
|
||||
detectDragGestures { change, _ -> change.consume(); onValueChange(change.position.x / size.width) }
|
||||
},
|
||||
contentAlignment = Alignment.CenterStart,
|
||||
) {
|
||||
Box(
|
||||
Modifier
|
||||
.fillMaxHeight()
|
||||
.fillMaxWidth(value.coerceIn(0.001f, 1f))
|
||||
.background(c.accent.copy(alpha = 0.30f)),
|
||||
contentAlignment = Alignment.CenterEnd,
|
||||
) {
|
||||
Box(Modifier.fillMaxHeight().width(3.dp).background(c.accent)) // thumb
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private const val SCOPE_CAP = 128 // UI buffer; the engine fills up to its own scope size
|
||||
@@ -0,0 +1,138 @@
|
||||
// SPDX-FileCopyrightText: 2026 Reactorcoremeltdown
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package space.rcmd.android.sizzle.ui.toolbox
|
||||
|
||||
import androidx.compose.foundation.background
|
||||
import androidx.compose.foundation.border
|
||||
import androidx.compose.foundation.gestures.detectDragGestures
|
||||
import androidx.compose.foundation.gestures.detectTapGestures
|
||||
import androidx.compose.foundation.layout.Arrangement
|
||||
import androidx.compose.foundation.layout.Box
|
||||
import androidx.compose.foundation.layout.Column
|
||||
import androidx.compose.foundation.layout.Row
|
||||
import androidx.compose.foundation.layout.RowScope
|
||||
import androidx.compose.foundation.layout.fillMaxHeight
|
||||
import androidx.compose.foundation.layout.fillMaxWidth
|
||||
import androidx.compose.foundation.layout.height
|
||||
import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.graphics.RectangleShape
|
||||
import androidx.compose.ui.input.pointer.pointerInput
|
||||
import androidx.compose.ui.text.font.FontFamily
|
||||
import androidx.compose.ui.text.style.TextAlign
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.unit.sp
|
||||
import space.rcmd.android.sizzle.model.ToolboxSlot
|
||||
import space.rcmd.android.sizzle.ui.AppViewModel
|
||||
import space.rcmd.android.sizzle.ui.theme.LocalRetro
|
||||
import kotlin.math.roundToInt
|
||||
|
||||
/**
|
||||
* Editor for the [space.rcmd.android.sizzle.model.ToolboxType.MIX_TIGHTENER]
|
||||
* effect. The preset bar above (rendered by [ToolboxScreen]) chooses a genre/
|
||||
* instrument voicing; this screen exposes four faders:
|
||||
* - **Strength** — the master amount for the whole EQ → compressor → limiter chain.
|
||||
* - **EQ / Comp / Limit** — per-stage trims. Each stage's effective amount is
|
||||
* master Strength × that stage's fader, so you can (say) keep the tone shaping
|
||||
* but back off the compression, or push the limiter for more loudness.
|
||||
* At the bottom every fader is transparent; at the top it's the full preset.
|
||||
*/
|
||||
@Composable
|
||||
fun MixTightenerEditor(vm: AppViewModel, slot: ToolboxSlot) {
|
||||
val c = LocalRetro.current
|
||||
@Suppress("UNUSED_VARIABLE") val rev = vm.revision // subscribe so the faders refresh
|
||||
val mono = FontFamily.Monospace
|
||||
|
||||
Column(
|
||||
Modifier.fillMaxWidth().padding(top = 4.dp),
|
||||
horizontalAlignment = Alignment.CenterHorizontally,
|
||||
verticalArrangement = Arrangement.spacedBy(10.dp),
|
||||
) {
|
||||
Text(
|
||||
"Preset-driven EQ → 3-band compressor → limiter. Pick a preset, then set the " +
|
||||
"master Strength and trim each stage:",
|
||||
color = c.textDim, fontFamily = mono, fontSize = 11.sp,
|
||||
textAlign = TextAlign.Center, modifier = Modifier.fillMaxWidth(),
|
||||
)
|
||||
Row(
|
||||
Modifier.fillMaxWidth().height(268.dp),
|
||||
horizontalArrangement = Arrangement.spacedBy(8.dp),
|
||||
) {
|
||||
Fader(vm, slot, "strength", "STRENGTH", 1f, Modifier.weight(1f))
|
||||
Fader(vm, slot, "eqAmt", "EQ", 1f, Modifier.weight(1f))
|
||||
Fader(vm, slot, "compAmt", "COMP", 1f, Modifier.weight(1f))
|
||||
Fader(vm, slot, "limAmt", "LIMIT", 1f, Modifier.weight(1f))
|
||||
}
|
||||
Text(
|
||||
"Bottom = off · Top = full. Each stage = Strength × its fader.",
|
||||
color = c.textDim, fontFamily = mono, fontSize = 10.sp,
|
||||
textAlign = TextAlign.Center, modifier = Modifier.fillMaxWidth(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/** One labelled vertical fader writing [key] on the slot. */
|
||||
@Composable
|
||||
private fun RowScope.Fader(
|
||||
vm: AppViewModel,
|
||||
slot: ToolboxSlot,
|
||||
key: String,
|
||||
label: String,
|
||||
default: Float,
|
||||
modifier: Modifier,
|
||||
) {
|
||||
val c = LocalRetro.current
|
||||
@Suppress("UNUSED_VARIABLE") val rev = vm.revision // subscribe so this fader refreshes on write
|
||||
val mono = FontFamily.Monospace
|
||||
val value = slot.float(key, default).coerceIn(0f, 1f)
|
||||
Column(
|
||||
modifier,
|
||||
horizontalAlignment = Alignment.CenterHorizontally,
|
||||
verticalArrangement = Arrangement.spacedBy(4.dp),
|
||||
) {
|
||||
Text(label, color = c.accent, fontFamily = mono, fontSize = 11.sp, maxLines = 1)
|
||||
Text("${(value * 100).roundToInt()}%", color = c.text, fontFamily = mono, fontSize = 12.sp)
|
||||
Box(
|
||||
Modifier
|
||||
.fillMaxWidth()
|
||||
.weight(1f)
|
||||
.border(1.dp, c.grid, RectangleShape)
|
||||
.background(c.background)
|
||||
.pointerInput(slot.index, key) {
|
||||
detectTapGestures { off -> setAmt(vm, slot, key, 1f - off.y / size.height) }
|
||||
}
|
||||
.pointerInput(slot.index, key) {
|
||||
detectDragGestures { change, _ ->
|
||||
change.consume()
|
||||
setAmt(vm, slot, key, 1f - change.position.y / size.height)
|
||||
}
|
||||
},
|
||||
contentAlignment = Alignment.BottomCenter,
|
||||
) {
|
||||
FaderFill(value)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Composable
|
||||
private fun FaderFill(value: Float) {
|
||||
val c = LocalRetro.current
|
||||
Box(
|
||||
Modifier
|
||||
.fillMaxWidth()
|
||||
.fillMaxHeight(value.coerceIn(0.001f, 1f))
|
||||
.background(c.accent.copy(alpha = 0.30f)),
|
||||
contentAlignment = Alignment.TopCenter,
|
||||
) {
|
||||
Box(Modifier.fillMaxWidth().height(3.dp).background(c.accent)) // thumb
|
||||
}
|
||||
}
|
||||
|
||||
private fun setAmt(vm: AppViewModel, slot: ToolboxSlot, key: String, fraction: Float) {
|
||||
slot.set(key, fraction.coerceIn(0f, 1f))
|
||||
vm.bumpForToolbar()
|
||||
}
|
||||
@@ -8,6 +8,7 @@ import androidx.activity.result.contract.ActivityResultContracts
|
||||
import androidx.compose.foundation.Canvas
|
||||
import androidx.compose.foundation.background
|
||||
import androidx.compose.foundation.border
|
||||
import androidx.compose.foundation.clickable
|
||||
import androidx.compose.foundation.gestures.detectDragGestures
|
||||
import androidx.compose.foundation.gestures.detectTapGestures
|
||||
import androidx.compose.foundation.horizontalScroll
|
||||
@@ -15,9 +16,16 @@ import androidx.compose.foundation.layout.Arrangement
|
||||
import androidx.compose.foundation.layout.Box
|
||||
import androidx.compose.foundation.layout.Column
|
||||
import androidx.compose.foundation.layout.Row
|
||||
import androidx.compose.foundation.layout.fillMaxHeight
|
||||
import androidx.compose.foundation.layout.fillMaxSize
|
||||
import androidx.compose.foundation.layout.fillMaxWidth
|
||||
import androidx.compose.foundation.layout.height
|
||||
import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.foundation.layout.size
|
||||
import androidx.compose.foundation.pager.HorizontalPager
|
||||
import androidx.compose.foundation.pager.rememberPagerState
|
||||
import androidx.compose.foundation.rememberScrollState
|
||||
import androidx.compose.foundation.shape.CircleShape
|
||||
import androidx.compose.material3.AlertDialog
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.material3.TextButton
|
||||
@@ -26,6 +34,7 @@ import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.mutableIntStateOf
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.runtime.rememberCoroutineScope
|
||||
import androidx.compose.runtime.setValue
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
@@ -44,6 +53,7 @@ import space.rcmd.android.sizzle.model.ToolboxSlot
|
||||
import space.rcmd.android.sizzle.ui.AppViewModel
|
||||
import space.rcmd.android.sizzle.ui.components.RetroButton
|
||||
import space.rcmd.android.sizzle.ui.theme.LocalRetro
|
||||
import kotlinx.coroutines.launch
|
||||
import kotlin.math.abs
|
||||
|
||||
/**
|
||||
@@ -58,13 +68,18 @@ import kotlin.math.abs
|
||||
* volume lives in the fader bank. When the sequencer plays a pad's note the sample
|
||||
* fires at its natural pitch.
|
||||
*/
|
||||
/**
|
||||
* The Sampler's detail area (selected-pad source buttons + a swipeable waveform /
|
||||
* per-pad-volume view). The playable 16-pad grid itself is rendered separately by
|
||||
* [SamplerPadBank], pinned at the bottom of the editor at the same height as the
|
||||
* other instruments' audition keyboards; [pad] selection is hoisted so both agree.
|
||||
*/
|
||||
@Composable
|
||||
fun SamplerEditor(vm: AppViewModel, slot: ToolboxSlot) {
|
||||
fun SamplerEditor(vm: AppViewModel, slot: ToolboxSlot, pad: Int, onSelectPad: (Int) -> Unit) {
|
||||
val c = LocalRetro.current
|
||||
val context = LocalContext.current
|
||||
@Suppress("UNUSED_VARIABLE") val rev = vm.revision // subscribe: pads/waveform refresh
|
||||
|
||||
var pad by remember(slot.index) { mutableIntStateOf(0) }
|
||||
var importError by remember(slot.index) { mutableStateOf<String?>(null) }
|
||||
val sampleId = slot.string(SamplerPads.key(pad))
|
||||
val sliceStart = slot.float(SamplerPads.sliceStartKey(pad), 0f)
|
||||
@@ -112,14 +127,73 @@ fun SamplerEditor(vm: AppViewModel, slot: ToolboxSlot) {
|
||||
}
|
||||
}
|
||||
|
||||
// ----- Waveform + draggable slice markers for the selected pad -----
|
||||
// ----- Swipe: page 1 = waveform + slice markers, page 2 = per-pad volumes -----
|
||||
val pagerState = rememberPagerState(pageCount = { 2 })
|
||||
val scope = rememberCoroutineScope()
|
||||
HorizontalPager(
|
||||
state = pagerState,
|
||||
modifier = Modifier.fillMaxWidth().height(200.dp),
|
||||
pageSpacing = 12.dp,
|
||||
) { page ->
|
||||
if (page == 0) {
|
||||
WaveformPage(vm, slot, pad, sampleId, sliceStart, sliceEnd)
|
||||
} else {
|
||||
Column(Modifier.fillMaxSize(), verticalArrangement = Arrangement.spacedBy(6.dp)) {
|
||||
Text(
|
||||
"Pad volumes (drag a slider; tap selects that pad):",
|
||||
color = c.textDim, fontFamily = FontFamily.Monospace, fontSize = 11.sp,
|
||||
)
|
||||
PadVolumeBank(vm, slot, pad, rev, onSelect = onSelectPad)
|
||||
}
|
||||
}
|
||||
}
|
||||
// Dot pagination: tap a dot (or swipe) to switch waveform <-> volumes.
|
||||
Row(
|
||||
Modifier.fillMaxWidth().padding(top = 2.dp),
|
||||
horizontalArrangement = Arrangement.Center,
|
||||
) {
|
||||
for (i in 0 until 2) {
|
||||
val active = i == pagerState.currentPage
|
||||
Box(
|
||||
Modifier
|
||||
.padding(horizontal = 4.dp)
|
||||
.size(if (active) 10.dp else 7.dp)
|
||||
.background(if (active) c.accent else c.grid, CircleShape)
|
||||
.clickable { scope.launch { pagerState.animateScrollToPage(i) } },
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
importError?.let { msg ->
|
||||
AlertDialog(
|
||||
onDismissRequest = { importError = null },
|
||||
title = { Text("Import failed") },
|
||||
text = { Text(msg) },
|
||||
confirmButton = { TextButton(onClick = { importError = null }) { Text("OK") } },
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/** Waveform + draggable slice markers for the selected pad (swipe page 1). */
|
||||
@Composable
|
||||
private fun WaveformPage(
|
||||
vm: AppViewModel,
|
||||
slot: ToolboxSlot,
|
||||
pad: Int,
|
||||
sampleId: String,
|
||||
sliceStart: Float,
|
||||
sliceEnd: Float,
|
||||
) {
|
||||
val c = LocalRetro.current
|
||||
val sample = SampleStore.get(sampleId)
|
||||
val peaks = remember(sampleId, sample?.data?.size) { sample?.let { computePeaks(it.data, 400) } }
|
||||
var dragging by remember { mutableIntStateOf(-1) }
|
||||
Column(Modifier.fillMaxSize(), verticalArrangement = Arrangement.spacedBy(6.dp)) {
|
||||
Canvas(
|
||||
Modifier
|
||||
.fillMaxWidth()
|
||||
.height(110.dp)
|
||||
.height(150.dp)
|
||||
.background(c.surface)
|
||||
.pointerInput(sampleId, pad) {
|
||||
detectDragGestures(
|
||||
@@ -159,42 +233,27 @@ fun SamplerEditor(vm: AppViewModel, slot: ToolboxSlot) {
|
||||
else "${sample.data.size} frames @ ${sample.sampleRate} Hz · drag the markers, then CLIP to trim",
|
||||
color = c.textDim, fontFamily = FontFamily.Monospace, fontSize = 10.sp,
|
||||
)
|
||||
|
||||
// ----- Per-pad output volume: 16 vertical sliders laid out 8 x 2 -----
|
||||
Text(
|
||||
"Pad volumes (drag a slider; tap selects that pad):",
|
||||
color = c.textDim, fontFamily = FontFamily.Monospace, fontSize = 11.sp,
|
||||
)
|
||||
PadVolumeBank(vm, slot, pad, rev, onSelect = { pad = it })
|
||||
|
||||
// ----- 16-pad bank (bottom section) -----
|
||||
Text(
|
||||
"Pads (from C2 — press to play & select; CLEAR empties the selected pad):",
|
||||
color = c.textDim, fontFamily = FontFamily.Monospace, fontSize = 11.sp,
|
||||
)
|
||||
// Pass rev so assign/clear (which only bump revision) redraw the pads: a
|
||||
// changed Int param defeats Compose strong-skipping on these leaves.
|
||||
PadBank(vm, slot, pad, rev, onSelect = { pad = it })
|
||||
}
|
||||
|
||||
importError?.let { msg ->
|
||||
AlertDialog(
|
||||
onDismissRequest = { importError = null },
|
||||
title = { Text("Import failed") },
|
||||
text = { Text(msg) },
|
||||
confirmButton = { TextButton(onClick = { importError = null }) { Text("OK") } },
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/** The 4x4 pad grid. Pads read ascending left-to-right, top-to-bottom (pad 0 = C2). */
|
||||
/** The playable 4x4 pad grid, pinned at the editor bottom and filling [modifier]'s
|
||||
* height so the pads match the audition keyboards on the other instrument editors.
|
||||
* Pads read ascending left-to-right, top-to-bottom (pad 0 = C2). */
|
||||
@Composable
|
||||
private fun PadBank(vm: AppViewModel, slot: ToolboxSlot, selected: Int, rev: Int, onSelect: (Int) -> Unit) {
|
||||
Column(verticalArrangement = Arrangement.spacedBy(4.dp)) {
|
||||
fun SamplerPadBank(vm: AppViewModel, slot: ToolboxSlot, selected: Int, onSelect: (Int) -> Unit, modifier: Modifier) {
|
||||
val c = LocalRetro.current
|
||||
val rev = vm.revision // redraw pads on assign/clear (which only bump revision)
|
||||
Column(
|
||||
modifier.fillMaxWidth().background(c.background).padding(6.dp),
|
||||
verticalArrangement = Arrangement.spacedBy(4.dp),
|
||||
) {
|
||||
for (row in 0 until 4) {
|
||||
Row(Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.spacedBy(4.dp)) {
|
||||
Row(
|
||||
Modifier.fillMaxWidth().weight(1f),
|
||||
horizontalArrangement = Arrangement.spacedBy(4.dp),
|
||||
) {
|
||||
for (col in 0 until 4) {
|
||||
PadCell(vm, slot, row * 4 + col, selected, rev, Modifier.weight(1f), onSelect)
|
||||
PadCell(vm, slot, row * 4 + col, selected, rev, Modifier.weight(1f).fillMaxHeight(), onSelect)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -224,7 +283,6 @@ private fun PadCell(
|
||||
}
|
||||
Box(
|
||||
modifier
|
||||
.height(46.dp)
|
||||
.border(if (isSelected) 2.dp else 1.dp, border, RectangleShape)
|
||||
.background(fill)
|
||||
.pointerInput(pad, slot.index) {
|
||||
@@ -286,7 +344,7 @@ private fun VerticalPadSlider(
|
||||
Canvas(
|
||||
Modifier
|
||||
.fillMaxWidth()
|
||||
.height(96.dp)
|
||||
.height(76.dp)
|
||||
.background(c.surface)
|
||||
.border(if (isSelected) 2.dp else 1.dp, border, RectangleShape)
|
||||
.pointerInput(pad, slot.index) {
|
||||
|
||||
@@ -8,11 +8,8 @@ import androidx.activity.result.contract.ActivityResultContracts
|
||||
import androidx.compose.foundation.Canvas
|
||||
import androidx.compose.foundation.background
|
||||
import androidx.compose.foundation.border
|
||||
import androidx.compose.foundation.gestures.awaitEachGesture
|
||||
import androidx.compose.foundation.gestures.awaitFirstDown
|
||||
import androidx.compose.foundation.gestures.detectDragGestures
|
||||
import androidx.compose.foundation.gestures.detectTapGestures
|
||||
import androidx.compose.foundation.gestures.waitForUpOrCancellation
|
||||
import androidx.compose.foundation.layout.Arrangement
|
||||
import androidx.compose.foundation.layout.Column
|
||||
import androidx.compose.foundation.layout.Row
|
||||
@@ -27,7 +24,6 @@ import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.mutableIntStateOf
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.runtime.rememberUpdatedState
|
||||
import androidx.compose.runtime.setValue
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
@@ -43,7 +39,6 @@ import space.rcmd.android.sizzle.audio.SampleStore
|
||||
import space.rcmd.android.sizzle.model.Pitch
|
||||
import space.rcmd.android.sizzle.model.ToolboxSlot
|
||||
import space.rcmd.android.sizzle.ui.AppViewModel
|
||||
import space.rcmd.android.sizzle.ui.components.PianoKey
|
||||
import space.rcmd.android.sizzle.ui.components.PianoOctave
|
||||
import space.rcmd.android.sizzle.ui.components.RepeatButton
|
||||
import space.rcmd.android.sizzle.ui.components.RetroButton
|
||||
@@ -218,7 +213,11 @@ private fun formatSliderValue(v: Float): String =
|
||||
@Composable
|
||||
fun SlotAuditionKeyboard(vm: AppViewModel, slot: ToolboxSlot, modifier: Modifier) {
|
||||
val c = LocalRetro.current
|
||||
@Suppress("UNUSED_VARIABLE") val rev = vm.revision // refresh key filtering on scale/root change
|
||||
var octave by remember(slot.index) { mutableIntStateOf(3) }
|
||||
// In-scale keys only (Chromatic yields all twelve), matching the punch-in keyboard.
|
||||
val root = vm.project.rootNote
|
||||
val inKey: Set<Int> = vm.project.scale.intervals.map { (it + root) % 12 }.toSet()
|
||||
Column(
|
||||
modifier.fillMaxWidth().background(c.background).padding(6.dp),
|
||||
verticalArrangement = Arrangement.spacedBy(4.dp),
|
||||
@@ -232,8 +231,8 @@ fun SlotAuditionKeyboard(vm: AppViewModel, slot: ToolboxSlot, modifier: Modifier
|
||||
Text("$octave–${octave + 1}", color = c.accent, fontFamily = FontFamily.Monospace, fontSize = 13.sp)
|
||||
RepeatButton("+") { octave = (octave + 1).coerceAtMost(8) }
|
||||
}
|
||||
AuditionOctave(vm, slot.index, (octave + 2) * 12, Modifier.weight(1f)) // upper octave on top
|
||||
AuditionOctave(vm, slot.index, (octave + 1) * 12, Modifier.weight(1f)) // lower octave below
|
||||
AuditionOctave(vm, slot.index, inKey, (octave + 2) * 12, Modifier.weight(1f)) // upper octave on top
|
||||
AuditionOctave(vm, slot.index, inKey, (octave + 1) * 12, Modifier.weight(1f)) // lower octave below
|
||||
}
|
||||
}
|
||||
|
||||
@@ -242,25 +241,16 @@ fun SlotAuditionKeyboard(vm: AppViewModel, slot: ToolboxSlot, modifier: Modifier
|
||||
* instrument. [modifier] carries the weight so the two octaves share the pinned
|
||||
* keyboard's height (PianoOctave needs a bounded height to lay its keys out). */
|
||||
@Composable
|
||||
private fun AuditionOctave(vm: AppViewModel, slotIndex: Int, startMidi: Int, modifier: Modifier) {
|
||||
PianoOctave(modifier.fillMaxWidth()) { pc, isBlack, keyMod ->
|
||||
val midi = (startMidi + pc).coerceIn(Pitch.LOWEST, Pitch.HIGHEST)
|
||||
val liveMidi = rememberUpdatedState(midi)
|
||||
PianoKey(
|
||||
label = Pitch.name(midi).replace("-", ""),
|
||||
isBlack = isBlack,
|
||||
enabled = true,
|
||||
selected = false,
|
||||
pressed = vm.isNoteHeld(midi),
|
||||
modifier = keyMod.pointerInput(Unit) {
|
||||
awaitEachGesture {
|
||||
awaitFirstDown()
|
||||
val n = liveMidi.value
|
||||
vm.auditionOn(slotIndex, n)
|
||||
waitForUpOrCancellation()
|
||||
vm.auditionOff(n)
|
||||
}
|
||||
},
|
||||
private fun AuditionOctave(vm: AppViewModel, slotIndex: Int, inKey: Set<Int>, startMidi: Int, modifier: Modifier) {
|
||||
fun midiOf(pc: Int) = (startMidi + pc).coerceIn(Pitch.LOWEST, Pitch.HIGHEST)
|
||||
PianoOctave(
|
||||
label = { pc -> Pitch.name(midiOf(pc)).replace("-", "") },
|
||||
enabled = { pc -> pc in inKey },
|
||||
pressed = { pc -> vm.isNoteHeld(midiOf(pc)) },
|
||||
// Sliding across keys auditions each in turn (a glissando); a lifted finger
|
||||
// stops its note.
|
||||
onNoteOn = { pc, _ -> vm.auditionOn(slotIndex, midiOf(pc)) },
|
||||
onNoteOff = { pc -> vm.auditionOff(midiOf(pc)) },
|
||||
modifier = modifier.fillMaxWidth(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,254 @@
|
||||
// SPDX-FileCopyrightText: 2026 Reactorcoremeltdown
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package space.rcmd.android.sizzle.ui.toolbox
|
||||
|
||||
import androidx.compose.foundation.Canvas
|
||||
import androidx.compose.foundation.background
|
||||
import androidx.compose.foundation.gestures.detectTapGestures
|
||||
import androidx.compose.foundation.layout.Arrangement
|
||||
import androidx.compose.foundation.layout.Box
|
||||
import androidx.compose.foundation.layout.Column
|
||||
import androidx.compose.foundation.layout.Row
|
||||
import androidx.compose.foundation.layout.fillMaxWidth
|
||||
import androidx.compose.foundation.layout.height
|
||||
import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.mutableFloatStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.runtime.setValue
|
||||
import androidx.compose.runtime.withFrameNanos
|
||||
import androidx.compose.runtime.LaunchedEffect
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.geometry.CornerRadius
|
||||
import androidx.compose.ui.geometry.Offset
|
||||
import androidx.compose.ui.geometry.Size
|
||||
import androidx.compose.ui.graphics.Color
|
||||
import androidx.compose.ui.graphics.Path
|
||||
import androidx.compose.ui.graphics.drawscope.DrawScope
|
||||
import androidx.compose.ui.graphics.drawscope.Stroke
|
||||
import androidx.compose.ui.input.pointer.pointerInput
|
||||
import androidx.compose.ui.text.font.FontFamily
|
||||
import androidx.compose.ui.text.style.TextAlign
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.unit.sp
|
||||
import space.rcmd.android.sizzle.model.TimeDivision
|
||||
import space.rcmd.android.sizzle.model.ToolboxSlot
|
||||
import space.rcmd.android.sizzle.ui.AppViewModel
|
||||
import space.rcmd.android.sizzle.ui.components.Knob
|
||||
import space.rcmd.android.sizzle.ui.theme.LocalRetro
|
||||
import kotlin.math.cos
|
||||
import kotlin.math.hypot
|
||||
import kotlin.math.min
|
||||
import kotlin.math.roundToInt
|
||||
import kotlin.math.sin
|
||||
|
||||
/**
|
||||
* Editor for the [space.rcmd.android.sizzle.model.ToolboxType.TAPE_ENGINE] effect,
|
||||
* drawn as a reel-to-reel tape transport: two NAB reels (metal flange with three
|
||||
* rounded-triangular bobbin holes) feeding tape down to a playhead block between them
|
||||
* under tension. **Press and hold a reel to brake it** — the tape (and its pitch)
|
||||
* dives, then springs back when released. Below is a row of vintage round knobs: wow,
|
||||
* flutter, hiss, and the tempo-sync division for the wow wobble.
|
||||
*/
|
||||
@Composable
|
||||
fun TapeEngineEditor(vm: AppViewModel, slot: ToolboxSlot) {
|
||||
val c = LocalRetro.current
|
||||
@Suppress("UNUSED_VARIABLE") val rev = vm.revision
|
||||
val mono = FontFamily.Monospace
|
||||
|
||||
// Rotation + a display speed eased toward the slot's target, so the reels dive and
|
||||
// recover in step with the audio's own glide. Advanced once per frame.
|
||||
var angle by remember { mutableFloatStateOf(0f) }
|
||||
var displaySpeed by remember { mutableFloatStateOf(1f) }
|
||||
LaunchedEffect(slot.index) {
|
||||
while (true) {
|
||||
withFrameNanos { }
|
||||
val target = slot.float("speed", 1f).coerceIn(0.25f, 1f)
|
||||
displaySpeed += (target - displaySpeed) * 0.10f
|
||||
angle = (angle + displaySpeed * DEG_PER_FRAME) % 360f
|
||||
}
|
||||
}
|
||||
|
||||
fun setSpeed(v: Float) { slot.set("speed", v.coerceIn(0.25f, 1f)); vm.bumpForToolbar() }
|
||||
|
||||
Column(
|
||||
Modifier.fillMaxWidth(),
|
||||
horizontalAlignment = Alignment.CenterHorizontally,
|
||||
verticalArrangement = Arrangement.spacedBy(8.dp),
|
||||
) {
|
||||
Box(
|
||||
Modifier
|
||||
.fillMaxWidth()
|
||||
.height(180.dp)
|
||||
.background(c.surface)
|
||||
// Press a reel to brake the tape; release to let it spin back up.
|
||||
.pointerInput(slot.index) {
|
||||
detectTapGestures(
|
||||
onPress = { off ->
|
||||
if (overReel(off, size.width.toFloat(), size.height.toFloat())) {
|
||||
setSpeed(BRAKE_SPEED)
|
||||
tryAwaitRelease()
|
||||
setSpeed(1f)
|
||||
}
|
||||
},
|
||||
)
|
||||
},
|
||||
) {
|
||||
Canvas(Modifier.fillMaxWidth().height(180.dp)) {
|
||||
val cx0 = size.width * REEL_L_X
|
||||
val cx1 = size.width * REEL_R_X
|
||||
val cy = size.height * REEL_CY
|
||||
val r = min(size.height * 0.30f, size.width * 0.20f)
|
||||
|
||||
// Playhead block between + below the reels.
|
||||
val hw = (cx1 - cx0) * 0.46f
|
||||
val hh = size.height * 0.13f
|
||||
val hx = size.width * 0.5f
|
||||
val hy = cy + r + size.height * 0.14f
|
||||
val tl = Offset(hx - hw / 2f, hy - hh / 2f)
|
||||
val tr = Offset(hx + hw / 2f, hy - hh / 2f)
|
||||
|
||||
// Tensioned tape: from each reel's bottom straight down to the playhead
|
||||
// and across its top. No line over the top of the reels.
|
||||
val p0 = Offset(cx0, cy + r)
|
||||
val p1 = Offset(cx1, cy + r)
|
||||
val tape = c.textDim
|
||||
drawLine(tape, p0, tl, strokeWidth = 2.5f)
|
||||
drawLine(tape, tl, tr, strokeWidth = 2.5f)
|
||||
drawLine(tape, tr, p1, strokeWidth = 2.5f)
|
||||
|
||||
// Playhead (rounded rectangle) drawn over the tape it tensions.
|
||||
drawRoundRect(
|
||||
color = c.grid, topLeft = Offset(hx - hw / 2f, hy - hh / 2f),
|
||||
size = Size(hw, hh), cornerRadius = CornerRadius(hh * 0.45f, hh * 0.45f),
|
||||
)
|
||||
drawRoundRect(
|
||||
color = c.accent, topLeft = Offset(hx - hw / 2f, hy - hh / 2f),
|
||||
size = Size(hw, hh), cornerRadius = CornerRadius(hh * 0.45f, hh * 0.45f),
|
||||
style = Stroke(width = 2f),
|
||||
)
|
||||
// Head gap slit in the middle of the playhead.
|
||||
drawLine(c.accent, Offset(hx, hy - hh / 2f + 3f), Offset(hx, hy + hh / 2f - 3f), strokeWidth = 2f)
|
||||
|
||||
drawReel(cx0, cy, r, angle, c.accent, c.grid, c.surface, c.textDim)
|
||||
drawReel(cx1, cy, r, angle, c.accent, c.grid, c.surface, c.textDim)
|
||||
}
|
||||
}
|
||||
Text(
|
||||
"Hold a reel to brake the tape — pitch dives, then springs back.",
|
||||
color = c.textDim, fontFamily = mono, fontSize = 11.sp,
|
||||
textAlign = TextAlign.Center, modifier = Modifier.fillMaxWidth(),
|
||||
)
|
||||
|
||||
// Vintage round knobs, all in a row (each weighted so all four fit).
|
||||
val divIdx = slot.float("division", 2f).toInt().coerceIn(0, TimeDivision.entries.lastIndex)
|
||||
Row(
|
||||
Modifier.fillMaxWidth().padding(top = 2.dp),
|
||||
horizontalArrangement = Arrangement.spacedBy(6.dp),
|
||||
verticalAlignment = Alignment.Top,
|
||||
) {
|
||||
PercentKnob(vm, slot, "wow", "WOW", 0.15f, Modifier.weight(1f))
|
||||
PercentKnob(vm, slot, "flutter", "FLUTTER", 0.15f, Modifier.weight(1f))
|
||||
PercentKnob(vm, slot, "hiss", "HISS", 0.10f, Modifier.weight(1f))
|
||||
Knob(
|
||||
label = "WOW SYNC",
|
||||
value = divIdx.toFloat(), min = 0f, max = TimeDivision.entries.lastIndex.toFloat(),
|
||||
valueText = TimeDivision.fromIndex(divIdx).label, default = 2f,
|
||||
modifier = Modifier.weight(1f), knobSize = KNOB_SIZE,
|
||||
onChange = { v ->
|
||||
slot.set("division", v.roundToInt().coerceIn(0, TimeDivision.entries.lastIndex).toFloat())
|
||||
vm.bumpForToolbar()
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** A 0..1 knob showing its value as a percentage, writing [key] on the slot. */
|
||||
@Composable
|
||||
private fun PercentKnob(vm: AppViewModel, slot: ToolboxSlot, key: String, label: String, default: Float, modifier: Modifier) {
|
||||
@Suppress("UNUSED_VARIABLE") val rev = vm.revision
|
||||
val value = slot.float(key, default).coerceIn(0f, 1f)
|
||||
Knob(
|
||||
label = label, value = value, min = 0f, max = 1f,
|
||||
valueText = "${(value * 100).roundToInt()}%", default = default,
|
||||
modifier = modifier, knobSize = KNOB_SIZE,
|
||||
onChange = { slot.set(key, it.coerceIn(0f, 1f)); vm.bumpForToolbar() },
|
||||
)
|
||||
}
|
||||
|
||||
/** True if [off] is within either reel's circle (used to gate the brake gesture). */
|
||||
private fun overReel(off: Offset, w: Float, h: Float): Boolean {
|
||||
val cy = h * REEL_CY
|
||||
val r = min(h * 0.30f, w * 0.20f)
|
||||
return hypot(off.x - w * REEL_L_X, off.y - cy) <= r ||
|
||||
hypot(off.x - w * REEL_R_X, off.y - cy) <= r
|
||||
}
|
||||
|
||||
/** Draw one NAB reel: metal flange, three rotating rounded-triangular bobbin holes,
|
||||
* and the hub in the centre. */
|
||||
private fun DrawScope.drawReel(
|
||||
cx: Float, cy: Float, r: Float, angle: Float,
|
||||
accent: Color, flange: Color, hole: Color, rim: Color,
|
||||
) {
|
||||
val center = Offset(cx, cy)
|
||||
drawCircle(flange, radius = r, center = center) // metal flange
|
||||
for (k in 0 until 3) drawPath(bobbinHole(cx, cy, r, angle + k * 120f), hole) // trapezoidal cutouts
|
||||
drawCircle(hole, radius = r * 0.26f, center = center) // bobbin centre (open)
|
||||
drawCircle(accent, radius = r * 0.26f, center = center, style = Stroke(width = 3f))
|
||||
drawCircle(accent, radius = r * 0.14f, center = center, style = Stroke(width = 2f))
|
||||
drawCircle(rim, radius = r, center = center, style = Stroke(width = 2.5f)) // flange edge
|
||||
}
|
||||
|
||||
/** One rounded-trapezoidal bobbin hole at [thetaDeg] around the reel: wide toward the
|
||||
* hub, narrow toward the rim (the narrow side faces outward). */
|
||||
private fun bobbinHole(cx: Float, cy: Float, r: Float, thetaDeg: Float): Path {
|
||||
val rIn = r * 0.40f; val rOut = r * 0.86f
|
||||
val inner = 44f // angular half-spread at the hub (wide side)
|
||||
val outer = 13f // angular half-spread at the rim (narrow side)
|
||||
val innerL = polar(cx, cy, rIn, thetaDeg - inner)
|
||||
val outerL = polar(cx, cy, rOut, thetaDeg - outer)
|
||||
val outerR = polar(cx, cy, rOut, thetaDeg + outer)
|
||||
val innerR = polar(cx, cy, rIn, thetaDeg + inner)
|
||||
return roundedPoly(arrayOf(innerL, outerL, outerR, innerR), r * 0.09f)
|
||||
}
|
||||
|
||||
/** A closed polygon through [v] with every corner rounded to radius [corner]. */
|
||||
private fun roundedPoly(v: Array<Offset>, corner: Float): Path {
|
||||
val n = v.size
|
||||
val path = Path()
|
||||
for (i in 0 until n) {
|
||||
val curr = v[i]
|
||||
val prev = v[(i + n - 1) % n]
|
||||
val next = v[(i + 1) % n]
|
||||
val a = curr + toward(curr, prev, corner) // approach point on the incoming edge
|
||||
val b = curr + toward(curr, next, corner) // leave point on the outgoing edge
|
||||
if (i == 0) path.moveTo(a.x, a.y) else path.lineTo(a.x, a.y)
|
||||
path.quadraticBezierTo(curr.x, curr.y, b.x, b.y)
|
||||
}
|
||||
path.close()
|
||||
return path
|
||||
}
|
||||
|
||||
/** Vector of length [len] from [from] toward [to]. */
|
||||
private fun toward(from: Offset, to: Offset, len: Float): Offset {
|
||||
val dx = to.x - from.x; val dy = to.y - from.y
|
||||
val d = hypot(dx, dy).coerceAtLeast(1e-3f)
|
||||
return Offset(dx / d * len, dy / d * len)
|
||||
}
|
||||
|
||||
private fun polar(cx: Float, cy: Float, rad: Float, deg: Float): Offset {
|
||||
val a = Math.toRadians(deg.toDouble())
|
||||
return Offset(cx + rad * cos(a).toFloat(), cy + rad * sin(a).toFloat())
|
||||
}
|
||||
|
||||
private val KNOB_SIZE = 58.dp // a touch bigger than the default 44 dp knob
|
||||
private const val DEG_PER_FRAME = 6f // ~1 rev/sec at 60 fps and full speed
|
||||
private const val BRAKE_SPEED = 0.5f // target while a reel is held (≈ one octave down)
|
||||
private const val REEL_L_X = 0.30f
|
||||
private const val REEL_R_X = 0.70f
|
||||
private const val REEL_CY = 0.38f // reel centre as a fraction of the canvas height
|
||||
@@ -39,7 +39,9 @@ import androidx.compose.material3.OutlinedTextField
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.material3.TextButton
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.DisposableEffect
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.mutableIntStateOf
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.runtime.rememberCoroutineScope
|
||||
@@ -241,29 +243,45 @@ private fun SlotTile(
|
||||
}
|
||||
}
|
||||
|
||||
/** A simple overlay list of all available instruments and effects to load. */
|
||||
/** A simple overlay list of all available devices, grouped into instruments, MIDI
|
||||
* effects and audio effects (separated by a gap + header). */
|
||||
@Composable
|
||||
private fun DevicePicker(onDismiss: () -> Unit, onPick: (ToolboxType) -> Unit) {
|
||||
val c = LocalRetro.current
|
||||
// MIDI effects alter note generation (handled by the sequencer); every other
|
||||
// effect processes audio. Split the two so the list reads in three clear groups.
|
||||
val midiEffects = setOf(ToolboxType.ARPEGGIATOR, ToolboxType.TRANSPOSER, ToolboxType.LFO)
|
||||
val groups = listOf(
|
||||
"INSTRUMENTS" to ToolboxType.entries.filter { it.isInstrument },
|
||||
"MIDI EFFECTS" to ToolboxType.entries.filter { !it.isInstrument && it in midiEffects },
|
||||
"AUDIO EFFECTS" to ToolboxType.entries.filter { !it.isInstrument && it !in midiEffects },
|
||||
)
|
||||
Box(
|
||||
Modifier.fillMaxSize().background(c.background.copy(alpha = 0.92f))
|
||||
.pointerInput(Unit) { detectTapGestures { onDismiss() } },
|
||||
contentAlignment = Alignment.Center,
|
||||
) {
|
||||
Column(Modifier.padding(16.dp)) {
|
||||
Text("SELECT DEVICE", color = c.accent, fontFamily = FontFamily.Monospace, fontSize = 14.sp)
|
||||
ToolboxType.entries.forEach { type ->
|
||||
Column(Modifier.fillMaxHeight().padding(16.dp).verticalScroll(rememberScrollState())) {
|
||||
Text("SELECT DEVICE", color = c.accent, fontFamily = FontFamily.Monospace, fontSize = 16.sp)
|
||||
groups.forEach { (header, types) ->
|
||||
Spacer(Modifier.height(16.dp)) // visual gap between groups
|
||||
Text(
|
||||
"[${type.kind.name.take(3)}] ${type.displayName}",
|
||||
color = c.text, fontFamily = FontFamily.Monospace, fontSize = 13.sp,
|
||||
header, color = c.textDim, fontFamily = FontFamily.Monospace, fontSize = 11.sp,
|
||||
modifier = Modifier.padding(bottom = 2.dp),
|
||||
)
|
||||
types.forEach { type ->
|
||||
Text(
|
||||
type.displayName,
|
||||
color = c.text, fontFamily = FontFamily.Monospace, fontSize = 18.sp,
|
||||
modifier = Modifier
|
||||
.fillMaxWidth()
|
||||
.pointerInput(type) { detectTapGestures { onPick(type) } }
|
||||
.padding(vertical = 6.dp),
|
||||
.padding(vertical = 8.dp),
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Auto-generated parameter editor. Presets are managed by the [PresetBar]. */
|
||||
@@ -277,12 +295,19 @@ private fun ParamEditor(vm: AppViewModel, slot: ToolboxSlot, onClose: () -> Unit
|
||||
// the toolbox / tracker keyboards), so their controls scroll in a weighted region
|
||||
// above the keyboard rather than the whole editor scrolling as one.
|
||||
val pinnedKeyboard = type == ToolboxType.SOUNDFONT || type == ToolboxType.NES_SYNTH
|
||||
// The Sampler pins its 16-pad grid at the bottom in that same region, so the
|
||||
// playable pads are the same height as the keyboards across every instrument editor.
|
||||
val pinnedBottom = pinnedKeyboard || type == ToolboxType.SAMPLER
|
||||
// Selected pad, hoisted so the scrolling detail area and the pinned pad grid agree.
|
||||
var samplerPad by remember(slot.index) { mutableIntStateOf(0) }
|
||||
// Whether the MIDI-learn popup (map controls to this device's parameters) is open.
|
||||
var showMidiLearn by remember(slot.index) { mutableStateOf(false) }
|
||||
|
||||
Box(Modifier.fillMaxSize().background(c.background.copy(alpha = 0.96f))) {
|
||||
Column(Modifier.fillMaxSize()) {
|
||||
Column(
|
||||
Modifier
|
||||
.weight(if (pinnedKeyboard) 1.7f else 1f)
|
||||
.weight(if (pinnedBottom) 1.7f else 1f)
|
||||
.fillMaxWidth()
|
||||
.padding(12.dp)
|
||||
.verticalScroll(rememberScrollState()),
|
||||
@@ -290,9 +315,14 @@ private fun ParamEditor(vm: AppViewModel, slot: ToolboxSlot, onClose: () -> Unit
|
||||
) {
|
||||
Row(Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.SpaceBetween) {
|
||||
Text(slot.name, color = c.accent, fontFamily = FontFamily.Monospace, fontSize = 15.sp)
|
||||
// Right-side toolbar: MIDI-learn (map controls to params) + close.
|
||||
Row(horizontalArrangement = Arrangement.spacedBy(14.dp)) {
|
||||
Text("⇄ MIDI", color = c.accent, fontFamily = FontFamily.Monospace, fontSize = 13.sp,
|
||||
modifier = Modifier.pointerInput(Unit) { detectTapGestures { showMidiLearn = true } })
|
||||
Text("CLOSE ✕", color = c.textDim, fontFamily = FontFamily.Monospace, fontSize = 13.sp,
|
||||
modifier = Modifier.pointerInput(Unit) { detectTapGestures { onClose() } })
|
||||
}
|
||||
}
|
||||
|
||||
// Preset browser: load / save / import / share for this device.
|
||||
PresetBar(vm, slot)
|
||||
@@ -303,7 +333,10 @@ private fun ParamEditor(vm: AppViewModel, slot: ToolboxSlot, onClose: () -> Unit
|
||||
// auto-generated parameter list, laid out two-per-row to fit more.
|
||||
when (type) {
|
||||
ToolboxType.NES_SYNTH -> NesSynthEditor(vm, slot)
|
||||
ToolboxType.SAMPLER -> SamplerEditor(vm, slot)
|
||||
ToolboxType.MIX_TIGHTENER -> MixTightenerEditor(vm, slot)
|
||||
ToolboxType.TAPE_ENGINE -> TapeEngineEditor(vm, slot)
|
||||
ToolboxType.GRANULAR -> GranularEditor(vm, slot)
|
||||
ToolboxType.SAMPLER -> SamplerEditor(vm, slot, samplerPad, onSelectPad = { samplerPad = it })
|
||||
ToolboxType.SOUNDFONT -> SoundFontEditor(vm, slot)
|
||||
ToolboxType.DELAY -> DelayEditor(vm, slot)
|
||||
ToolboxType.AMBIENCE -> AmbiencePager(vm, slot)
|
||||
@@ -315,19 +348,102 @@ private fun ParamEditor(vm: AppViewModel, slot: ToolboxSlot, onClose: () -> Unit
|
||||
}
|
||||
}
|
||||
|
||||
if (pinnedKeyboard) {
|
||||
if (pinnedBottom) {
|
||||
Box(Modifier.fillMaxWidth().height(2.dp).background(c.accent)) // fixed divider
|
||||
if (type == ToolboxType.SAMPLER) {
|
||||
SamplerPadBank(vm, slot, samplerPad, onSelect = { samplerPad = it }, Modifier.weight(1f))
|
||||
} else {
|
||||
SlotAuditionKeyboard(vm, slot, Modifier.weight(1f))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (showMidiLearn) {
|
||||
MidiLearnPopup(vm, slot, onClose = { showMidiLearn = false })
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Maps a MIDI controller's knobs/faders to this device's adjustable parameters.
|
||||
* Lists every [ParamSpec] of the slot's device; tap LEARN on a row, then move a
|
||||
* control on the connected MIDI device and its CC binds to that parameter (the CC's
|
||||
* 0..127 sweep then drives the parameter's full range live). The binding is stored
|
||||
* in the slot (so it travels with the project / preset); ✕ clears it.
|
||||
*/
|
||||
@Composable
|
||||
private fun MidiLearnPopup(vm: AppViewModel, slot: ToolboxSlot, onClose: () -> Unit) {
|
||||
val c = LocalRetro.current
|
||||
@Suppress("UNUSED_VARIABLE") val rev = vm.revision // refresh CC readouts + armed row
|
||||
val type = slot.type ?: return
|
||||
// Always disarm learn when the popup leaves the composition (closed / editor exited).
|
||||
DisposableEffect(slot.index) { onDispose { vm.cancelParamLearn() } }
|
||||
|
||||
Box(
|
||||
Modifier.fillMaxSize().background(c.background.copy(alpha = 0.92f))
|
||||
.pointerInput(Unit) { detectTapGestures { onClose() } },
|
||||
contentAlignment = Alignment.Center,
|
||||
) {
|
||||
Column(
|
||||
Modifier
|
||||
.fillMaxWidth(0.96f)
|
||||
.fillMaxHeight(0.9f)
|
||||
.border(1.dp, c.accent, RectangleShape)
|
||||
.background(c.surface)
|
||||
.pointerInput(Unit) { detectTapGestures { } } // swallow taps inside the card
|
||||
.padding(12.dp),
|
||||
verticalArrangement = Arrangement.spacedBy(8.dp),
|
||||
) {
|
||||
Row(Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.SpaceBetween) {
|
||||
Text("MIDI LEARN — ${slot.name}", color = c.accent,
|
||||
fontFamily = FontFamily.Monospace, fontSize = 14.sp)
|
||||
Text("DONE", color = c.textDim, fontFamily = FontFamily.Monospace, fontSize = 13.sp,
|
||||
modifier = Modifier.pointerInput(Unit) { detectTapGestures { onClose() } })
|
||||
}
|
||||
Text(
|
||||
"Tap LEARN, then move a knob/fader on your MIDI controller.",
|
||||
color = c.textDim, fontFamily = FontFamily.Monospace, fontSize = 10.sp,
|
||||
)
|
||||
Column(
|
||||
Modifier.fillMaxWidth().weight(1f).verticalScroll(rememberScrollState()),
|
||||
verticalArrangement = Arrangement.spacedBy(6.dp),
|
||||
) {
|
||||
type.params.forEach { spec ->
|
||||
val arming = vm.paramLearnSlot == slot.index && vm.paramLearnKey == spec.key
|
||||
val cc = vm.paramCcFor(slot.index, spec.key)
|
||||
Row(
|
||||
Modifier.fillMaxWidth(),
|
||||
horizontalArrangement = Arrangement.spacedBy(8.dp),
|
||||
verticalAlignment = Alignment.CenterVertically,
|
||||
) {
|
||||
Text(spec.label, color = c.text, fontFamily = FontFamily.Monospace, fontSize = 12.sp,
|
||||
modifier = Modifier.weight(1f))
|
||||
Text(
|
||||
when {
|
||||
arming -> "waiting…"
|
||||
cc != null -> "CC $cc"
|
||||
else -> "—"
|
||||
},
|
||||
color = if (arming) c.accent else c.textDim,
|
||||
fontFamily = FontFamily.Monospace, fontSize = 11.sp,
|
||||
modifier = Modifier.width(72.dp),
|
||||
)
|
||||
RetroButton(if (arming) "ARMING" else "LEARN", active = arming, width = 78.dp) {
|
||||
if (arming) vm.cancelParamLearn() else vm.beginParamLearn(slot.index, spec.key)
|
||||
}
|
||||
RetroButton("✕") { vm.clearParamCc(slot.index, spec.key) }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Lay a list of [params] out two-per-row so the editor fits more controls than a
|
||||
* single stacked column. Each [ParamControl] fills its half-width cell (an odd last
|
||||
* param gets an empty cell beside it). */
|
||||
@Composable
|
||||
private fun ParamGrid(vm: AppViewModel, slot: ToolboxSlot, params: List<ParamSpec>) {
|
||||
internal fun ParamGrid(vm: AppViewModel, slot: ToolboxSlot, params: List<ParamSpec>) {
|
||||
Column(Modifier.fillMaxWidth(), verticalArrangement = Arrangement.spacedBy(4.dp)) {
|
||||
var i = 0
|
||||
while (i < params.size) {
|
||||
|
||||
@@ -94,20 +94,19 @@ fun ArrangementRoll(vm: AppViewModel) {
|
||||
val glyphs = remember(measurer) { GlyphCache(measurer) }
|
||||
|
||||
val beatWidth = 20.dp
|
||||
val muteColWidth = 34.dp // wide enough to hit comfortably from the screen edge
|
||||
val laneColWidth = 68.dp // mute toggle + block number
|
||||
val muteColWidth = 51.dp // ~1.5× — wider, easy to hit from the screen edge
|
||||
val laneColWidth = 102.dp // mute toggle (51) + block number header (51), both ~1.5×
|
||||
val rulerHeight = 18.dp
|
||||
val beatWidthPx = with(density) { beatWidth.toPx() }
|
||||
val rulerHeightPx = with(density) { rulerHeight.toPx() }
|
||||
|
||||
// Rectangular cell selection: anchor (…0) + live corner (…1). Beat < 0 = none.
|
||||
// Unlike before, selecting does NOT change any cell; the toolbar toggle acts
|
||||
// on the selection. Read in composition (for the toolbar's FILL/CLEAR label)
|
||||
// and captured by the Canvas draw below.
|
||||
var selLane0 by remember { mutableIntStateOf(-1) }
|
||||
var selBeat0 by remember { mutableIntStateOf(-1) }
|
||||
var selLane1 by remember { mutableIntStateOf(-1) }
|
||||
var selBeat1 by remember { mutableIntStateOf(-1) }
|
||||
// Rectangular cell selection lives on the ViewModel so the transport (Play/Stop)
|
||||
// can read and clear it — Play starts from the selection's first beat, Stop clears
|
||||
// it. Selecting still does NOT change any cell; the toolbar toggle acts on it.
|
||||
val selLane0 = vm.arrSelLane0
|
||||
val selBeat0 = vm.arrSelBeat0
|
||||
val selLane1 = vm.arrSelLane1
|
||||
val selBeat1 = vm.arrSelBeat1
|
||||
|
||||
val hasSelection = selBeat0 >= 0
|
||||
val laneRange = if (hasSelection) minOf(selLane0, selLane1)..maxOf(selLane0, selLane1) else IntRange.EMPTY
|
||||
@@ -227,8 +226,7 @@ fun ArrangementRoll(vm: AppViewModel) {
|
||||
val lane = ((off.y - rulerHeightPx) / laneH).toInt()
|
||||
.coerceIn(0, ArrModel.LANE_COUNT - 1)
|
||||
val beat = (off.x / beatWidthPx).toInt().coerceIn(0, lengthBeats - 1)
|
||||
selLane0 = lane; selLane1 = lane
|
||||
selBeat0 = beat; selBeat1 = beat
|
||||
vm.setArrangementSelection(lane, beat, lane, beat)
|
||||
}
|
||||
}
|
||||
// Long-press then drag sweeps out a rectangular selection.
|
||||
@@ -240,14 +238,16 @@ fun ArrangementRoll(vm: AppViewModel) {
|
||||
}
|
||||
fun beatAt(off: Offset): Int =
|
||||
(off.x / beatWidthPx).toInt().coerceIn(0, lengthBeats - 1)
|
||||
var dragLane0 = 0; var dragBeat0 = 0
|
||||
detectDragGesturesAfterLongPress(
|
||||
onDragStart = { off ->
|
||||
selLane0 = laneAt(off); selLane1 = selLane0
|
||||
selBeat0 = beatAt(off); selBeat1 = selBeat0
|
||||
dragLane0 = laneAt(off); dragBeat0 = beatAt(off)
|
||||
vm.setArrangementSelection(dragLane0, dragBeat0, dragLane0, dragBeat0)
|
||||
},
|
||||
onDrag = { change, _ ->
|
||||
selLane1 = laneAt(change.position)
|
||||
selBeat1 = beatAt(change.position)
|
||||
vm.setArrangementSelection(
|
||||
dragLane0, dragBeat0, laneAt(change.position), beatAt(change.position),
|
||||
)
|
||||
},
|
||||
)
|
||||
},
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
package space.rcmd.android.sizzle.ui.tracker
|
||||
|
||||
import androidx.compose.foundation.background
|
||||
import androidx.compose.foundation.gestures.detectTapGestures
|
||||
import androidx.compose.foundation.layout.Arrangement
|
||||
import androidx.compose.foundation.layout.Box
|
||||
import androidx.compose.foundation.layout.Column
|
||||
@@ -19,8 +20,10 @@ import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.collectAsState
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.input.pointer.pointerInput
|
||||
import androidx.compose.ui.text.font.FontFamily
|
||||
import androidx.compose.ui.text.style.TextAlign
|
||||
import androidx.compose.ui.unit.dp
|
||||
@@ -147,14 +150,31 @@ private fun TransportButtons(vm: AppViewModel) {
|
||||
// Fixed width so the button doesn't resize as the label toggles.
|
||||
RetroButton(if (isPlaying) "❚❚ PAUSE" else "▶ PLAY",
|
||||
active = isPlaying, width = 112.dp, onClick = vm::playPause)
|
||||
// Tempo nudger: tap -/+ around a fixed-width readout.
|
||||
// Tempo nudger: tap -/+ around a fixed-width readout. Tapping the readout itself
|
||||
// is TAP TEMPO — two or more taps in time set the tempo from the average interval.
|
||||
val tapTimes = remember { ArrayList<Long>() }
|
||||
Row(verticalAlignment = Alignment.CenterVertically) {
|
||||
RepeatButton("-", onStep = { vm.setTempo(project.tempoBpm - 1) })
|
||||
Text(
|
||||
"${project.tempoBpm.toInt()} BPM",
|
||||
color = c.text, fontFamily = FontFamily.Monospace, fontSize = 12.sp,
|
||||
textAlign = TextAlign.Center, maxLines = 1,
|
||||
modifier = Modifier.width(72.dp).padding(vertical = 6.dp),
|
||||
modifier = Modifier
|
||||
.width(72.dp)
|
||||
.pointerInput(Unit) {
|
||||
detectTapGestures {
|
||||
val now = System.currentTimeMillis()
|
||||
// A long pause starts a fresh count rather than averaging across it.
|
||||
if (tapTimes.isNotEmpty() && now - tapTimes.last() > TAP_RESET_MS) tapTimes.clear()
|
||||
tapTimes.add(now)
|
||||
while (tapTimes.size > TAP_MAX) tapTimes.removeAt(0)
|
||||
if (tapTimes.size >= 2) {
|
||||
val span = tapTimes.last() - tapTimes.first()
|
||||
if (span > 0) vm.setTempo(60_000f * (tapTimes.size - 1) / span)
|
||||
}
|
||||
}
|
||||
}
|
||||
.padding(vertical = 6.dp),
|
||||
)
|
||||
RepeatButton("+", onStep = { vm.setTempo(project.tempoBpm + 1) })
|
||||
}
|
||||
@@ -224,3 +244,8 @@ private fun EditButtons(vm: AppViewModel) {
|
||||
// Swap the bottom half between the arranger and the punch-in keyboard.
|
||||
RetroButton("⌨ KBD", active = vm.punchInMode, onClick = vm::togglePunchIn)
|
||||
}
|
||||
|
||||
// Tap-tempo tuning: a gap longer than this starts a fresh count; keep at most this
|
||||
// many recent taps in the averaging window.
|
||||
private const val TAP_RESET_MS = 2000L
|
||||
private const val TAP_MAX = 8
|
||||
|
||||
@@ -0,0 +1,76 @@
|
||||
// SPDX-FileCopyrightText: 2026 Reactorcoremeltdown
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package space.rcmd.android.sizzle.audio
|
||||
|
||||
import org.junit.Assert.assertEquals
|
||||
import org.junit.Assert.assertTrue
|
||||
import org.junit.Test
|
||||
|
||||
/**
|
||||
* The arpeggiator must cycle through ALL notes of a held chord (across the octave
|
||||
* range), not collapse to the last one entered — the fix for a held chord ringing
|
||||
* only its rightmost note.
|
||||
*/
|
||||
class ChannelArpTest {
|
||||
|
||||
private fun arp() = AudioEngine.ChannelArp()
|
||||
|
||||
/** The Up sequence over a chord × octaves is octave-major over the sorted notes. */
|
||||
@Test fun upCyclesWholeChordAcrossOctaves() {
|
||||
val a = arp()
|
||||
// Enter the chord out of order; it should sort ascending.
|
||||
a.startChord(67, 100, octs = 2, modeStr = "Up", stepSamp = 100.0, resetBar = false)
|
||||
a.addNote(60)
|
||||
a.addNote(64)
|
||||
assertEquals(3, a.noteCount)
|
||||
|
||||
// step 0 is the first note before any advance.
|
||||
val seq = ArrayList<Int>()
|
||||
seq.add(a.currentNote())
|
||||
repeat(5) { a.advance(); seq.add(a.currentNote()) }
|
||||
// 3 notes × 2 octaves = C4 E4 G4 C5 E5 G5, then wraps to C4.
|
||||
assertEquals(listOf(60, 64, 67, 72, 76, 79), seq)
|
||||
a.advance()
|
||||
assertEquals("wraps back to the start", 60, a.currentNote())
|
||||
}
|
||||
|
||||
@Test fun downStartsHandledAndStaysInRange() {
|
||||
val a = arp()
|
||||
a.startChord(60, 100, octs = 1, modeStr = "Down", stepSamp = 100.0, resetBar = false)
|
||||
a.addNote(64); a.addNote(67)
|
||||
val seen = HashSet<Int>()
|
||||
repeat(9) { seen.add(a.currentNote()); a.advance() }
|
||||
// Only the three chord notes (one octave) ever sound.
|
||||
assertEquals(setOf(60, 64, 67), seen)
|
||||
}
|
||||
|
||||
@Test fun addNoteDeDuplicates() {
|
||||
val a = arp()
|
||||
a.startChord(60, 100, octs = 1, modeStr = "Up", stepSamp = 100.0, resetBar = false)
|
||||
a.addNote(60); a.addNote(60)
|
||||
assertEquals(1, a.noteCount)
|
||||
}
|
||||
|
||||
@Test fun resetChordKeepsGoingWithNewChord() {
|
||||
val a = arp()
|
||||
a.startChord(60, 100, octs = 1, modeStr = "Up", stepSamp = 100.0, resetBar = false)
|
||||
a.addNote(64)
|
||||
a.advance() // move off step 0
|
||||
// A loop-back rebuilds the chord but keeps arpeggiating.
|
||||
a.resetChord(48, 100, octs = 1, modeStr = "Up", stepSamp = 100.0, resetBar = false)
|
||||
a.addNote(55)
|
||||
assertTrue(a.active)
|
||||
val seen = HashSet<Int>()
|
||||
repeat(4) { seen.add(a.currentNote()); a.advance() }
|
||||
assertEquals(setOf(48, 55), seen)
|
||||
}
|
||||
|
||||
@Test fun stopClearsChord() {
|
||||
val a = arp()
|
||||
a.startChord(60, 100, octs = 1, modeStr = "Up", stepSamp = 100.0, resetBar = false)
|
||||
a.stop()
|
||||
assertEquals(0, a.noteCount)
|
||||
assertTrue(!a.active)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
// SPDX-FileCopyrightText: 2026 Reactorcoremeltdown
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package space.rcmd.android.sizzle.audio
|
||||
|
||||
import org.junit.Assert.assertFalse
|
||||
import org.junit.Assert.assertTrue
|
||||
import org.junit.Test
|
||||
|
||||
/**
|
||||
* Locks the gate-vs-release distinction the audition note-off relies on. A voice in
|
||||
* its release tail must report [SynthVoice.isActive] == true (still sounding) but
|
||||
* [SynthVoice.isGated] == false, so a note-off preferring a gated voice never lands
|
||||
* on a releasing one — the fix for stuck notes under rapid / chord tapping.
|
||||
*/
|
||||
class SynthVoiceGateTest {
|
||||
|
||||
private val sr = 48_000
|
||||
|
||||
@Test fun heldNoteIsGated() {
|
||||
val v = SynthVoice(sr)
|
||||
v.noteOn(60, 100, SynthPatch.DEFAULT)
|
||||
assertTrue("a freshly triggered note is gated", v.isGated)
|
||||
assertTrue(v.isActive)
|
||||
// Advance well past the attack/decay into sustain — still held.
|
||||
repeat(sr / 2) { v.render() }
|
||||
assertTrue("a sustaining note is still gated", v.isGated)
|
||||
assertTrue(v.isActive)
|
||||
}
|
||||
|
||||
@Test fun releasingNoteIsActiveButNotGated() {
|
||||
val v = SynthVoice(sr)
|
||||
v.noteOn(60, 100, SynthPatch.DEFAULT)
|
||||
repeat(sr / 4) { v.render() } // reach sustain
|
||||
v.noteOff()
|
||||
// One sample into the release: still audible, but no longer gated.
|
||||
v.render()
|
||||
assertTrue("a releasing voice is still active (audible tail)", v.isActive)
|
||||
assertFalse("a releasing voice is no longer gated", v.isGated)
|
||||
}
|
||||
|
||||
@Test fun releaseReachesSilence() {
|
||||
val v = SynthVoice(sr)
|
||||
v.noteOn(60, 100, SynthPatch.DEFAULT)
|
||||
repeat(sr / 4) { v.render() }
|
||||
v.noteOff()
|
||||
// DEFAULT release is 0.2 s; render a full second to be safe.
|
||||
repeat(sr) { v.render() }
|
||||
assertFalse("the voice frees itself after the release completes", v.isActive)
|
||||
assertFalse(v.isGated)
|
||||
}
|
||||
|
||||
/** The stuck-note scenario at the voice level: a releasing voice and a held voice
|
||||
* of the same pitch coexist; selecting the gated one for note-off leaves no held
|
||||
* voice behind (whereas picking the first *active* match would strand it). */
|
||||
@Test fun gatedPreferenceReleasesTheHeldVoice() {
|
||||
val releasing = SynthVoice(sr)
|
||||
val held = SynthVoice(sr)
|
||||
releasing.noteOn(60, 100, SynthPatch.DEFAULT)
|
||||
repeat(sr / 4) { releasing.render() }
|
||||
releasing.noteOff()
|
||||
releasing.render() // now active-but-not-gated
|
||||
held.noteOn(60, 100, SynthPatch.DEFAULT) // same pitch, gated
|
||||
|
||||
val pool = listOf(releasing, held)
|
||||
// Mirror auditionSlotOff's selection: prefer a gated voice of this pitch.
|
||||
val target = pool.firstOrNull { it.pitch == 60 && it.isGated }
|
||||
?: pool.firstOrNull { it.isActive && it.pitch == 60 }
|
||||
target?.noteOff()
|
||||
|
||||
assertFalse("the held voice received the note-off and is releasing", held.isGated)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
// SPDX-FileCopyrightText: 2026 Reactorcoremeltdown
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package space.rcmd.android.sizzle.io
|
||||
|
||||
import org.junit.Assert.assertEquals
|
||||
import org.junit.Assert.assertFalse
|
||||
import org.junit.Assert.assertTrue
|
||||
import org.junit.Test
|
||||
import java.io.ByteArrayInputStream
|
||||
import java.io.ByteArrayOutputStream
|
||||
import java.io.File
|
||||
import java.nio.file.Files
|
||||
|
||||
/** Round-trip + safety coverage for the whole-app [BackupIo]. */
|
||||
class BackupIoTest {
|
||||
|
||||
private fun tempDir(): File = Files.createTempDirectory("backup-test").toFile()
|
||||
|
||||
private fun seed(dir: File) {
|
||||
File(dir, "songs").mkdirs()
|
||||
File(dir, "songs/tune.szg").writeText("SONG-DATA")
|
||||
File(dir, "presets/DELAY").mkdirs()
|
||||
File(dir, "presets/DELAY/slap.szp").writeText("PRESET-DATA")
|
||||
File(dir, "datastore").mkdirs()
|
||||
File(dir, "datastore/app_settings.preferences_pb").writeBytes(byteArrayOf(1, 2, 3, 4))
|
||||
File(dir, "autosave.sng").writeText("AUTO-DATA")
|
||||
}
|
||||
|
||||
@Test fun backupRestoreRoundTripReplacesContent() {
|
||||
val source = tempDir().also { seed(it) }
|
||||
val zip = ByteArrayOutputStream().also { BackupIo.write(source, it) }.toByteArray()
|
||||
|
||||
// Restore into a dir that already holds different + stale data.
|
||||
val target = tempDir()
|
||||
File(target, "songs").mkdirs()
|
||||
File(target, "songs/stale.szg").writeText("STALE") // not in the backup → must go
|
||||
|
||||
assertTrue(BackupIo.read(target, ByteArrayInputStream(zip)))
|
||||
|
||||
assertEquals("SONG-DATA", File(target, "songs/tune.szg").readText())
|
||||
assertFalse("a song absent from the backup is removed", File(target, "songs/stale.szg").exists())
|
||||
assertEquals("PRESET-DATA", File(target, "presets/DELAY/slap.szp").readText())
|
||||
assertEquals("AUTO-DATA", File(target, "autosave.sng").readText())
|
||||
assertArrayEquals(byteArrayOf(1, 2, 3, 4), File(target, "datastore/app_settings.preferences_pb").readBytes())
|
||||
assertFalse("staging is cleaned up", File(target, ".restore_tmp").exists())
|
||||
}
|
||||
|
||||
@Test fun invalidArchiveLeavesDataIntact() {
|
||||
val target = tempDir()
|
||||
File(target, "songs").mkdirs()
|
||||
File(target, "songs/keep.szg").writeText("KEEP")
|
||||
|
||||
assertFalse(BackupIo.read(target, ByteArrayInputStream("this is not a zip".toByteArray())))
|
||||
assertEquals("existing data survives a bad restore file", "KEEP", File(target, "songs/keep.szg").readText())
|
||||
}
|
||||
|
||||
@Test fun emptyZipIsRejected() {
|
||||
val emptyZip = ByteArrayOutputStream().also { java.util.zip.ZipOutputStream(it).close() }.toByteArray()
|
||||
val target = tempDir()
|
||||
File(target, "songs").mkdirs()
|
||||
File(target, "songs/keep.szg").writeText("KEEP")
|
||||
|
||||
assertFalse(BackupIo.read(target, ByteArrayInputStream(emptyZip)))
|
||||
assertEquals("KEEP", File(target, "songs/keep.szg").readText())
|
||||
}
|
||||
|
||||
private fun assertArrayEquals(a: ByteArray, b: ByteArray) =
|
||||
assertTrue("byte arrays differ", a.contentEquals(b))
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
// SPDX-FileCopyrightText: 2026 Reactorcoremeltdown
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
package space.rcmd.android.sizzle.io
|
||||
|
||||
import org.junit.Assert.assertEquals
|
||||
import org.junit.Assert.assertFalse
|
||||
import org.junit.Assert.assertNotNull
|
||||
import org.junit.Assert.assertTrue
|
||||
import org.junit.Test
|
||||
import space.rcmd.android.sizzle.audio.SampleStore
|
||||
import space.rcmd.android.sizzle.model.Project
|
||||
import space.rcmd.android.sizzle.model.SamplerPads
|
||||
import space.rcmd.android.sizzle.model.ToolboxType
|
||||
import java.io.ByteArrayInputStream
|
||||
import java.io.ByteArrayOutputStream
|
||||
import java.io.File
|
||||
import java.nio.file.Files
|
||||
|
||||
/** A project bundle must carry the referenced sample audio and rebuild it on import. */
|
||||
class ProjectBundleIoTest {
|
||||
|
||||
@Test fun roundTripCarriesTheSampleAndRepointsTheSlot() {
|
||||
// A source project with a Sampler pad referencing a sample in the store.
|
||||
val id = "src-sample-id"
|
||||
SampleStore.put(id, SampleStore.Sample(FloatArray(256) { it / 256f - 0.5f }, 48_000))
|
||||
val src = Project().apply {
|
||||
name = "Shared Tune"
|
||||
toolbox[3].fill(ToolboxType.SAMPLER)
|
||||
toolbox[3].set(SamplerPads.key(0), id)
|
||||
}
|
||||
|
||||
val bytes = ByteArrayOutputStream().also { ProjectBundleIo.write(src, it) }.toByteArray()
|
||||
|
||||
// Import into a fresh project + samples dir (simulating another device).
|
||||
val samplesDir = Files.createTempDirectory("bundle-samples").toFile()
|
||||
val dst = Project()
|
||||
assertTrue(ProjectBundleIo.read(dst, ByteArrayInputStream(bytes), samplesDir))
|
||||
|
||||
assertEquals("Shared Tune", dst.name)
|
||||
assertEquals(ToolboxType.SAMPLER, dst.toolbox[3].type)
|
||||
// The pad still references the original id (resolved by rehydrate at load time)…
|
||||
assertEquals(id, dst.toolbox[3].string(SamplerPads.key(0)))
|
||||
// …and now carries a portable file ref to the extracted WAV, which exists and decodes.
|
||||
val wavPath = dst.toolbox[3].string("pad0File")
|
||||
assertTrue("pad0File points at an extracted WAV", wavPath.isNotBlank())
|
||||
val wav = File(wavPath)
|
||||
assertTrue("extracted WAV exists on disk", wav.exists())
|
||||
val decoded = SampleStore.decodeWav(wav.readBytes())
|
||||
assertNotNull("the carried sample decodes", decoded)
|
||||
assertTrue(decoded!!.data.isNotEmpty())
|
||||
}
|
||||
|
||||
@Test fun invalidBundleIsRejected() {
|
||||
val dst = Project()
|
||||
val samplesDir = Files.createTempDirectory("bundle-samples2").toFile()
|
||||
assertFalse(ProjectBundleIo.read(dst, ByteArrayInputStream("not a zip".toByteArray()), samplesDir))
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user